Cities in Motion 2

Cities in Motion 2

City Planner - Part 3 - Map
15 条留言
autismus maximus 2017 年 11 月 12 日 下午 2:56 
nice map. yea its a shame CiM community is pretty much dead :(
Linaly  [作者] 2017 年 2 月 24 日 下午 4:14 
I know it's several years late, but thanks to everyone who played the map. I think most of us moved onto Cities Skylines, but it's nice to look back at CIM and CIM2, and the stuff we did back then. ^_^
not taylor 2014 年 12 月 31 日 下午 12:46 
hehehe
3ak 2014 年 10 月 19 日 上午 1:11 
cool!
MrHanske2 2014 年 2 月 9 日 上午 3:48 
Well, in the game you can see the length of the road, so all you/me/us need to do is make one big map and see the length road, really so simple it bothers me why i have not done so yet.
Sulphuric_Glue 2014 年 2 月 9 日 上午 2:39 
ok.
4  [作者] 2014 年 2 月 9 日 上午 2:27 
That 8 x 8 km info is directly from the developers (though it's a bit old). I have no idea how close to real it is, my scale perception isn't that good as well. You could try to measure the map yourself.
Sulphuric_Glue 2014 年 2 月 9 日 上午 2:11 
One more thing: You said a few comments ago that CiM2 introduces maps that are 8x8 kilometers, but the maps I make in the editor aren't as big as that. Or I just have no scale perception.
4  [作者] 2014 年 2 月 9 日 上午 1:58 
Sulphuric Glue, thanks! Hanske, no problem, and yeah, the traffic is intentionally bad, this is the final stage after all, can't make it too easy. :)
Sulphuric_Glue 2014 年 2 月 8 日 上午 5:21 
Fantastic looking map. Good work.
MrHanske2 2014 年 2 月 7 日 下午 1:39 
Ahh, thank you. Thought it would be bigger but still quite large, and bloody hell, some congestions on the map... I like it :capitalist:
4  [作者] 2014 年 2 月 7 日 下午 12:58 
"CiM2 introduces maps that are roughly 8 x 8 km."
From Developer Diary No. 3
MrHanske2 2014 年 2 月 7 日 上午 11:22 
Hmm, i forgot to say how beatiful the farms look, very good job.
MrHanske2 2014 年 2 月 7 日 上午 11:20 
This map looks huge, without ever having played around with the editor could you answer this for me please? How many square Kilometers is this map?
4  [作者] 2014 年 2 月 7 日 上午 7:12 
Once again: many thanks to Linlin, Pyndec and Syrik, you all have been most helpful, building Altea together was a lot of fun.