安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






In screenshots I saw someone doing it but I have no more info whether it's a "private" project or whether it will eventually get published.
Next step: merge in a single building the twin reactor too, so that we can create a real Chernobyl / Kursk NPP in game.
@Jogamer By steam pressure or if you sabotage it.
To me it also feels like the smoke should not be there but since the original building has it, I'll leave it there because of that.
Which smoke do you mean? Of the main chimney?
You mean that "step" in the middle of the machine hall, right? I understand it would probably look better without it but I don't feel like changing it. It would need too much effort for such detail and overall, it's better to not change models after publishing to eliminate a chance of any kind of model corruption for current users.
There is a small mistake with the binding of the smoke source
The mod is not bad, it's a pity that it came out after RBMK-1500 Nuclear Power Plant. The only thing that would be nice to remove the joints of the docking of buildings they can be seen on the roof of the engine room. (sorry please for my english)