武装突袭3

武装突袭3

Operation Noble Light [COOP 1-12]
25 条留言
DefGunnah 2024 年 7 月 5 日 下午 3:51 
Awesome mission! Always come back to it like once a year haha
Jaeger 2024 年 2 月 1 日 上午 11:20 
Can i play this campaign solo ?
Martinelli 2023 年 7 月 5 日 上午 12:01 
Enjoy the mission so far but I am having trouble location the scientist I've found the compound with bunker but get lost from there any tips would be great
Dante Wellson 2021 年 9 月 23 日 上午 6:58 
i can`t host the mission it keeps saying cehicle USAF_c17 no longer exists
Fox 2021 年 8 月 17 日 上午 11:29 
im having issues loading the mission as a usaf model has been removed
Ansible2  [作者] 2020 年 11 月 29 日 下午 12:52 
Execute locally.
[player,ONL_zeusLogic] remoteExecCall ["assignCurator",2];
CivicOwner2008 2020 年 11 月 29 日 上午 11:56 
Okay one more thing. Zeus randomly disables for me. Any help?
CivicOwner2008 2020 年 11 月 29 日 上午 11:05 
Wait, nevermind lol I'm stupid.
CivicOwner2008 2020 年 11 月 29 日 上午 11:04 
One more thing, the savegame feature isn't working for me. I save it through the menu, then load through the parameters in the role select screen and it doesn't work. Any help?
Ansible2  [作者] 2020 年 11 月 29 日 上午 9:59 
If it doesn't work on its own, you can also use this on the server.
[DestroyCaveServers_TaskID,"DestroyCaveServers_TaskInfo"] call KISKA_fnc_setTaskComplete;
CivicOwner2008 2020 年 11 月 29 日 上午 9:46 
I'll try that. Thanks man
Ansible2  [作者] 2020 年 11 月 28 日 下午 10:48 
Execute that on the server in the debug console.
ONL_caveServers apply { _x setDamage 1;}
CivicOwner2008 2020 年 11 月 28 日 下午 10:01 
My friends and I are having a bit of trouble completing the objective which requires you to "Destroy the Project Servers". We are loving this mission so far, but this happened. FYI, we have placed over 150 explosives and set them off to no avail. I see someone else below had a similar issue, and we tried placing them under the tables too, but no luck. Any help?
Zagger 2020 年 11 月 26 日 下午 3:06 
Epic mission. I have never played such a long-lasting mission that keeps such immersive and engaging game play going throughout. Plus, for the amount of coding, FPS was impressive.
Played this with Danny (as below). Game was hosted on my machine. The initial loading and deployment took a bit of trial and error. Got it to work by using the "Load cargo (USAF)" option on the scroll menu and didn't strap anything down, which is contrary to the instructions. The transport was prone to violent glitching with anything else.
The HALO was a blast. I realised (after an absent minded first attempt), that having no 'chute wasn’t fatal...not sure if that was intended? Vehicle deployment worked well, but it took a couple of aborted attempts for me to realise the vehicle arrival was delayed by about 5 mins.
All the vehicles we deployed with worked fine but interaction with in mission vehicles caused freezing issues.
Anyway thanks for the hard work. Please make more like this.
Zagger
Ansible2  [作者] 2020 年 11 月 26 日 上午 9:15 
Glad I could give you all a coop experience.

Was this on a dedicated or hosted server? Do recall this being an issue with pickups, but I thought I'd fixed it.

TBH, there are some invisible signs underneath the tables the servers are on that if "killed" will activate the completion. Guess me knowing where the objects were to destroy
was an oversight during my teams playthrough.
Hybrid Angel (Danny) 2020 年 11 月 25 日 下午 4:58 
This by far one of the best missions me and my squad of four have ever played. Its very well written and the time and effort put into it is out standing.

However a few bugs to report that with a little fixing will make this mission outstanding and i would highly recommend this to anyone who plays arma.

Bugs:
To Destroy the servers (Black site) requires around 14+ Charges (Little bit over kill)
The Laptops, Devices and Drivers in the featured location are not able to be picked up.
Also having trouble destroying the Servers in the featured location.

Apart from that spot on.

5 Star Rating from my Squadron
Ansible2  [作者] 2020 年 8 月 21 日 上午 7:23 
The mission is available in multiplayer.
Erinyes 2020 年 8 月 21 日 上午 7:04 
How to open this campaign?
[9RT]V®M®F® 2020 年 8 月 14 日 上午 1:07 
Ok, no problem! I'll try!))
Ansible2  [作者] 2020 年 8 月 13 日 下午 6:03 
That sounds like you have another mod that is conflicting as this does not add or edit any GUI elements. If you have a screenshot of the menu, I may be able to help.

I'll possibly add friendly AI, however, it's not a priority as it would take a good bit of work. Though, there is a Zeus and debug console that you could use to add them yourself.

Arma's regular saves are disabled as they just don't work for this mission; there is a custom save system for the important stuff. See Saving Games above.
[9RT]V®M®F® 2020 年 8 月 13 日 下午 2:53 
Ok. I didn't manage to be resp. I select the spawn point and some kind of menu opens. I press apply and nothing happens. It would be nice to do it single and save + included AI,since I play alone. I think your mission is good and atmospheric)) But because of the incomprehensible respawn, the mission cannot be completed. Died - do it again((
Ansible2  [作者] 2020 年 8 月 13 日 上午 7:28 
There are respawns. Whoever the group leader is should have an action called "Place Rally Point". If you are having difficulty with this, please let me know.
[9RT]V®M®F® 2020 年 8 月 13 日 上午 3:03 
Hi, no resp?
Ansible2  [作者] 2020 年 8 月 8 日 上午 7:04 
Uniforms featured in the screenshots:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=823636749

Everything else is just required mods.
Valken 2020 年 8 月 8 日 上午 12:47 
Scenario sounds great for a coop session. Do we need all the OPTIONAL addons enabled to look like your screenshots or will the required addons suffice?