Crusader Kings II

Crusader Kings II

Real Imperial Administration
47 kommentarer
Emperor of Elba 4. apr. kl. 16:38 
hi mate, I am a great fan of the mod! I love to play using Imperial Elective succession.

I was wondering what is the ID of the decision when you turn on debug_mode. I used to see this option a lot, but cannot for some reason recently. thank you !
Fine  [ophavsmand] 25. feb. 2024 kl. 8:35 
that would be caused by something else, this mod doesn't modify the vanilla Imperial Government type but creates a new mostly identical version of it. In any case you should use the latest version of this mod available as part of my "Feudal Governments Expanded" mod.
Michael Bone 24. feb. 2024 kl. 10:55 
I have an issue where when I become the roman empire it does not give me the option to go imperial, it reverts to feudal
G.Byzzie 30. juli 2023 kl. 1:37 
is this compatible with a mid game save? was hoping to see if I can get to witness any other empire turn into an imperial government other than just the ERE (which I am playing as)
Fine  [ophavsmand] 8. nov. 2022 kl. 10:01 
you're gonna have to be more specific than that.
Saber Saber, double flavor 8. nov. 2022 kl. 9:38 
I can't use the mod since the last update. What happened?
Fine  [ophavsmand] 20. okt. 2022 kl. 19:54 
if you wanna donate, by all means,add me as a friend and I'll give you a paypal
Francis 20. okt. 2022 kl. 15:03 
I still enjoy ck2 more than ck3 to this day simply because of its mod-ability. But not all modders are keeping their mods up to date like you are and I really appreciate when one of them does. Thank you.
Francis 20. okt. 2022 kl. 15:02 
Do you have a link we can send a donation to by chance?
Chaotic Rushu 5. okt. 2022 kl. 14:30 
Better late than never! Thanks so much!
Fine  [ophavsmand] 4. okt. 2022 kl. 17:13 
finally got around to fixing it. sorry for taking so long.
plainswalker88 10. juli 2022 kl. 23:39 
Hello! I have a similar problem with the one Darth Kade has. I wanted to have Venice (the city) as capital. Problem is, when the ruler dies it automatically becomes a MR and ends the game even if I have the republic dlc. The work around I found is to give my heir a county (feudal) and so you can continue. This is quite annoying, can you please help me out? Thank you!
Chaotic Rushu 19. mar. 2022 kl. 14:38 
Whenever they have a city when they die tbh. Depends on how aggressive they are on revoking.
I got it fixed now
Fine  [ophavsmand] 18. mar. 2022 kl. 17:48 
I wasn't aware this was an issue, I've never encountered it in any of my runs but maybe I just didn't play long enough. does it happen all the time or just some of the time?

you'll have to remove similar code from the government file as well and you might have to adjust some AND or OR statements in both too.
Chaotic Rushu 18. mar. 2022 kl. 8:04 
If i remove the
AND = {
any_demesne_title = {
is_vice_royalty = yes
}
any_liege = {
government = roman_imperialtwo_government
}
}
section from the potential part of the decision, would that prevent Vassals from taking the imperial government. I've noticed that the AI will try to grab a city or two, and when they die, their heir will get all their counties and cities, and become a republic. This is very annoying, since I now can't give them any higher titles without making them a MR.
Mukaparska 24. feb. 2022 kl. 8:10 
Yup, it works. Empire of Tibet got imperial administration.
Fine  [ophavsmand] 4. feb. 2022 kl. 20:48 
they can in theory, yes
Mukaparska 4. feb. 2022 kl. 4:15 
Does the AI take advantage of this as well?
kendy_lovely 1. sep. 2021 kl. 21:01 
its an achievement run so i cant ... 😔
Fine  [ophavsmand] 19. aug. 2021 kl. 17:25 
well now you can with this mod :D
kendy_lovely 19. aug. 2021 kl. 8:20 
why isnt this how it works normally lmao . i literally got scammed i thought i was going to get byzantine-style imperial administration but instead i just got all the downsides without the upsides . i wanted to hold cities god damnit
PussyKing 28. maj 2021 kl. 16:20 
now it works for me, thanx
Fine  [ophavsmand] 28. maj 2021 kl. 16:08 
try downloading from the link in the description and let me know if it still occurs
PussyKing 28. maj 2021 kl. 16:02 
have same issue with empty circle
Fine  [ophavsmand] 19. maj 2021 kl. 14:20 
what graphical setting do you play on Vie?
kripkenstein 7. maj 2021 kl. 2:36 
I think the mod works but I don't have the imperial symbol on my character's profile, only an empty circle
Fine  [ophavsmand] 27. feb. 2021 kl. 9:29 
that could be because you're over the mod limit

