Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3014915404
I'm not sure when (patch #) the last time this worked, but I know it worked in the B18 version. I did take a look at the xml file for the Bar Cabinet--it looks fine. I'm not sure the issue that is causing the Bar Cabinet to not have storage of any kind.
I've tried it multiple times with fresh installs and run into the same issue so it might be an issue with this mods CE patch?
That error message says nothing about why it happened but as you can see you have some other mod that patches the Pawn Tick-method and at least 11 mods that changes the DoSingleTick-method so start by removing those.
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.Tick_Patch2(Verse.Pawn)
at (wrapper dynamic-method) Verse.TickList.Verse.TickList.Tick_Patch2(Verse.TickList)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) Verse.TickList:Verse.TickList.Tick_Patch2 (Verse.TickList)
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch11 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
got an issue where a donkey on the map is randomly ruined the game by causing the game to run out of memory
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2236973780\Textures\Things\Building\Furniture\Piano
Small poker table + piano code [products.groupdocs.app]
New Bar Cabinet code [products.groupdocs.app]
If for some reason, those links do not stay live, let me know Mlie and I can send you code directly.
I've also set up a reddit thread if you want to contact me there there and/or chat.
I fixed the texture/missing item issue
XML Verse.ResearchProjectDef defines the same field twice: tags.
Field contents: WesteradoStart.
Whole XML:
<ResearchProjectDef><defName>Smithing</defName><label>smithing</label><description>Build smithies for crafting metal weapons like knives, gladii, and maces. Work metal into clean, beautiful floor tiles.</description><baseCost>700</baseCost><techLevel>Medieval</techLevel><researchViewX>1.00</researchViewX><researchViewY>3.50</researchViewY><tags><li>VFEM_MedievalStart</li></tags><prerequisites><li>VBY_PrimitiveProductionAdvanced</li></prerequisites><tags><li>WesteradoStart</li></tags></ResearchProjectDef>
...
(System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()