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Zgłoś problem z tłumaczeniem






But i can't see the blocks, nor the name of the mod in the list on the left side of the (G) menu.
I was using the Retractable Glass Hangar Door mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3288998217
but it is no longer up to date.
My question : are you planning to add a glass version ?
The other mod was great with its flat glass and catwalk version.
Thanks.
And thanks for all you work on it.
@CobraZeroX That's strange. This mod doesn't add anything except hangar doors, which have a low UPS cost.
In case it is a conflict, my mod list is {Camera Panning; Definition Extension API; Drilling Rig with Sifter; Energy Shields; NoDrawH2; Ore Detector++; Paint Gun; Text HUD API; Water Mod}
01:51:31.6196 [DEBUG] Keen: MOD_ERROR: Armored Hangar Doors (+Small Grid)
01:51:31.6196 [DEBUG] Keen: in file: D:\Space Engineers Torch Server\Instance\content\244850\2230891848\Data\CubeBlocks_AHD.sbc
01:51:31.6196 [DEBUG] Keen: There was error during loading of model, please check log file.
I had built the Large Grid Hanger Door 2^ and after I was enabling Anyone Can Use (which worked on the first 2 doors) the 3rd door crashed. Just figured I'd report it here.
<DeformationRatio>0.4</DeformationRatio>
<UsesDeformation>true</UsesDeformation>
If you add them in the cubeblocks.sbc it'll prevent the deformation damage from the armor blocks from "popping" the gates. I can go into more detail, but seeing as you have over double the hours i do in SE you probably know what I am talking about!
Ok, sometime, parked fighter nearby blow away when I load the game, but if doors are open at that time, it’s Ok.
Without this mod, the game is so static,
Really, thanks you