边缘世界 RimWorld

边缘世界 RimWorld

Better Message Placement (Continued)
57 条留言
Steve 10 月 12 日 上午 11:14 
Gotta be a top 10 mod right here, this has annoyed me for years and for some reason I never thought to check if there's a mod for it. Begone Message! is handy but having to manually tell messages to go away is annoying. I always have my colony leader on the left of the bar so they're virtually always blocked by messages, so inconvenient!
坏蛋小土豆 10 月 5 日 下午 11:30 
Can I drag his position myself?
If not, can you update this feature?
Gabe Knight 9 月 3 日 上午 5:18 
Looks so fantastic. Thanks again Mlie, you're great dude.
Pooh jin ping 5 月 10 日 下午 12:27 
S-tier mod
Fazzan 2024 年 9 月 23 日 上午 3:43 
Wow I never even thought of looking for a mod like this until today. Love it already.
Viper 2024 年 8 月 22 日 下午 12:59 
wow thanks Mlie!!!!! I actually use TD Enhancement but you know how it is; so many options, i missed that one! very much appreciated!
Mlie  [作者] 2024 年 8 月 22 日 下午 12:47 
@Viper TD Enhancement Pack has an option for that
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1339135272
Viper 2024 年 8 月 22 日 下午 12:19 
i'm using this mod but also looking for a mod that moves the tile information from the bottom left to somewhere else where it's not so frequently blocked. if anyone knows of such a mod, please @ me. I looked for quite awhile myself but came up empty.
Daiki Naruse 2024 年 5 月 31 日 上午 9:02 
This right here, is the proof Tynan doesn't put much thoughts into UI design.
I hate it when my pawns are being covered by message spam; sure, you can right-click those messages to dismiss them, but you'd think Tynan would've gotten it sorted after 11 years.
Dyspeptic Icarus 2024 年 4 月 24 日 上午 11:42 
Honestly, I do not know why Vanilla doesn't use Word Wrapping that scales with screen size. If it wrapped to a newline. I'm just glad vanilla allows you to get rid of the messages now.

@Philadelphus
dr dogg 2024 年 4 月 14 日 上午 11:47 
S-tier mod.
console 2024 年 3 月 25 日 下午 12:25 
PSA: 1.4 version seems to work on unstable 1.5.4042.
Philadelphus 2023 年 12 月 27 日 上午 11:20 
Why this isn't in the base game I will never understand. I usually have my most important pawns on the left, so they're exactly the ones that get blocked by messages when I most want to select them. Thanks for continuing this!
alimdungeon 2023 年 12 月 1 日 上午 6:19 
Wow! Best QoL mod ever!
Yoann 2023 年 10 月 15 日 上午 5:20 
There is a mod who does a similar thing with the informations on the bottom left corner, to move them on top of the Architect Tab when it's open ?
Vistoraso 2023 年 10 月 13 日 上午 12:47 
Thank you, really, thank you
Mlie  [作者] 2023 年 6 月 15 日 上午 11:56 
@Araylie 🙂
Arylice 2023 年 6 月 15 日 上午 9:18 
YES
Mlie  [作者] 2023 年 5 月 1 日 上午 10:15 
@索拉德 Yes, that is what the original description mentions. I have now added an incompatibleWith tag as well
索拉德 2023 年 4 月 29 日 下午 7:18 
The function of this MOD seems to have been integrated into [LTO] Colony Groups, repeated subscriptions seem to cause 2 MOD conflicts to not take effect
SimplePhysics 2023 年 1 月 20 日 下午 4:17 
Minor request: if the Item List is removed (either by Dubs Mint Menus or Performance Optimizer), can this mod make it so the messages are in the top-left corner as much as possible? Alternately, of course, an x and y config setting could be offered instead so anyone can move the message area wherever they like.
Mlie  [作者] 2023 年 1 月 13 日 下午 2:26 
@Cruesoe Yes, that is what the original description mentions
Cruesoe 2023 年 1 月 13 日 下午 2:14 
I'm not sure this is working correctly with Colony Groups. Messages are no longer bumped below the colonists bar.
ZevsKungs 2023 年 1 月 7 日 上午 11:44 
omg. it exists. thank you
Yoann 2022 年 12 月 10 日 上午 7:33 
@prince.mandor TD Enhancement Pack can move it to top right corner.
Mlie  [作者] 2022 年 12 月 9 日 上午 10:59 
@prince.mandor Seems that option was added by some mod because I cant find it either.
prince.mandor 2022 年 12 月 9 日 上午 12:53 
@Mlie Thank you for your enormous work of keeping good mods alive!

