Left 4 Dead 2

Left 4 Dead 2

Riot Infected in No Mercy and Dead Air
31 kommentarer
Rise  [ophavsmand] 7. okt. kl. 15:03 
everything else should be default_l4d1
Rise  [ophavsmand] 7. okt. kl. 15:03 
well the hospital part of the map is hospital_l4d1
子犬 7. okt. kl. 14:09 
how is No Mercy reffered to in population.txt??
Pavlikii 19. jan. kl. 22:23 
RIOT IN L4D1
Kaiser Adradum 4. juli 2024 kl. 10:54 
can u make riot zombies in all maps?? please
樱涩舞 23. maj 2024 kl. 3:24 
Can you make Riot Infected in all Official Campaign?
بونِوري 20. dec. 2023 kl. 7:32 
any update for that?
Shadow1997 1. dec. 2023 kl. 14:20 
Don't work or work very specific!
JedRed617 30. okt. 2023 kl. 17:27 
It works, its just a random spawn, to check, shoot the cars at hospital and the airport.
Sabthatguy (sabqnsny) 13. okt. 2023 kl. 10:07 
Its not working me nothing I have is conflicting with it so idk unless they have a really present chance of spawning then maybe
Haida 7. juni 2023 kl. 8:52 
is there a way to put ceda agents in dead air since the airport is a evac zone?
Rise  [ophavsmand] 17. nov. 2020 kl. 19:53 
because the l4d1coop mutation has its own population
Digital_Revenant 17. nov. 2020 kl. 19:51 
Well I might have found something, for some reason on my game it only uses L4D1 population when I play the L4D1 Co-op mutation.
The mod still refuses to work on my end though.
Digital_Revenant 7. nov. 2020 kl. 17:26 
I just tried playing No Mercy with this disabled, and I'm still getting L4D2 population so something is going on on my end. I just don't know what it is.
Digital_Revenant 7. nov. 2020 kl. 17:10 
It's not conflicting with anything either (it's not red).
Digital_Revenant 7. nov. 2020 kl. 17:09 
Nope
Rise  [ophavsmand] 7. nov. 2020 kl. 17:08 
do you have an addon that replaces them with the l4d2 population
Digital_Revenant 7. nov. 2020 kl. 17:06 
Instead of giving me l4d1 riot infected it's replacing all the l4d1 infected population with l4d2 infected population.
Rise  [ophavsmand] 7. okt. 2020 kl. 19:20 
no
Lazy Nihilanth 7. okt. 2020 kl. 19:12 
Dr. SourceCode 6. okt. 2020 kl. 16:20 
Yeah, I tested it. Nevermind then
Rise  [ophavsmand] 6. okt. 2020 kl. 16:02 
Pretty sure it keeps the gore
Dr. SourceCode 6. okt. 2020 kl. 14:48 
But that removes the added weapons and the gore right?
Rise  [ophavsmand] 6. okt. 2020 kl. 14:47 
I mean theres a mutation for that
Dr. SourceCode 6. okt. 2020 kl. 14:42 
I have a request that will be more in line with this, could you remove spitter, charger, and jockey from l4d1 campaigns (except the sacrifice), it's so it makes more sense in terms of continuity since they didn't appear at that point in the timeline yet.
Dr. SourceCode 6. okt. 2020 kl. 12:44 
I couldn't find them anywhere, I could only find them in second death toll map.
Rise  [ophavsmand] 6. okt. 2020 kl. 12:43 
They are already there
Dr. SourceCode 6. okt. 2020 kl. 11:06 
Could you add mudmen in the no mercy sewer?
Vinnie 5. okt. 2020 kl. 22:04 
Alright, thanks
Rise  [ophavsmand] 5. okt. 2020 kl. 22:03 
from my testing there will be little amounts but they do spawn frequently
Vinnie 5. okt. 2020 kl. 21:59 
Do they spawn as frequent as they do in The Parish?