I have tried downloading it myself from a workshop direct download website and everything appears to be in order.
Angel 27. feb. 2021 kl. 9:27 
I still had to download it manually
Fine  [ophavsmand] 28. jan. 2021 kl. 20:13 
GREAT NEWS EVERYONE, WORKSHOP DOWNLOAD SHOULD BE FIXED. PLEASE LET ME KNOW IF THERE'S STILL ISSUES.
Fine  [ophavsmand] 17. jan. 2021 kl. 8:18 
works for me, I don't know what to tell you
TheDGZgames 17. jan. 2021 kl. 5:09 
The Link didn't work, even if I copy and paste it on any website search bar and replace "(DOT) with an actual dot.
Karl just Karl 14. jan. 2021 kl. 0:58 
Good Job!
riftxonier 10. jan. 2021 kl. 11:40 
Steam has apparently blocked the alternate download link, so if you guys want to get it: just copy and paste it on any website search bar (don't forget the replace "(DOT)" with an actual dot).
Fine  [ophavsmand] 9. jan. 2021 kl. 22:22 
okay I've added an alternate download link to the description
Karl just Karl 9. jan. 2021 kl. 21:55 
Your mod is damaged. Neither steam, nor any other sites for download don't work
Fine  [ophavsmand] 9. jan. 2021 kl. 17:50 
there's like five different direct workshop download websites you can go to through just a single google search. try one of those.
Axis1211 9. jan. 2021 kl. 17:48 
can't seem to download it. so I cleared up a ton of space thinking it was on my end but when looking at the mod size it should have been more then enough space for the mod to download. Could you perhaps provide a manual link to install?
Fine  [ophavsmand] 9. jan. 2021 kl. 7:56 
do you have any other mods that modify governments? (for example, mods that make non-playable government types playable) If so, one of those is probably overwriting the changes that this mod makes to the Imperial government type.
Karl just Karl 9. jan. 2021 kl. 2:49 
Adopted the "Imperial Administration", there was a decision from the mod, but then nothing happens. Couldn't get the imperial administration
Fine  [ophavsmand] 8. jan. 2021 kl. 7:28 
sPECIAL kEEk, I have no idea what you're talking about. Veitnaminourhearts, you're going to have to be more specific if you want me to actually help.
Karl just Karl 8. jan. 2021 kl. 4:56 
not work
sPEICAL kEEk 7. jan. 2021 kl. 18:04 
both non o
Chitose 3. jan. 2021 kl. 21:26 
Wrong scope, "set_government_type" works on character scope so you need holder_scope first, but I agree that compatibility matters so you have a good reason to not do so.
Fine  [ophavsmand] 3. jan. 2021 kl. 21:21 
well I don't know then, it's not instantaneous for me when I tested it out with "set_government_type" directly in the effects of the law, and that's why the decision's there. as such, I chose to not bother editing the law at all because it's one less potential compatibility issue to worry about.
Chitose 3. jan. 2021 kl. 21:10 
I suggest that simply because you add a extra decision for the same purpose, while this can be done in law itself. And I don't know how you scripting but the changing is instantaneous.(I've already tested it out, too).
Fine  [ophavsmand] 3. jan. 2021 kl. 20:41 
doing that would be entirely redundant since the government change is triggered by the roman_imperial_government potential block, and anyway changing it directly through the law would not be instantaneous either (I've already tested it out).
Chitose 3. jan. 2021 kl. 18:54 
Government type can be applied right on the law enacted in pass_effect block via calling an event, if this helps an immersive gameplay.