安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Planes in the trailer are my original ones.
i mean don't get me wrong it's a good mod with cool concepts for weapons... it's just the bugs need to be worked out is all
It's sure that laser bullet spreads at an angle of 5 to 10 degrees but this cannot be a serious problem. Are you using laser weapons from machine that moves or rotates at high speed? If so, these problem may be solved by moving the muzzle away from other blocks
as for mounting it on a martian tripod, that's basically a tank on 3 stilt legs(with 3 joints each) and when i fire the guns(even one), the head just gets ripped to shreds and the remains fall over in a pile of twisted wreckage of what is left of the legs.
test it yourself on a quick an easy build, the recoil of both laser001 and laser002 is too violent and much too strong in any case... i'd say dial the recoil back by 80% and it's good because right now they are more along the lines of thrusters than guns.
If you want to reduce recoil, plz lower "power" parameter
○require