Stellaris
( Twinks Paradise Initiative )
댓글 118
karogrotto 2023년 7월 17일 오전 4시 12분 
Will this mod be revived in the future?
Greenshadow 2022년 11월 30일 오전 3시 26분 
Well i can only hope someone can fix the hairs sooner or later
Grendain 2022년 10월 25일 오후 1시 37분 
I understand you... Take your time for Healt and Mind Healt. Good luck Twink:steamthumbsup:
Twink315  [작성자] 2022년 10월 25일 오전 5시 31분 
Dear Mod users. I am currently on a modding pause for idk how long. IRL is very busy. New Job and moving to a diffrent city. Thus i currently cant provide you with any update for the time being. Can't tell when i will be back modding.
Grendain 2022년 9월 26일 오전 11시 42분 
I hope you are ok
Theta-6 2022년 9월 8일 오후 2시 30분 
Can you Please Release the Shipset as a Standalone?
Paul 2022년 8월 6일 오후 2시 37분 
I MADE THEM FANATIC PURIFIERS HAHAHAHAHA. The other species are parasites that destroy the environment, so we will grind them down into food them, atleast they will serve a purpose to the protectors of galactical plantlife. They are quite overpowered as they can convert other species to literally anything they need.
OredVelas 2022년 7월 15일 오전 11시 17분 
Is there a shipset only version of this mod ?
Joculari 2022년 5월 14일 오전 7시 00분 
Is this still being worked on?
Greenshadow 2022년 5월 13일 오후 1시 28분 
Yikes,i wonder what path this mod will choose, keep the old portraits or apply the new ones from the update to it
SargR 2022년 4월 22일 오후 12시 01분 
@Aech i agree and since giga already uses twinks assets (with permission i assume) then twink315 adding shipset compat for giga could open up the door to much closer cooperation with future developments
Aech 2022년 4월 15일 오전 10시 55분 
moder, you could do a compability with the gigastructures mod. I see you did your own style in the mega structures of the base game for each species, but would be beautiful see the same thing with all gigastructures.
ComradeCorvus 2022년 4월 7일 오후 1시 58분 
I'm getting solarpunk vibes from this, which I really, REALLY like!
Grendain 2022년 4월 4일 오전 9시 57분 
Eden updated gg
Twink315  [작성자] 2022년 4월 4일 오전 9시 24분 
Well i get to modding when i find the time for it! It got quite busy IRL but i try!
Cidalex 2022년 4월 4일 오전 9시 21분 
Hi Twink, I really like this type of fashion, are you going to keep doing it? Thanks a lot!
Twink315  [작성자] 2022년 3월 2일 오전 5시 22분 
most should yes. I am currently looking to update them
Grendain 2022년 2월 27일 오후 9시 57분 
and*
Grendain 2022년 2월 27일 오후 9시 56분 
Good day Good mods Creator. This mod and and others your species mods work for 3.3 Libra ?
Twink315  [작성자] 2022년 1월 22일 오전 10시 59분 
They will come eventually i just don't know when.
Grendain 2022년 1월 21일 오후 9시 13분 
Global Trust = Tycoon are in the plans ? Simple Curiosity. Your mods are Beauty:tycoons::ecos:
Twink315  [작성자] 2021년 11월 26일 오전 8시 11분 
Yeah i will update it to work out. Shouldn't take too long.
greensniperhat 2021년 11월 26일 오전 12시 08분 
yeah, 3.2 replaces some job checks with possible_precalc so of course some pop jobs break.
LegendaryLycanthrope 2021년 11월 24일 오후 3시 38분 
That would probably have something to do with the fact a major deep game-altering patch just dropped a few days ago and this mod likely hasn't been updated to account for all those changes yet.
Caesarscrown 2021년 11월 24일 오후 1시 17분 
Thank you very much for getting back to me earlier. I am experiencing another problem right now though. It's my first time playing with the new DLC, and now all the pops that are supposed to be working as eco artisans and bio-polymer chemists are unemployed. The jobs are there though. When I hover my mouse over the bio-polymer chemist it says that he is a 'metallurgist'. Any idea?
Twink315  [작성자] 2021년 11월 7일 오후 1시 03분 
There was a bug with it which i fixed now! Not exactly certain what was the issue but i updated it and it should work now!
Caesarscrown 2021년 11월 7일 오전 1시 34분 
Hi! Love your mod. Was looking for something like it for a long time. Right now I am struggling to build an Eden Former Construction Yard. I have the resources for it but nowhere to place it, even though I do have toxic worlds. Any suggestion?
greensniperhat 2021년 8월 13일 오전 8시 11분 
ohh, finally! I have spent days trying to find the origin of this 'upgrades' building.
Oh, and another thing, generated empires with Ethics Council government type often have no names. That's gotta be something to look at.
Skill Less 2021년 7월 26일 오전 8시 11분 
@Twink315 I'm glad I could help you. Yeah I know of that logging clutter, however since you were wise and prefixed your files I could just search through the logs with "buildings/eco_" and viewed each line until I found that comma.