I looked through all options screens and didn't found anything about it. Can you point me in right direction somehow?
Mlie  [作者] 2022 年 12 月 8 日 上午 5:25 
@prince.mandor You can move that using the vanilla game options
prince.mandor 2022 年 12 月 8 日 上午 2:58 
Anybody know similar mod for tile information at bottom-left corner (usually covered by open window or Architect menu) ?
Zphobic 2022 年 10 月 30 日 上午 4:10 
I had my (modded with FSF's Complex Jobs) jobs tab open when a notification popped, and the notification appeared *in* the jobs tab, making the jobs tab unusable until I restarted, so there might still be some work to do on the 1.4 update. I appreciate the work you've put into this mod!
すし🍣 2022 年 10 月 26 日 下午 10:32 
cool
JSTM 2022 年 10 月 20 日 下午 1:34 
I'm glad this is updated, although it's one of the mods that's less necessary after 1.4.

There's a new system for messages in 1.4 which highlights the repeat messages, instead of spamming them several times.

Still useful if you're getting spammed by different kinds of messages, although I don't know how often that happens.
Demognomicon 2022 年 10 月 11 日 下午 10:18 
@Mile Thank you.
Mlie  [作者] 2022 年 10 月 11 日 下午 10:09 
@g0ldheart_rr Im updating all my mods, see the Discord for status
Demognomicon 2022 年 10 月 11 日 下午 8:47 
A 1.4 compatible version would be nice :-)
Delta7777777 2022 年 3 月 8 日 上午 7:05 
Greatness.
Tolodociro 2021 年 12 月 20 日 上午 4:36 
AHH yeeesss finally.
nikos 2021 年 10 月 2 日 上午 7:32 
@traaaf @Mlie

We made a fix for the next update (2.5.16)

-RimThreaded team
Hyndis 2021 年 9 月 21 日 上午 2:45 
Thank you, this mod is amazing. I can finally click on my pawns now, without the message spam blocking them.
Mlie  [作者] 2021 年 7 月 31 日 下午 10:23 
@traaaf I dont use that mod but perhaps they can answer on what is causing it?
traaaf 2021 年 7 月 31 日 下午 7:03 
FYI, this mod is giving exception on startup with Rimthreaded and no longer works with both active.
Potential RimThreaded mod conflicts :
---Patch method: RimThreaded.Messages_Patch Boolean MessagesDoGUI()---
RimThreaded priority: 0
owner: rimworld.dyrewulfe.bettermessageplacement - priority: 400


Verse.Log:Warning(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Object:__icall_wrapper_mono_generic_class_init(IntPtr)
RimThreaded.RimThreaded:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()
8faiNt ı♣ı 2021 年 6 月 23 日 下午 6:38 
Im not annoyed by the hud fuckery but damn I used to miss messages a lot, now I can see them.
ꓤOꓕ∀NƎƎꓭꓭՈꓭ 🙃 2021 年 2 月 12 日 上午 9:28 
Sooo many times I have cursed about the placement of the text over the colony bar when I NEED to click on it... and yet I never saw this mod until now. :recranky:

Mlie, Thank You, AGAIN for resurrecting all of these useful mods! :steamhappy:
K13 2021 年 2 月 7 日 下午 2:29 
This needs to be part of vanilla. <3
AngleWyrm 2021 年 1 月 17 日 上午 5:38 
Thanks man; this was a feature request years ago, but the painfully classic response was one of those 'I meant to do that' it's not a bug it's a feature replies. Glad someone with the skills saw the need.
Firebrand 2020 年 12 月 18 日 上午 7:02 
Thank you!
Dr@g0n 2020 年 12 月 6 日 下午 3:43 
nice i want this
Mlie  [作者] 2020 年 11 月 11 日 下午 1:06 
@Fiur Test it by removing all mods but this. If it works then, its not this mod.
Fiur 2020 年 11 月 11 日 下午 12:56 
I have an issue where I can't see my wealth - is this mod the reason? The number is 70% cut off - can't see the exact wealth.
Грю Пеликанов 2020 年 10 月 20 日 上午 9:12 
thank a lot:steamhappy: