Tabletop Simulator

Tabletop Simulator

Hallertau [Scripted]
21 kommentarer
echoes 20. maj 2024 kl. 8:40 
thank you so much! i've got friends who live 3 hours away who own this so i've been itching to play it more
DrK 10. dec. 2022 kl. 10:32 
Hi, thank you for the mod. Can you please fix the missing items issue in the mod? There is only your mod on the workshop. Thank you.
Brainwash 17. mar. 2022 kl. 10:01 
Hello! Thx for mod! Can I use it as the basis for a mod in another language?
PeeJay | BLM 13. jan. 2022 kl. 8:36 
this is an excellent mod. the scripting works great, i had my doubts on its usage of different decks of gateway and farmyard cards, but it worked seamlessly. just played a solo game and scored 112, thanks a lot!
Sweaty Snowman 12. dec. 2021 kl. 9:57 
Wow, this works great! Thanks so much. Just a suggestion, but would it be possible to make the main board bigger (and the cards to match slots), like at least twice as big? It is a bit hard to see right now. I tried manually upping the scale, but it seems to break the scripting for placing workers.
newlynadine 24. sep. 2021 kl. 5:26 
this is wonderful, incredible, i thank you for it deeply
Avguardian 17. juli 2021 kl. 8:07 
This is fantastic! I wonder if you could include scripting to do scoring as well?
fredonofa 8. maj 2021 kl. 14:17 
I was stacked in the game because it was nobody turn, do you know how it could happen?
Bombardium 7. maj 2021 kl. 5:54 
Mero, I love you
bobaflott 29. apr. 2021 kl. 8:42 
I get a WWW Image Error for a Custom Tile when loading the game. Seems it can't get to http://u.codeupload.com/Mark/ShufflePlayersFront.jpg and http://u.codeupload.com/Mark/ShufflePlayersBack.jpg
xanderkinzle 25. mar. 2021 kl. 9:12 
Great version. Saves so much time.
Sceadeau  [ophavsmand] 16. mar. 2021 kl. 11:08 
You can play this mod as one person. Just create the game as a private game, sit down and start playing.

As far as automating tools, there's no easy way to do it yet. I will think on it and see if I can come up with the right way to get it done.
wedowee 2. mar. 2021 kl. 22:29 
Thanks @Eggson for helping. I had been clicking Join as that seemed intuitive vs Create. I opened TTS and chose Create/Hotseat. The fewest players for the game was 2 for some reason, so I'll play as myself and as a ghost player. Let me know if there's a way to create a 1p table bc I'd rather do that. Thanks again.
Eggson 28. feb. 2021 kl. 23:24 
@wedowee do you own Tabletop Simulator here on Steam? If so, open that game and create a Hotseat 1p table, then load this mod and you should be able to play no problem.
wedowee 28. feb. 2021 kl. 19:16 
I hate to be the guy asking for help. Bought a copy of Hallertau and have played it twice but want to get better by practicing here, but don't know how to open it here. I have a button that says Subscribed but cannot locate a way to download or play. Have tried to search for a server but it says I need a server password. Help? Thanks.
playerzwei 23. jan. 2021 kl. 11:06 
outstanding mod, really impressed by all the automation! Is there a recommended way to convert workers into tools with this mod? I've just been dragging the tools over manually, then highlighting an equal number of cubes and deleting them. Is there a simpler way?
TheStitcher 17. jan. 2021 kl. 14:32 
Excelent mod congrats!
Sceadeau  [ophavsmand] 6. dec. 2020 kl. 3:45 
Dalek,

That will always happen. I left snap points to try to make it easier for people not to confuse the counts :)
Dalek 5. dec. 2020 kl. 20:18 
Awesome! <3 All those plans look great!

Another thing that I noticed is that sometimes when I drop the good they drop between two "levels" and the amount is added like if they were 2 goods (between the 3 and 4 and the total shows 7 although there's only one good)

Thanks again!
Sceadeau  [ophavsmand] 5. dec. 2020 kl. 20:03 
Dalek,

Thanks for bringing those things up -- the initial upload had a bug regarding the start board for green and the blue resource count. You are absolutely correct I forgot those 4 single cubes in the mod, I will fix that super soon.

I have plans to pimp out this set, so there will be many more features coming:

Harvest all button --> moves resources to the left, move any fields down that had goods on them.

Resource click --> remove one of the resource, slide down appropriate resource.

Add other resources above each player.
Automatically count sheep.
Automatically tabulate non-card points.
A more automatic setup script. (need to be better at XML)
Set the resources to show you their numbers in a less janky way.

Etc.

Lots to do, any comments are welcome.
Dalek 5. dec. 2020 kl. 19:27 
Hi, thanks for this.

A couple of comments/bugs. You are missing the cube in the 4 quadrants in the first player/get card action.
When I load the table, the Barley/rye/flax counters are set to 1 where I'm sitting, but if I change color the new ones doesn't update, they are all 0.
And I was going to say you get an error in script when you click in the counters (I thought you needed to click them to add, remove the count of each goods), and then I realized the count is updated by moving the goods in the board :rfacepalm: That's cool!