Total War: WARHAMMER II

Total War: WARHAMMER II

Expanded Roster - Vampire Counts SFO
41 kommentarer
Pooh 26. apr. 2022 kl. 1:11 
Crashes the game
CiernioV 3. jan. 2022 kl. 9:32 
update plz
Remo 1. jan. 2022 kl. 7:18 
All of these units as far as I know are included in SFO. At the very least they are a part of mousillion mod by mixu. Kastellans/Handmaidens are there. Scythe skeletons as well I have noticed.
Jon 19. dec. 2021 kl. 17:00 
Stats are on par with The Last Kiss update?
GLORY 4. dec. 2021 kl. 2:43 
this mod go away forever
JIAKEN 2. dec. 2021 kl. 4:50 
update pls
Sai 1. dec. 2021 kl. 1:46 
works fine with last kiss sfo
Jose 28. nov. 2021 kl. 14:07 
update pls
Horny Jail 27. nov. 2021 kl. 9:49 
Update pls
CommissarCain 11. sep. 2021 kl. 11:16 
So I don't know if its need an update,but for me its working(I want to say that I took a look over the files inside rpfm and I hit update on some of the tables so that could fix the mod for me,but I didn't tried it before,rookie mistake)
...-.. 29. aug. 2021 kl. 8:58 
a bloo bloo bLOO
FullAutoAttack 28. aug. 2021 kl. 14:59 
needs an update?
Panda 5. aug. 2021 kl. 17:41 
still work?
uemmega 13. apr. 2021 kl. 8:15 
:firey::cupup:
Mr.Clever 6. apr. 2021 kl. 12:14 
I guess this submod is dead. Oooh, pun.
Cyber_SZ 31. mar. 2021 kl. 23:25 
An update will be amazing guys (l)
Ryougi Shiki 20. mar. 2021 kl. 4:53 
Hey guys, update it please :steamthis::steamthumbsup:
NINA rojozangre 15. mar. 2021 kl. 21:11 
UPDATE???
:steamthis::steamthumbsup::cleanhourglass:
Baz 23. feb. 2021 kl. 1:25 
Do the units get the affected by the buffs from tech and red line skills?
Colithiel 21. jan. 2021 kl. 18:38 
Thank you for this amazing mod, looking forward to an update when yall have time.
unilateralism 18. jan. 2021 kl. 8:39 
SFO is updated! Please update this mod!
Noah in da House 22. nov. 2020 kl. 12:39 
Does this affect the skills of Lords? Since there is a skill that give Wight Kings the ability to summon GG with halberds
Kashmir 25. okt. 2020 kl. 10:36 
Also regarding SFO stats, the reaper skeleton has only 10.6k hp instead of the 17k of the regular skeletons
Kashmir 25. okt. 2020 kl. 6:03 
Hello, could you please implement the SFO army cap for this mod? I am talking about common, special and rare units
OldSkoolMatt 20. okt. 2020 kl. 12:51 
@Slaanesh
@Devilius
i've just updated my VC white square binding circle icon fix , if you'd like to implement support for my fix HERE 's a very simple way to add support
Slaanesh  [ophavsmand] 19. sep. 2020 kl. 9:24 
Yes my virulent brother,they had to put me somewhere after that AoS debbacle.
Bashinator 19. sep. 2020 kl. 9:19 
Slaanesh mhm..it's here your hiding. :O
MangyMinotaur 19. sep. 2020 kl. 1:58 
Youre my least favorite chaos lord but thank you for this, Slaanesh :brotherskull:
Slaanesh  [ophavsmand] 19. sep. 2020 kl. 0:11 
Should be fixxed now
Slaanesh  [ophavsmand] 19. sep. 2020 kl. 0:09 
My bad. I think i updated the last file with the pack that didn't have the reaper fix. Will fix that.
fgjk 18. sep. 2020 kl. 16:08 
Hi, I think that the skelly reaper is still a little bugged, if you start off as kemmler the reapers should be available at start with the starting building. However there is a constant 0/0 for recruitment regardless with factionwide or factionwide + army caps. I did test the grave guard halberds and those appear to be fine, so there's that. I'll keep looking at let you know if I find see anything. Thanks for the new toys to bully the empire with!
Slaanesh  [ophavsmand] 18. sep. 2020 kl. 3:42 
Added some abilities for Hell Knights they where missing.
Slaanesh  [ophavsmand] 18. sep. 2020 kl. 1:39 
Small fix to Reaper caps.
Slaanesh  [ophavsmand] 15. sep. 2020 kl. 9:42 
Updated with unit caps for SFO!
Aastel  [ophavsmand] 15. sep. 2020 kl. 1:00 
@chasep1997 They go above the main mod to override the stats. Make sure you use kmm and sort by filename.
Bald Bandit 14. sep. 2020 kl. 18:12 
I really appreciate your work here! Looking forward to trying the new units when I get my PC setup again.
chasep1997 14. sep. 2020 kl. 15:16 
dumb question. Do SFO submods go above or below main mod in load order?
Horny Jail 14. sep. 2020 kl. 0:43 
Thk
Decomposed 13. sep. 2020 kl. 23:46 
Nice!!
GIBBYDAMAN 13. sep. 2020 kl. 15:51 
:cozynekros:
Slaanesh  [ophavsmand] 13. sep. 2020 kl. 15:09 
Will be updated in the coming days with unit caps and some SFO skills for some of the units the mod adds. Was to tiered to fix everything tonight. Enjoy!