Stellaris

Stellaris

SW: Fallen Republic - Galaxy BG
43 kommentarer
Annarresti 9. nov. kl. 17:58 
How does one created a custom map with extant custom factions with territory, please?
Senpai 28. juli kl. 13:49 
up pls
Chevaliere  [ophavsmand] 9. juni 2021 kl. 6:47 
@Gopher Not from us, I believe there is an unofficial version somewhere that has the Aurebesh translated.
Gopher 8. juni 2021 kl. 15:34 
Is there a version of this mod where the various borders are labeled in English? I enjoy the immersion of strange squiggles, but I think I'd enjoy something legible more!
Chevaliere  [ophavsmand] 28. apr. 2021 kl. 7:47 
@JustJack This is just a submod for the SW:FR mod, it does not work independently. While this mod is working for 3.0, the main mod is the process of being updated, when it is, both will work together just fine.
JustJack 28. apr. 2021 kl. 7:13 
what version of the game do I need to have to use this mod? It's not working for me
Chevaliere  [ophavsmand] 27. apr. 2021 kl. 9:14 
@Kroksleiven We will not be adding any impactful content from the Sequels, stuff like planets and systems are added purely to expand the map itself so there are more systems to work with. Just like how certain EU systems/planets are on canon maps but have none of the associated lore.
Kroksleiven 27. apr. 2021 kl. 9:06 
Will there be MC85 anytime? awsome mod!
Chevaliere  [ophavsmand] 27. apr. 2021 kl. 8:11 
@Biebow Planetary Diversity is already built into the mod, you don't need to subscribe to anything else. :]
Biebow 27. apr. 2021 kl. 4:57 
Honestly the best total conversion mod out there, currently the submods and the main aren't compatible, which for a total conversion is totally fine, give it a few weeks, sub to this and prepare for a totally awesome mod set... On a other note would the planetary diversity mods be compatible in this set or would it totally mess with the files?
Chevaliere  [ophavsmand] 26. apr. 2021 kl. 9:48 
As for requests to change the visuals of this mod, I can float them by the team.
Chevaliere  [ophavsmand] 26. apr. 2021 kl. 9:46 
@Redirishman Nope, because 3.0 was a major overhaul, we waited to update the mod for fear that it'd break things we were working on. As we predicted, many things broke and we are currently patching the issues and getting an update ready. :]

@WILLIAM2143 No need for that, you can roll back to 2.8.1. This itself doesn't need to be updated, it's purely a visual graphic, the mod itself will be updated in time; we do not practice crunch so we have not given an 'estimate'. It will be done as soon as it's done.

@jajagu The main mod doesn't work for 3.0 yet, this is just a side mod that relied on the main mod.

@Guy Incognito If you check the FAQ of the main mod, you'll see the hyperlanes to the rest of the galaxy open up whenever you've set the midgame to.

@Cyphon22 Use the Imperial Research option in the Institution menu to get it started then after that, follow what Kosmo said. :]
jtfang99 31. mar. 2021 kl. 20:24 
No. Look at twitter.
Redirishman 23. mar. 2021 kl. 4:56 
Did the mod die?
Nive 20. feb. 2021 kl. 13:07 
I will pay you to update this.
chronoss2008 9. feb. 2021 kl. 16:57 
your update wont work, same with music
The Herald 4. jan. 2021 kl. 17:49 
@jajagu It does work as far as I know, having played it today. It just hasn't been updated, so the game flags it as out of date/not working.
Dr.Applepear 4. jan. 2021 kl. 4:06 
why does the main mod work for the current version but this mod doesn't? Now im just looking at lots of stuff with codes and no real writing, hard time telling which building or civic is which.
yoyo85 25. dec. 2020 kl. 10:57 
Franchement le mod est incroyable, on sent l'amour de l'univers la dedans.
J'aimerais savoir si vous alliez pallier au fait que les vaisseaux ce disperse trop lors des bataille ?
Le problème c'est que ils s'éparpillent trop les uns des autres ducoup 70% de ma flotte arrive en ♥♥♥♥♥♥ et les petits vaisseaux ce font vite détruire face au base stellaire.

