Arma 3
Eternal Daeva - Part 3
19 kommentarer
Se'Kara  [ophavsmand] 28. juli 2015 kl. 14:23 
delay, even...
Se'Kara  [ophavsmand] 28. juli 2015 kl. 14:23 
I may need to add in a longer dealy and maybe a static launcher at the camp...
mateichinger 28. juli 2015 kl. 14:17 
I'm with Styrr here...great mission until the lightning-fast AI armor reaction brings it down. You just cannot kill the armor, it always gets you first.
Styrr 15. juni 2015 kl. 10:07 
Don't get me wrong. I did enjoy the whole mission. I just didn't manage to finish it. But I restarted and took a Titan for me and a teammember with me. This time it worked out - with a bunch of reloading though :D. This time I also recognized the launcher crate.
Se'Kara  [ophavsmand] 14. juni 2015 kl. 14:35 
Sorry you didnt' enjoy the ending.
There's a bunch of launchers in a crate at the cache
Styrr 14. juni 2015 kl. 5:10 
I liked this one very much until arriving at the cache. Me and one teammember had PCML with 2 rockets each. After reloading about 10 times, I didn't manage to finish the mission. The armor arrives so fast that I didn't have time to setup a good position. Once we managed to blow up one armor but then we got cooked by bailed infantry and the second tank.
It's probably just me being stupid though :D. Anyhow great mission!
Se'Kara  [ophavsmand] 20. feb. 2014 kl. 3:21 
Tweaked the interaction at Base Alpha to be less vague
Machariel 19. feb. 2014 kl. 15:15 
Cool, thanks/
Se'Kara  [ophavsmand] 19. feb. 2014 kl. 5:18 
Yeah. It's a bit vague. If you check out the burned out hunter just north of the empty warehouse, a new task will begin. I'll edit the initial task to make it a little clearer as soon as I can
Machariel 18. feb. 2014 kl. 18:49 
So when the task is canceled, you still have to look around? I couldn't find the laptop for the life of me. It's that location where there's no enemy right?
Se'Kara  [ophavsmand] 17. feb. 2014 kl. 9:00 
Ah - my bad. I'll probably make that clearer. Glad you worked it out and enjoyed regardless. Se'Kara
kelotan 17. feb. 2014 kl. 1:37 
Thanks for your quick response. I figured out what went wrong. At one spot where I am advised to have a look around, I simply failed to interpret it correctly. When the task was canceled, I left the spot without looking around, thinking that "look around" means "look around other objective markers". Perhaps a little more specific dialog would be better? Anyway, I could finally enjoyed the scenario and now move on to the episode 4.
Se'Kara  [ophavsmand] 16. feb. 2014 kl. 18:28 
Just played through with no problems - I've tweaked the location of camp beta to a bit closer to the laptop.
Se'Kara  [ophavsmand] 16. feb. 2014 kl. 11:33 
Just a thought - are Alpha, Beta and Gamma complete?
Se'Kara  [ophavsmand] 16. feb. 2014 kl. 11:17 
I'll have a look - the end mission was auto-completingat one point , so I had to tweak it. I'll make sure it's spawing properly and post when it's sorted.
kelotan 16. feb. 2014 kl. 5:29 
I'm stuck. I visited three locations, hacked PCs, was attacked by a gunship in the junkyard and took it out, then no further instruction was given. I found a surrendered rifleman but couldn't interact with him. Am I missing something?
Se'Kara  [ophavsmand] 14. feb. 2014 kl. 4:52 
Yeah. I've been looking into implementing that, but I need to research it a bit. Glad you enjoyed the mission.
Variable 14. feb. 2014 kl. 2:20 
One problem - it seems like the missions are not marked as completed on the mission list.
Variable 14. feb. 2014 kl. 2:17 
Great mission! Enjoyed it very much! highly recommended to all.