Maybe that helps you with future bug hunting. Thx for your mods btw :)
Twink315  [작성자] 2021년 7월 25일 오후 5시 35분 
Oh that actually helps i was looking for that damn error for an eternity and could not find where this error comes from. Finally xD. Will update that soon. Anyways. Errors are.. really common. Some are generated by the base game and often come up on most trivial matters. Thus, i only take care that no error pops up which impedes upon performance or gaming experience. Most of the errors in the error log can be safely ignored. A player who plays with many mods ususally has a log full of stuff without having any problem ingame. But thats mainly just log cosmetics. I will fix the builing one since.. i couldn't find it like forever and that one was actually pretty anoying.
Skill Less 2021년 7월 25일 오후 5시 01분 
this mod seems to be broken, there is a building called "upgrades"
taking a look into error.log file: Scripted Trigger , is invalid at file: common/buildings/eco_refinery.txt line: 86

there are plenty of more errors from your mod in the log file :/
Skill Less 2021년 7월 25일 오후 3시 36분 
@Tigertycoon is right, vanilla megastructures replace the stations now on building them..
Twink315  [작성자] 2021년 7월 2일 오전 7시 13분 
Well.. when last i played i had to? I can look into it again. Anyways.. if so i will change my megastructure but i have no influence on others since it would require an overwrite.
Tigertycoon 2021년 7월 2일 오전 7시 08분 
I thought you did not need to anymore.
Twink315  [작성자] 2021년 7월 2일 오전 6시 57분 
That is how vanilla does it. One has to remove orbital stations before building megas.
Tigertycoon 2021년 7월 2일 오전 5시 22분 
Could you fix Megastructures and exesting Orbital Stations? They still are unbuildable until you destroy the Station.
Twink315  [작성자] 2021년 6월 7일 오전 5시 49분 
Updated. Should work with that authority now. Not sure if the retirement mechanic will work as ususal though.
Twink315  [작성자] 2021년 6월 6일 오전 7시 46분 
can do that.
Perry7484 / Briantin de Montrei 2021년 6월 6일 오전 1시 12분 
Could you please add Ethics and Civics Classic's Direct Democracy (auth_direct_democratic) to the OR column in the civics' possible authorities? I'd like very much to play them together.
A Bunny 2021년 5월 10일 오후 5시 56분 
I'm going to learn modding just so I can make an NSC patch for these. Amazing mods, please keep up the great work!
Aech 2021년 4월 17일 오후 3시 50분 
Please, update your especies mods.They are the best i ever seen so far.
Hades 2021년 3월 19일 오후 12시 19분 
OK, thanks for answering
Twink315  [작성자] 2021년 3월 19일 오후 12시 01분 
Because the ships are based on the plantoid shipset.
Hades 2021년 3월 19일 오전 11시 42분 
Does the mod necessarily require the plantoids dlc, and why?

P.D. Sorry for the bad English
Dr. Quackers M.D. 2021년 1월 19일 오전 9시 54분 
maybe im mistaken then thank you
Twink315  [작성자] 2021년 1월 19일 오전 7시 40분 
and where is the conflict? my eco arcology is has a diffent name codewise from the planetary dirversity one.
Dr. Quackers M.D. 2021년 1월 19일 오전 1시 34분 
Planetary diversity adds new planets that replace old ones. Could you make a patch as they will conflict.
Twink315  [작성자] 2021년 1월 17일 오후 9시 31분 
because putting them into an already eexisting species class would require an overwrite and thus lower compability, and city and shipsets require a new species class anyways which would remain empty otherwise.
Perry7484 / Briantin de Montrei 2021년 1월 17일 오후 8시 34분 
Though, ah, question -- why have a separate race/species for them rather than Human?
Perry7484 / Briantin de Montrei 2021년 1월 17일 오후 8시 08분 
Quite interesting to have a Solarpunk theme like this. Thank you ^^