Mais sinon continué comme ça c'est génial
Guy Incognito 21. dec. 2020 kl. 7:58 
without giving away any spoilerish details as the Chiss Ascendancy is there any way to get out of the unknown territories and "explore" the rest of the galaxy?
Kosmo 27. nov. 2020 kl. 15:38 
@Cyphon22 You need to research the relevant Death Star technologies, then you can build it in the megastructure section with your construction ship. You can build it over any barren planet without a mining or science station. It takes manny years to build it, so start construction as soon as you can.
Cyphon22 21. okt. 2020 kl. 2:15 
how do i build the death star?
BlimBurn 3. okt. 2020 kl. 7:36 
This doesn't work for me, says it's missing a descriptor file and can't be added.
BertHunter 28. sep. 2020 kl. 12:19 
Love this mod's idea!
Would also like to see a more transparent version as an alternative.
Ruin 17. sep. 2020 kl. 18:52 
Any chance of releasing a less solid version of this?

Though it's a really nice touch to the map, I feel it's far too "in your face", and having an alternative, which is somewhat translucent, would be a nice option...
Masterdude94 16. sep. 2020 kl. 10:02 
Are there any plans to make an English version of this mod? I used to be able to read Aurebesh fluently, back in the Kotor 2 days, but that was a long time ago.
Dovah 9. sep. 2020 kl. 8:50 
@Mac Tonight As I understand it the pirate fleets are there to block early expansion to certain systems and worlds. It also prevents some of the stronger starting powers from immediately blobbing out and swallowing all of the systems around them.
Wolfbat_Borgia 8. sep. 2020 kl. 14:58 
Could you make the "rim zones lines" more slim, and also a bit more "see through" or something?
They look too fat in my opinion..
Besides that thanks for the great mods!
fatbuds001 8. sep. 2020 kl. 12:52 
hi love the mod is there a full features list, just curios if i should let fallen empires awaken or just kill them
Ze Kaiserreich 8. sep. 2020 kl. 4:09 
I wonder if i can play as the CIS and ally with the rebels instead of being absorbed
Peyo24 6. sep. 2020 kl. 7:41 
hello it's possible for increase the visuel of the laser?
Deviant Toast 5. sep. 2020 kl. 8:12 
The Uneti Sapling relic is kind of broken- When I try to plant it, it just immediately triggers the menu again, and spams "Uneti Sapling planting possible" modifiers on my worlds.
hamstersonPcP 4. sep. 2020 kl. 15:12 
Aurebesh is an English font replacement :) I realized that zoning on load screens to this mod tbh, and being like "Huh, I can read that."
Demiurge 4. sep. 2020 kl. 10:33 
really? there's like an actual dictionary for it or something? Quick, translate everything on this mod
Caprica 4. sep. 2020 kl. 6:57 
@Demiurge hahaha i can
Demiurge 3. sep. 2020 kl. 20:31 
lol nobody can read aurebesh
Resh 3. sep. 2020 kl. 19:25 
Heyyy! Any thoughts on making a version with english and other languages if needed. I LOVE star wars but I don't know Aurebesh. Maps like these are helpful for communication locations quickly with other players, but not many can read Aurebesh. Looks great otherwise
Demiurge 3. sep. 2020 kl. 13:42 
yea i know, what i was saying is why not add a texture for the galaxy as well, like the actual sw spiral galaxy looks
chriskar 3. sep. 2020 kl. 12:55 
it looks like the picture ingame
Demiurge 3. sep. 2020 kl. 12:50 
does this have an actual texture to the galaxy background? If not, then whats the point?
chriskar 3. sep. 2020 kl. 12:33 
no it doesnt work in vanilla
ChipopHQ 3. sep. 2020 kl. 11:28 
will this work with vanilla?