Total War: WARHAMMER II

Total War: WARHAMMER II

Flayerkin: Moulder's Units.
64 kommentarer
HIGHSCHOOLERJIM 8. mar. 2023 kl. 13:21 
Loved the flavor these guys brought to my armies would love to see them in game 3!
Gorwe 23. sep. 2021 kl. 4:39 
But really, should they be available to Chaos? I know that WAR skirted the issue of Raven Host <-> Skaven Clan alliance, but...RH did have Flayerkins. Or I was tripping up there in High Pass, could be(the entirety of the end of Empire story is...quite fantastical, shall we say) . :)
stiginge-oy  [ophavsmand] 23. juli 2021 kl. 9:22 
should work with new DLC. Issue is probably from using DirectX12
sashkamel1 23. juli 2021 kl. 7:40 
The Middenheim Abominations unit has troubles with texture.
Solaire 19. juli 2021 kl. 22:04 
Does this work with the update?
Kaguya Asakura 9. juni 2021 kl. 1:37 
thx!It's fine now.
stiginge-oy  [ophavsmand] 8. juni 2021 kl. 23:49 
@Kaguya no Akatsuki Should be fine now :)
Kaguya Asakura 8. juni 2021 kl. 23:34 
The forsaken unit at chaos warriors is missing textures
Flamboyant Schemer61 28. apr. 2021 kl. 23:53 
thanks for the mod
stiginge-oy  [ophavsmand] 19. apr. 2021 kl. 0:00 
In lore they are skaven unit.
Ebonhearted 18. apr. 2021 kl. 23:47 
omg can chaos get these?
stiginge-oy  [ophavsmand] 16. apr. 2021 kl. 14:16 
@Skritch - Thx.
The Wriggler 16. apr. 2021 kl. 12:45 
I honestly didn't expect you to go back and mess with this mod. But I'm really glad that you did, they look amazing now.
BOOGEYMANE 15. apr. 2021 kl. 7:19 
well i meant banners for all skaven units ^^ but i get your point. venris will probably come up with it but it takes some long time. lets wait i guess
stiginge-oy  [ophavsmand] 15. apr. 2021 kl. 6:20 
@BOOGEYMANE i'm sure someone else is working on that. But maybe in future
I would love to have banners for all
BOOGEYMANE 15. apr. 2021 kl. 6:15 
that sounds freaking awesome. by the way, since you relased the mors unit with a banner: how about adding banners for everyone? the comunity could use someone like xoudad but for the skaven instead of the empire. you know what i mean?
stiginge-oy  [ophavsmand] 15. apr. 2021 kl. 5:28 
@BOOGEYMANE will make all in one soon
BOOGEYMANE 15. apr. 2021 kl. 5:14 
im hyped for an sfo bro..or even a mod that combines your skaven contend instead of all little single mods
DutchmanX 15. apr. 2021 kl. 0:41 
even more badass
stiginge-oy  [ophavsmand] 14. apr. 2021 kl. 23:49 
"DutchmanX - should be on steam in few days
DutchmanX 14. apr. 2021 kl. 22:26 
hoping for an sfo submod
stiginge-oy  [ophavsmand] 14. apr. 2021 kl. 4:36 
@Massive Anorak - Thank you. Im happy that they look how they should.
Massive Anorak 14. apr. 2021 kl. 4:30 
Love the newer models!
Timo.g 11. apr. 2021 kl. 6:48 
i swear i could pay for it
stiginge-oy  [ophavsmand] 10. apr. 2021 kl. 9:21 
@Timo.g - I really want to , but it will take time
Timo.g 10. apr. 2021 kl. 7:52 
it would be cool to see nurglitch himself as a legendary lord
stiginge-oy  [ophavsmand] 1. mar. 2021 kl. 18:27 
@Máni - I don't have time to make it any time soon. If someone else don't, I will in couple of months.
Yolly 1. mar. 2021 kl. 12:36 
Will this get an sfo submod?
