Barotrauma

Barotrauma

ExtendedMonsters [Spawner Edition]
227 kommentarer
Ω-------× 19. okt. 2024 kl. 2:44 
Спасибо за ответ! Но у меня Ремастер от Азура тоже стоит. Я думал, что Ремастер без оригинала не работает. А оригинал можно отключить, получается?
⇜ Tina ⇝  [ophavsmand] 16. okt. 2024 kl. 10:44 
@Ω-------× Мод, если что, уже больше года как в заморозке, потому что в Бару я достаточно давно не играю. Добавлять/обновлять/адаптировать контент было бы трудновато. Глянь ремастер от Azure, который тот кинул ниже в комментах. Там скорее всего многое оптимизировано под новые версии было.
⇜ Tina ⇝  [ophavsmand] 16. okt. 2024 kl. 10:43 
@Ω-------× Прям крик души. Рассказываю: Подлодки в этой игре бывают разные, игроки разные, и сборки модов тоже разные, от чего и разный стиль игры. Конкретно этот мод был изначально создан для локального коопа, и балансился под хорошо вооружённые подлодки, с хардкорной игрой в кооперативе. Некоторые существа здесь имеют свои отличительные повадки и особенности. Они разные - в этом их фича.

Ну и насчёт мха.. Это же мох. Он, как бы, и не должен быть очень уж активным. Даже быстрая его версия. Это растение, и липнуть тоже вполне подходящая для него черта.
Azure Nocte 25. mar. 2024 kl. 14:22 
I made a remastered edition of ExtendedMonsters, if anyone interested:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3199718832
AnalPenitrator 2. feb. 2024 kl. 1:07 
не работает в самой бртравме пишет что мод выдал ошибку и выделяет красным
KER(@bandit) 16. jan. 2024 kl. 8:21 
с Баротрауматиком не конфликтует?
why 13. dec. 2023 kl. 9:30 
говно
Veni,Vidi,Vici 18. nov. 2023 kl. 5:32 
Well it was nice while it lasted hope you have a good life outside baurotrauma
Mr.Rov 13. maj 2023 kl. 8:06 
Aight, thanks !
MountainMadness 12. maj 2023 kl. 12:13 
Nope barely works. Awful mod, causes a lot of desync issues. Opt for a better mod instead
Mr.Rov 7. maj 2023 kl. 3:26 
Does this still work in the newer version ?
Cam 11. apr. 2023 kl. 0:41 
would be cool to see someone continue this mod
Thrice 4. apr. 2023 kl. 9:34 
Read the description? (No longer modding Barotrauma it seems)
Freaky 2. apr. 2023 kl. 7:28 
compatibility with barotraumatic creature pack?
๖ۣۜ℟น̶ℵⱥᖇⲁ RU 31. mar. 2023 kl. 22:15 
Ребят, есть спрайты легаси раптора?
MrPyJLeT 4. mar. 2023 kl. 16:38 
Решил попробовать данный мод, запустил компанию и уже при переходе с 1 локации на мою маленькую подводную консервную банку нелетел Coral Endworm (0-0) .Нормально ли его появление на сложности 1% или это мое обычное анти везение? :steamsad:
colonelmustardgas3 18. jan. 2023 kl. 19:51 
Does anybody know if the monsters added with this mod are compatible with the Let Them All In mod? Nothing would please me more than having an eldritch horror the size of the continental United States invade my ballast tank
SponeBOZZ 6. jan. 2023 kl. 3:27 
А монстры из ванилы тоже будут спавниться?
Banaminati 4. jan. 2023 kl. 22:33 
what does ice crab claw and shell do?
sendmefish 1. jan. 2023 kl. 15:26 
man I love brain moss
noh 1. jan. 2023 kl. 13:57 
Brain moss is a terrifically designed enemy
Mr. Jazzy Man 1. jan. 2023 kl. 13:56 
shut up bread dumbass
sendmefish 31. dec. 2022 kl. 20:09 
Brain moss is a horribly designed enemy
Djmonster 17. dec. 2022 kl. 12:56 
How to remove the attack effect from Brainmoss?
chicagohatesyou 13. dec. 2022 kl. 22:52 
remove the fucking paralysis sharks they fucking suck they are so unbalanced
Paradise, Hawaiian Style 13. dec. 2022 kl. 22:52 
Shrimp is speaking facts, fuck the sharks
gunk4hard 13. dec. 2022 kl. 22:51 
fuck the paralysis sharks
Salado 8. okt. 2022 kl. 14:08 
Ahhh yes, the "Holy fuck what in the living hell is THAT!!!???" Mod
混元太极掌门人 16. sep. 2022 kl. 15:24 
can anyone let me know that does this mod works with single player campaign? I subscribed it and active it then restart the game, but nothing change in my campaign, or it only works for multip?
Nitro Blitzen 7. sep. 2022 kl. 11:34 
hmmm...any mods known to conflict with these?
Mereel 6. sep. 2022 kl. 18:40 
Oh yah they do spawn naturally if anyone still wondering, already was running into the stone boys on my third route
Nitro Blitzen 5. sep. 2022 kl. 15:51 
Anybody gotten any success seeing these naturally spawn?
Guardian-of-Light137 8. juli 2022 kl. 0:44 
So do these creatures spawn naturally or do you have to spawn them in.
29E1F31F2F8 18. juni 2022 kl. 13:14 
Ещё бы можно было за них управлять, как в игре. Способности их использовать.
Zeltrax 9. juni 2022 kl. 6:51 
Apparently both mods share the same identifier.
Zeltrax 9. juni 2022 kl. 6:48 
Not working with dead space mod at the moment.
sbmhawk 21. maj 2022 kl. 9:37 
The mod was fine in the Cold Caverns, but the second we stepped foot into the European wastes, enemies from this mod spawned non-stop, everything from Charybdis penetrators', to void whales, to magma shrimps, to hundreds of shadow leeches. I don't know if something bugged, but it is unplayable in that situation. Only the enemies from this mod were spawning constantly.
㊰0/90/0 gg izi㊰ 18. maj 2022 kl. 15:15 
update plisss
MARIZ 18. maj 2022 kl. 9:22 
Лучший мод) Жду апдейта
Old_Dream 15. maj 2022 kl. 8:54 
Когда апдейт? :D:barotrauma:
Ase Thor 13. maj 2022 kl. 4:33 
update? :)
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ 26. apr. 2022 kl. 4:34 
@No10884 its still working, but always show the errors at every round beginning, and even sometime when some monster carrying items it will pause the game at middle of the fight, show the F3 chat x.x is really annoying.
No10884 23. apr. 2022 kl. 4:37 
@Moe❤(>^ω^<)❤Meow I also saw those errors when I play single but I didn't pay much attention on it. I play with my friends most of the time. And we didn't see those error on our server for now. we even don't know Its worked or not.
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ 22. apr. 2022 kl. 23:53 
@No10884 Hi, may I ask that how did you remove errors (Sprite "%ModDir%/Characters/xxx/xxxx.png" not found!). The mod looks working but at beginning of every round the error will open the F3 chat and show so many red. o(╥﹏╥)o so annoying
No10884 22. apr. 2022 kl. 20:34 
by the way the mod is still work on single player. it just no work on my server. we upload the mod to server and activate it but didn't show on the servers mod list. we don't know whether the mod problem or is the servers problem
⇜ Tina ⇝  [ophavsmand] 22. apr. 2022 kl. 8:31 
@No10884 After some tests i find out that new update completely broke any old ways to make EventSets without writing dirty 50k lines of code (They just removed addible state for events). I hope new update made some alternate way to combine mod events with vanilla ones in this update, but fix will be delayed until promised official documentation about new modding features will be released.
No10884 22. apr. 2022 kl. 7:31 
hi, after the game update, my friends and I wanna open a new game save with your mod on our server . But we cant not find the new monster you made. we try to rise our game difficulty, still found nothing new. we subscribed and activated the mod, also put it in our server's mod folder. and we found that this mod doesn't show on server mod list. what should we do to use this mod?
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ 21. apr. 2022 kl. 15:05 
then Sprite "%ModDir%/Characters/Magmaworm/magmaworm.png" not found!
Sprite "%ModDir%/Characters/Shadowwhale/ShadowWhale.png" not found!
Sprite "%ModDir%/Characters/Turretcarrier/Turretcarrier.png" not found!
Sprite "%ModDir%/Characters/Carriernew/carrier.png" not found!
Sprite "%ModDir%/Characters/Shadowwhale/ShadowWhale.png" not found!
Sprite "%ModDir%/Characters/Shadowleech/shadowleech.png" not found!
Sprite "%ModDir%/Characters/Magmalarva/magmalarva.png" not found!


