Tabletop Simulator

Tabletop Simulator

Curse of Strahd - Death House w/ Fog of War
17 kommentarer
Xryptic 3. juni 2023 kl. 20:24 
none of it loads anymore which is really disappointing
Turbo Baggins 12. sep. 2022 kl. 11:09 
Same here. A bunch of stuff doesn't load.
Wammapanda7 11. sep. 2022 kl. 13:57 
Does this still work for some people? I tried loading it but all of the wall and floor assets don't load in.
Five by Five  [ophavsmand] 29. mar. 2021 kl. 8:56 
Hello ^Matu67^ The doors I scripted and I am not sure what you mean by the fireplaces. I don't believe there are any scripts for the fireplace.
Matu67 28. mar. 2021 kl. 12:39 
This looks amazing! Do you know where you got the scripted doors and fireplaces from?
Five by Five  [ophavsmand] 4. jan. 2021 kl. 10:16 
^Sans^ This does not. But if you look in my workshop I have the dungeon area as a separate table.
Sans 4. jan. 2021 kl. 6:25 
Does this include the dungeon area?
Five by Five  [ophavsmand] 10. dec. 2020 kl. 16:10 
^azurecrim^ I wish I could tell you. I have collected attests from all over the place and created my own bags. I no longer have any idea where the original source is from. I with I did so I could credit.
azurecrim 5. dec. 2020 kl. 16:48 
Love this.. i was wondering if all these assets were made from scratch or can you give me where you got the assets? Thanks
KrimsonNekros 20. nov. 2020 kl. 14:35 
Found this! Saw the Reddit post you made for this and the links were broken so I was a little sad when I couldn't locate it anywhere. I'm still working on my own version, but seeing the video you made of this awesome project and now having access to it for inspiration is fantastic.
Five by Five  [ophavsmand] 17. nov. 2020 kl. 18:34 
^Rampa^ - GeneralChaos Modular Tiles
Rampa 17. nov. 2020 kl. 5:47 
The tiles are nice, where are they from?
madschack 14. okt. 2020 kl. 13:10 
Thank you!!!!
Five by Five  [ophavsmand] 28. sep. 2020 kl. 17:19 
^Kersa^ Definitely.
Kersa 23. sep. 2020 kl. 5:37 
This is amazing, You planning on doing some of the other maps too? like old bonegrinder and such? i will definitely be using this in my upcoming campaign im running.
Five by Five  [ophavsmand] 30. aug. 2020 kl. 11:24 
^jed_high^ - I have to give credit to user "IrishCarBomb" for that. He helped me with the doors and the fog of war.

1. Each hidden "Black" area has its own unique GUID.
2. Copy the GUID that you want to disappear when a door open.
3. Go to the door that you want to be the trigger and open the scripting editor for that door.
4. Look for the line> my_walls = {getObjectFromGUID('36941a')
5. Replace the six digit GUID at the end of the code with your GUID.

That is it.
^jed_high^ 29. aug. 2020 kl. 20:29 
Great job! There are a lot of cool scripting features you used that I have been wanting to implement myself. What scripts or mods are using for your fog of war? I looked through the scripting files but couldn't find how you are triggering it.