Tabletop Simulator

Tabletop Simulator

WH40K Table CompleteEdition v 1.3
18 comentarii
Shoeshine 12 aug. 2021 la 15:51 
is there a tutorial for downloading and installing to the tabletop sim?
Shoeshine 12 aug. 2021 la 15:39 
new to virtual tabletop - how do get this to work with the VT sim?
SWJesus  [autor] 27 febr. 2021 la 13:19 
the terrain and map assets are not made/hosted/maintanenced by me. It can happen that some loading errors accour when opening the terrain bags for the map building..
Greydawn 6 febr. 2021 la 13:46 
Seconding the post on the terrain not loading properly. When I drag a bag onto the Map Editor it says: 'Error in Script, MapEditor Control, onCollisionEnter function: Object reference not set to an instance of an object'
Kal 6 febr. 2021 la 13:19 
my groups been using this fantastic set for a few months now with lockdown killing all in person play. but since the recent TTS update none of the terrain load features wowk. is this something ive screwed up somehow or the update?
SWJesus  [autor] 27 nov. 2020 la 12:29 
ah yes, map assets. as the note next to them describes. they are not build nor maintained by me, loading errors may accour on those.
Etho 22 nov. 2020 la 15:08 
The basic map and the table are loading without any problems, SWJesus.

But in the bags there are a 94 objects missings.

In the Imperium Buildings bag, for example there are 8 missing models.

In the Necron Builds bag there is one missing mesh and diffuse.

I checked the links in the .json manually and they are dead.

If you can open these bags and do not see any error you must have the local files in your TTS cache.

You could try to convert the mod to use steamcloud with the "Upload All Loaded Files". This will upload all local assets that are not in the steamcloud to it and update the mod.
SWJesus  [autor] 22 nov. 2020 la 9:20 
@etho , i checked for broken links. works all fine here. which map was you having issues with ?
- it does happen tts has a general hickup, turning off mod cashing can fix that.
SWJesus  [autor] 22 nov. 2020 la 9:18 
@John Waltz IV
if you speak about the rainforest style maps: yes, the triggers are under the bigger rocks
Etho 19 nov. 2020 la 21:34 
There are a lot of broken links. Do you have a local copy of this mod?
John Waltz IV 15 nov. 2020 la 10:36 
Is there a way to toggle the rain and fog?
RxRdBaron 23 oct. 2020 la 4:12 
If you have the time, do add the deployment zones, then this table will be perfect.
SWJesus  [autor] 26 sept. 2020 la 0:39 
@just nick:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=953770080
the memory bags provide a easy and quick solution for saving Objective positions without need for scripting.
As for deployment Zones, at some point i will find the time to add a feature for them.
Secondhand Seamen 25 sept. 2020 la 9:31 
What would be the best way to go about doing deployment zones for this map?
Pagan 19 sept. 2020 la 14:16 
Just checked it out. I love this project. great work!
SWJesus  [autor] 17 sept. 2020 la 15:16 
@Glaudius Maximus , thanks for info. It should be fixed now.
Glaudius Maximus 17 sept. 2020 la 13:59 
Love this mod, I like how you added so many options to customize a map. Do you plan to add deployment zone markers for the different missions? Also something is making components fly around when you load TheRiver set. Keep up the great work.
faraoth 17 sept. 2020 la 8:08 
Make Warhammer Great Again.