somehow some of "png not found" appeared few times in one error
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ 21. apr. 2022 kl. 15:04 
I found crash log, its about sprite something

Exception: Object reference not set to an instance of an object. (System.NullReferenceException)
Target site: Void <LoadSprites>g__CreateSprite|40_2(Barotrauma.ContentXElement)
Stack trace:
at Barotrauma.SpriteEditorScreen.<LoadSprites>g__CreateSprite|40_2(ContentXElement element)
at Barotrauma.SpriteEditorScreen.<LoadSprites>b__40_4(ContentXElement s)
at Barotrauma.Extensions.IEnumerableExtensions.ForEach[T](IEnumerable`1 source, Action`1 action)
at Barotrauma.SpriteEditorScreen.<LoadSprites>g__LoadSprites|40_1(ContentXElement element)
at Barotrauma.SpriteEditorScreen.<LoadSprites>b__40_3(ContentXElement e)
at Barotrauma.Extensions.IEnumerableExtensions.ForEach[T](IEnumerable`1 source, Action`1 action)
at Barotrauma.SpriteEditorScreen.<LoadSprites>b__40_3(ContentXElement e)
at Barotrauma.Extensions.IEnumerableExtensions.ForEach[T](IEnumerable`1 source, Action`1 action)
꧁ღⳆ⧹LuminasⳆ⧹ღ꧂ 21. apr. 2022 kl. 3:48 
there are more png that not found now, Turretcarrier, stonewanderer, paralyticshark, watcher and magmalarva.png not found x.x sometimes it appear sometimes it not, but so far it still kind of working, I saw some monster spawned,
oh and an other error says(Failed to spwn the inital item"coilgunbolt" in the inventory of "Turretcarrier") (Failed to spawn the initial item "coilgunboltpiercing" in the inventory of "Turretcarrier") when Turretcarrier spawned.