Crusader Kings III

Crusader Kings III

Immersive Toponyms
359 条留言
Balmung 10 月 31 日 上午 10:09 
I'm aware that it will be a long process, but I eagerly await the update. It's so *weird* looking at the map and seeing "Hungary" and "Croatia" instead of "Magyarorzag" and "Hravstka". And of course "Byzantine Empire" instead of "Latin Csaszarzag" =P (last game was wild, byzzies got absolutely smashed by a first crusade Frankokratia)
Scratchmen  [作者] 10 月 29 日 下午 3:52 
@Альфа 1918 Hmm ... well :D First I have to update the mod. Which won't be an easy process. I have to transfer everything one by one to the new version. Dunno when I can finish it. Then the new content can come :)
Альфа 1918 10 月 29 日 下午 3:10 
So much for "fully covered" hmm? :)
terratian 10 月 24 日 下午 5:22 
ive had this mod since 2022 and i wanted to say that its one of my favorites
Scratchmen  [作者] 10 月 12 日 上午 6:55 
@JMPaintain I didn't modify them, only the location names. Possibly other mods cause the problem.
JMPaintain 10 月 11 日 上午 9:50 
How can I stop the culture,heritage and faith names from changing in the various languages? This mod never used to change these aspects aswell?
Balmung 10 月 1 日 下午 3:00 
Like, I can hybridize Permian (Finnic-Ugric) and Chuvash (Turkic), keep both the Permo-Ugric Heritage and Language, and still wind up with Turkic toponyms. Ideally, I'd use the Finnic-Ugric toponyms where they exist, and then the Turkic ones where the former don't
Balmung 10 月 1 日 下午 2:52 
When hybridizing cultures, what determines whose toponyms are used?
Scratchmen  [作者] 9 月 30 日 上午 2:14 
@abdullah.m Strange, because in my side I don't see any problem with the Canaries
abdullah.m 9 月 29 日 下午 1:55 
so i just noticed a bug the country of Achinech in the canary islands seems to be bugged because the county shows no culture or faith when the mod is activated, ive put it in the playset alone and found it is definetely this mod causing the bug however it is not that damaging to gameplay but just thought id let you know
Scratchmen  [作者] 9 月 10 日 上午 10:05 
@Loam eater It'd be good, but currently I just try to maintain the mod. It'll be a "nice" run, when I have to update my mod for the Asia DLC. So many new regions to add.
Loam eater 9 月 9 日 下午 5:48 
Are you gonna add more toponyms to Celtic, Albanian, and Caucasian?
Scratchmen  [作者] 8 月 24 日 下午 12:20 
Thank you for the reports. Didn't test the mod during a long run, so I'll try to figure it out, what cause the problem.
KingGebroe 8 月 24 日 上午 3:12 
Yeah. Getting a crash a few years in whenever I use it (1069 in a 1066 start).
Delizius Fiisch 8 月 21 日 上午 7:08 
I love this mod. Unfortunately the game keeps crashing around 890 and I did three playthroughs but it keeps happening
Byzantine Biscuit 8 月 20 日 下午 9:28 
Amazing work! Not gonna lie, the Albania screenshot made me chuckle. Let us not rest until Albania has a unique name for every core of Byzantium!
PsusennesI 8 月 20 日 下午 2:23 
mod dosent work for me and the names still stay the same as in vanilla
Scratchmen  [作者] 8 月 14 日 下午 11:09 
Strange, in my side I didn't experience any issue
emeraldzon 8 月 14 日 下午 12:40 
mod is crashing
Fylfot 7 月 29 日 上午 9:13 
Please update the mod. Recently, it started crashing after about forty minutes of gameplay
Cris_Ly 5 月 22 日 下午 6:38 
Amazing work! The best toponymy mod out there!! Would love if it had better compatibility with some cultures that have unique name lists in CE and RICE though :c (like Dalmatian, Arpitan, RICE siberian cultures, etc)
Scratchmen  [作者] 5 月 7 日 下午 1:00 
@Trench You're welcome :) I'm currently in maintenance mode, unfortunately I don't have much capacity for new content right now. But hopefully this will change with the China DLC :)
Trench 5 月 7 日 上午 7:56 
Thank you for all your hard work on this, I feel like I cant play the game without this :steamthumbsup:
ΧΡHΣΤΟΣ850 5 月 1 日 上午 9:06 
aah okay yeah i had the same issues.
Scratchmen  [作者] 5 月 1 日 上午 8:19 
@ΧΡHΣΤΟΣ850 There they are, just Steam likes to delete my preview maps sometimes
ΧΡHΣΤΟΣ850 4 月 30 日 下午 12:33 
any updates on Greek names for Persia and Afganistan?
Scratchmen  [作者] 4 月 28 日 下午 12:46 
@deausiflack Good to hear that :)
deausiflack 4 月 28 日 下午 12:40 
@Scratchmen Okay, I uninstalled then reinstalled CK3, verified the files, and uninstalled and reinstalled my entire mod-list. That seems to have fixed the issue
Scratchmen  [作者] 4 月 28 日 上午 10:59 
@deausiflack I really "like" modding in these cases, because I can't recreate any of the bugs. The layout of my 867 map is the same as vanilla. The clothes of the Pope is fine, and in India, the only naked characters I see are those who follow the Yapaniya Jain religion, which is normal. So honestly I'm clueless.
deausiflack 4 月 28 日 上午 10:24 
In addition, I'm not sure if it's CFP or MHG or MHG+CFP compatch, but one of those three mods makes it so that capes worn by characters are glitching out and appear to be all over the place (the Pope for example) and the Eastern characters (ones in India and Bangladesh) appear naked. Just wanted to bump it
deausiflack 4 月 28 日 上午 10:22 
@Scratchmen 867
Scratchmen  [作者] 4 月 28 日 上午 10:00 
@deausiflack At what start date do you experience the problem?
deausiflack 4 月 28 日 上午 9:44 
Thank you for the prompt update regardless though!
deausiflack 4 月 28 日 上午 9:43 
I have tested all the mods in my playlist and this mod causes certain kingdom and empire titles (e.g., Asturias and the Byzantine Empire) to shatter into independent duchies and counties. Has anyone else encountered this issue?
Scratchmen  [作者] 4 月 28 日 上午 8:02 
@everyone The mod is up to date with the Khans of the Steppe DLC :)
Альфа 1918 4 月 20 日 下午 5:41 
Please fix b_vares being called "Varese" for Italian cultures, the city of Varese is already further to the south, use the name "Bernardino" or a city between Chur and Bellinzona
Альфа 1918 4 月 18 日 下午 1:03 
Nvm, turns out the issue was the Islam Expanded mod
Альфа 1918 4 月 18 日 上午 11:54 
Missing for Hispania as well.
Альфа 1918 4 月 18 日 上午 11:51 
Why are there no latin (roman) names for Italy beyond Sicily?
Scratchmen  [作者] 4 月 17 日 上午 4:58 
@coolesocke Yes, I fix it with the next update

