Garry's Mod

Garry's Mod

Team Fortress 2 Bots Extended [2025]
34 kommenttia
ヅSakiyaNoombaヅ  [tekijä] 26.11. klo 23.34 
Updates out
regunkyle 3.10. klo 16.59 
3 DYAS
AtomicLemon 25.9. klo 22.52 
how do i get rid of the errors
ヅSakiyaNoombaヅ  [tekijä] 7.9. klo 10.44 
@death2341 That's odd, I made two options, One for the Robots and the other Specifically for the Mercs. that's very strange that they disappear after disabling it.
death2341 7.9. klo 8.37 
hey im having an issue, where either all the mercs spawn as zombies, or when i disable the zombie mod then they dont exist/error, if they follow the system of the halloween fully thats cool but would like to disable that system, if not then....

and before you ask yes both TF2 is enabled and installed
ヅSakiyaNoombaヅ  [tekijä] 3.9. klo 19.59 
Loads of errors plus I abandoned it back then
nahuelbarcelo2016 3.9. klo 16.53 
what caused it to go down in the first place though
nahuelbarcelo2016 3.9. klo 16.53 
wow this mod is back that's cool
ThePear 2.9. klo 9.06 
Sadly, the weapon pack #2 doesn't exist.
F*CK THİS SERVER 23.8. klo 10.18 
Engineer, Medic And Sniper Doesn't Attack Custom NPC's
ヅSakiyaNoombaヅ  [tekijä] 17.8. klo 18.53 
Huh Never seen that happen to me at all. Did you disable all addons and run just my addons?
DarkFedora 17.8. klo 18.38 
Heya There! So The TF2C Models aren't working properly nor or a lot of the MVM Robot models somehow and the Open Fortress Mercenary's Shotgun just floats at a certain spot midair, I played on an altered version of Construct but not changed map design wise and it was just in the middle of the grass area floating
ヅSakiyaNoombaヅ  [tekijä] 16.8. klo 15.55 
Got Some News that MrNiceGuy is back in development, Mod will be updated once he updates his.
F*CK THİS SERVER 7.8. klo 6.28 
The Best ♥♥♥♥♥♥♥ Addon İ Ever Seen. And Have DRGBASE and VJ BASE Compatible...
ヅSakiyaNoombaヅ  [tekijä] 3.8. klo 22.15 
trying to
gm_Redlerman16 3.8. klo 22.12 
question, will you compress the files later on in the future?
ヅSakiyaNoombaヅ  [tekijä] 3.8. klo 10.00 
I removed the patrol this patch because of that
MichaelGaming101 3.8. klo 1.51 
Can you add a "disable wandering" feature? The Heavy, civilian, Sniper. lags like hell...
crysmiss07 2.8. klo 8.33 
look you came back
ヅSakiyaNoombaヅ  [tekijä] 25.7. klo 17.17 
Only Doing Vanilla Bosses, No VSH or FF2 Custom Bosses there's already a mod for that
ヅSakiyaNoombaヅ  [tekijä] 25.7. klo 17.16 
Already almost done with him
TheWorstTF2Player 25.7. klo 16.00 
I wonder what kind of bosses are planned. Is Saxton Hale considered in those plans?
Cigarette  [tekijä] 25.7. klo 11.25 
@gm_Redlerman16

Bosses are planned to be added in the future, atm i think were more focused on ensuring the mod itself is stable enough to build off of. Yesterday was the first public release, and we've been documenting issues and fixing them as we go
ヅSakiyaNoombaヅ  [tekijä] 25.7. klo 0.20 
Go to faq
gm_Redlerman16 24.7. klo 23.28 
what about the tf2 bosses?
ヅSakiyaNoombaヅ  [tekijä] 24.7. klo 23.26 
But Symmetrical Control Points gamemode are in the works
ヅSakiyaNoombaヅ  [tekijä] 24.7. klo 23.17 
More Weapons
More Gamemodes
Optimizing
More Hats
gm_Redlerman16 24.7. klo 23.04 
what are your plans next on adding?
Cigarette  [tekijä] 24.7. klo 20.30 
Very based!
Wayback 24.7. klo 20.29 
Based addon
ヅSakiyaNoombaヅ  [tekijä] 24.7. klo 17.28 
Anyways Update is out and the Mod is back in Public
ヅSakiyaNoombaヅ  [tekijä] 24.7. klo 17.22 
?
Cigarette  [tekijä] 23.7. klo 22.37 
We still ballin
Cigarette  [tekijä] 14.7. klo 18.17 
We ballin