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[player,ONL_zeusLogic] remoteExecCall ["assignCurator",2];
[DestroyCaveServers_TaskID,"DestroyCaveServers_TaskInfo"] call KISKA_fnc_setTaskComplete;
ONL_caveServers apply { _x setDamage 1;}
Played this with Danny (as below). Game was hosted on my machine. The initial loading and deployment took a bit of trial and error. Got it to work by using the "Load cargo (USAF)" option on the scroll menu and didn't strap anything down, which is contrary to the instructions. The transport was prone to violent glitching with anything else.
The HALO was a blast. I realised (after an absent minded first attempt), that having no 'chute wasn’t fatal...not sure if that was intended? Vehicle deployment worked well, but it took a couple of aborted attempts for me to realise the vehicle arrival was delayed by about 5 mins.
All the vehicles we deployed with worked fine but interaction with in mission vehicles caused freezing issues.
Anyway thanks for the hard work. Please make more like this.
Zagger
Was this on a dedicated or hosted server? Do recall this being an issue with pickups, but I thought I'd fixed it.
TBH, there are some invisible signs underneath the tables the servers are on that if "killed" will activate the completion. Guess me knowing where the objects were to destroy
was an oversight during my teams playthrough.
However a few bugs to report that with a little fixing will make this mission outstanding and i would highly recommend this to anyone who plays arma.
Bugs:
To Destroy the servers (Black site) requires around 14+ Charges (Little bit over kill)
The Laptops, Devices and Drivers in the featured location are not able to be picked up.
Also having trouble destroying the Servers in the featured location.
Apart from that spot on.
5 Star Rating from my Squadron
I'll possibly add friendly AI, however, it's not a priority as it would take a good bit of work. Though, there is a Zeus and debug console that you could use to add them yourself.
Arma's regular saves are disabled as they just don't work for this mission; there is a custom save system for the important stuff. See Saving Games above.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=823636749
Everything else is just required mods.