@Beorhthere Appleby Yeah, I plan to move into the new territories. But I'm already afraid of how much work I'll have to do with it :D
Beorhthere Appleby 4 月 17 日 上午 1:08 
Eventually, will you keep expanding the language groups to cover the whole map?
coolesocke 4 月 13 日 上午 7:28 
The new desicion to form Hindustan is gliched, can you please fix it?
Scratchmen  [作者] 4 月 11 日 上午 12:23 
@Arktex Yeah, it's known. Because I just put the names directly into the 00_landed_titles.txt file a'la CK2 method, instead of making separate localization keys for every single one. It's simple time-saving.

@Альфа 1918 Noted, but not priority now
Альфа 1918 4 月 10 日 下午 8:18 
Please copy the Italian names to Cultures Expanded's Dalmatian and Latin for African Romance and Pannonian
Arktex 4 月 10 日 下午 1:52 
Hey, I get massive "Key is missing localization" errors in the error log file. Which explodes the error log file size like crazy. Getting to 50.000 Kb in just a few minutes of gametime. Is that already known?
Scratchmen  [作者] 4 月 7 日 上午 10:18 
@Rombus6 Thank you, I'll fix them in the next version :)
Rombus6 4 月 6 日 下午 9:01 
d_lower_bosna and b_agnone are missing "cultural_names = {".
c_satala is this "ccultural_names = {"
Альфа 1918 4 月 3 日 上午 9:15 
Hey boy, are you ready to make Russian names spread all the way to Vladivostok with the Asia update? :)

By the way, thanks for doing this. MCN is horribly bloated and the creator hasn't played CK3 in years, + some Russian names for the steppe aren't used because they're anachronistic but so was player-made conquest of the steppe, so Odessa and Kherson should be in.
ben 3 月 21 日 上午 12:47 
please make a Lite version
terratian 3 月 20 日 下午 1:55 
would you consider adding turkic names for areas you havent added mongol names for yet