Sureboid 7. jan. 2021 kl. 17:38 
I think the flayerkin should just use zombie model but with some chaos assets and hooks for hands. Low Melee attack (zombies), siege attacker, with maybe frenzy or unbreakable, little health/md/armor and armor piercing.
hi3r0ph4nt 6. jan. 2021 kl. 9:34 
I'd maybe make them more squishy
maybe drop their stats, but give them frenzy
give them a bit more speed, say 55ish
hi3r0ph4nt 6. jan. 2021 kl. 9:32 
They're fun, but they seem a bit OP. Even without tech and red line buffs, they seem to outperform clanrats in most scenarios. Sure they might not hold the line, but then neither will the clanrats and Flayerkin will take a lot more units down with them before they die. The rampage also serves to protect them from breaking, increasing (indirectly) their staying power.
Blazindragon 4. jan. 2021 kl. 17:50 
Can't Warriors of Chaos and Beastmen have Flayerkin? If so can we have three different versions for each Race? One using Skaven parts, one using Norscan parts and one using Beastmen parts?
hi3r0ph4nt 4. jan. 2021 kl. 10:13 
They don't seem to be affected by Clanrat techs or lord skills in my game
StreamLined 18. dec. 2020 kl. 13:24 
That makes sense, it's only a minor issue.
stiginge-oy  [ophavsmand] 18. dec. 2020 kl. 12:42 
If i remove them from this unit set they ill not get tech/skill buffs.
StreamLined 11. dec. 2020 kl. 11:24 
Sorry to fill your comments, but there is a bit of a compatibility issue with the mod Nanu's Skaven Tweaks, specifically the true vermintide portion that add the ability "Kill eat the wounded" to skenveslaves and clanrats, It seems to also add the ability to the flayerkin. I brought it up with that mod author and they mentioned that they apply it to all units of those units unit sets, so I guess the flayerkin are part of the clanrat unit set? I'm not sure if that's something you'd be willing to look at or alter, but thanks again either way!
StreamLined 10. dec. 2020 kl. 21:35 
That seems to have done it, thanks!
stiginge-oy  [ophavsmand] 10. dec. 2020 kl. 21:10 
@richardnround - good idea, but looks weird, lots of clipinig etc
@srebrnykloc - added
@StreamLined - fixed
StreamLined 10. dec. 2020 kl. 20:18 
So i tried resubbing and its the same. I also disabled every mod except this one and the issue persists so I don't think it's an incompatibility. I wasn't even sure if it was a bug originally because they also don't seem to have it in the picture you have up. Also it's only missing in campaign, in custom battles it's there.
stiginge-oy  [ophavsmand] 10. dec. 2020 kl. 12:30 
Weird. Unsubscribe and subscribe again.
StreamLined 10. dec. 2020 kl. 11:51 
I recently saw a video featuring this unit, though I was already subscirbed, and in it when showing off the flayerkin they seem to have an ability called "human chains" wich gave them vigor recovery on walls. However while using the mod I have never seen this ability. Is this a bug or were they using some other version of the mod?
[FS] Kapitan Wolfgang 10. dec. 2020 kl. 3:18 
How do you feel about giving them the same Flesh lab upgrade Skavenslaves get that give them a few random mutations at the cost of not being able to be recycled?
stiginge-oy  [ophavsmand] 10. dec. 2020 kl. 2:29 
i can try in future. Not sure if it will work with that skeleton.
RoundAbout0 10. dec. 2020 kl. 2:24 
Or even better the zombie pirates deckhand mob animations
RoundAbout0 10. dec. 2020 kl. 2:20 
Have you considered getting them to use the zombie animation to get the lobotomised slave aspect to them?
stiginge-oy  [ophavsmand] 8. dec. 2020 kl. 7:26 
Yes, once new SFO is up i will make it balanced for SFO
Dilidala 8. dec. 2020 kl. 6:51 
SFO stats are drastically different from vanilla game, I assume this would need some balance changing regarding to stats, innate buffs, and models within a single unit, which would need a patch, like many other unit. SFO itself isn't updated just yet, so we gotta wait.
Didgereedank 7. dec. 2020 kl. 19:45 
will i be able to play SFO with these cuties?
djdomi44 7. dec. 2020 kl. 5:53 
can you add it to all clans in custom battle?
stiginge-oy  [ophavsmand] 6. dec. 2020 kl. 18:44 
sdf82jkl - Newest RPFM ? did you ask in Modding Den ?
NeoMuHae-X2- He made enough models for my incomming mods, and he is busy enough.