RimWorld
[Deprecated] ReGrowth: Swamp
61 comentarios
Zlish 12 AGO a las 0:28 
Great mods by the way, thank you
Zlish 12 AGO a las 0:27 
Copy-Paste mistake "not" instead of "now"?
deadmanreaper13 12 AGO a las 0:18 
best typo NA, 10\10
Helixien  [autor] 11 AGO a las 10:47 
The mod is not integrated into ReGrowth 2: Core as of 1.6!
GULÉ🏠 27 JUL a las 2:09 
Does this need 1.6 update?
dr650cp 15 JUL a las 15:12 
1.6 pls
Hustler One 9 FEB a las 15:17 
No Shrek swamp animal?
Oculyn 13 MAY 2024 a las 23:15 
Is there any chance the Dervish flower could be changed to be sowable in plant pots? I think they're really pretty but they don't appear to be able to be sown in plant pots in my cold bog colony.
S.T.A.L.K.E.R 9 ABR 2024 a las 5:27 
sometimes rarely it says there in no free cell to generate scattered ruins and sometimes scatterred shrine , it happens very rarely and i dont think its and error or something
Terry the mushroom 9 JUN 2023 a las 11:34 
Ehem.. Fungal Pod: ... skyrim stuff... yes... beautifuls...
Helixien  [autor] 2 DIC 2022 a las 9:24 
@ploshchad: Please read the mod page for ReGrowth Core.
ploshchad 2 DIC 2022 a las 1:38 
Does this mod rebalance the amount of foliage that grows on the map? I love ReGrowth mods and want to add this to my tropical swamp colony. But I love how dense everything grows on the vanilla map I have now. So I just want to make sure it won't change too much before I add it. Thanks!
Helixien  [autor] 21 NOV 2022 a las 9:35 
@Nick Wolf: Sorry this happened to you, Steam should not ♥♥♥♥ up like this.
neko587 19 NOV 2022 a las 15:43 
yes, somehow the id change ♥♥♥♥♥♥ my game and steam completely.
Steam kept trying to download the nonexisting ID on a loop.

Clearing download cache didnt work
Removing the mod didnt work
All mods for rimworld stopped downloading for some reason

And finally fixed by reinstalling rimworld and redownloading all mods worked
Helixien  [autor] 16 OCT 2022 a las 5:37 
Please be aware: The coming update will change the mod ID so you PROBABLY will have to add it back to your mod list.
BigDorbo 10 OCT 2022 a las 6:00 
Thank you for the update on your progress. I look forward to seeing it!
[H]. GrimPanzer 20 ENE 2022 a las 10:06 
Zooming on the Karim tree with Camera+ Mod seem to show some strange graphix problems. Certaim pixels are a greener. Anyone got something similar to that?
Alahir 30 NOV 2021 a las 6:23 
Currently I'm running a new game with meme Tree Connection which has the percept Tree and when a pawn cuts down the Karim tree it doesn't debuff him. Don't know if anyone else have noticed it or if it supposed to work like this.

Great job with the regrowth mods, I like the entire collection! :cozybethesda:
Zairya 31 JUL 2021 a las 8:27 
@BigMike
I believe the fungi drop "raw fungus" when harvested. That satisfies tunnlers and irritates non-tunnlers.
TheMaskedP 29 JUL 2021 a las 13:31 
Do the mushrooms count as fungus for the tunneller ideology? If not, perhaps they should!
[Khorne] Shits'N'Giggles 26 JUL 2021 a las 16:39 
thanks will do @helixien
Helixien  [autor] 25 JUL 2021 a las 1:49 
@[Khorne] ♥♥♥♥♥'N'Giggles: They are a vanilla biome, I dont change how they spawn and I wont. Play around with the temperature settings of the world generation to get more to spawn.
[Khorne] Shits'N'Giggles 24 JUL 2021 a las 18:16 
is there any way to increase the spawnrate of cold bogs? i cant find them in my games
Kyokui Avarus 14 JUL 2021 a las 17:41 
Hey I had this idea, you think there would be any implementation of peat for this mod?
Peat is so closely tied to bogs that bogs can also be called peat bogs. I'm unsure how you would obtain it from the ground in-game, maybe it could be another way to produce chemfuel in a bio refinery.
GiuseppeIII 29 MAY 2021 a las 16:51 
Trying to figure out what a Karim tree is as well. What is Alastair?
Helixien  [autor] 5 NOV 2020 a las 11:46 
@Zairya: I dont know, I sent Alastair an image of the swamp trees in Skyrim and this is the end result. Put it where ever you think it fits.
Zairya 5 NOV 2020 a las 11:43 
What is a "karim tree"? like which family does it belong to? so i can patch my expanded woodworks accordingly
Vattende 5 NOV 2020 a las 9:55 
Thanks, need start a new bog map now ! :2018salienbeast2:
Dizzy Ioeuy 5 NOV 2020 a las 9:09 
Ah! cool so I'll add one and rename the other. Thanks man!
Helixien  [autor] 5 NOV 2020 a las 9:08 
Sprucepine is the old bogpine. The karim is a new tree.
Dizzy Ioeuy 5 NOV 2020 a las 9:01 
Oh quick question: is the Karim and Sprucepine the old volupus and bogpine? I'm trying to attach the correct names. Basically: what were the *old* names?
FallinDred 5 NOV 2020 a las 8:29 
i love the swamp pods!!!
Helixien  [autor] 5 NOV 2020 a las 8:29 
Yes xD. Its just that^^
Dizzy Ioeuy 5 NOV 2020 a las 8:28 
Oh it's not too tough to fix the patch. Was just wonderin'.... so you admit it. It's basically perfectionist ocd at fault here? Ok. :)
Helixien  [autor] 5 NOV 2020 a las 8:26 
@Dizzy Ioeuy: I like consistency and with ReGrowth Core there have been name changes in all older mods so its, well, consistent. Its a one time thing however and you can quickly fix your patch if you use Notepad++ and the search/replace function.
Dizzy Ioeuy 5 NOV 2020 a las 8:22 
This means I'll be recoing my personal seeds please patch I suppose... :/

Curious, why did you have to rename plants? Were there conflicts coming up?
Helixien  [autor] 5 NOV 2020 a las 8:03 
Hey friend! You are probably here because after the last update you save file gives you errors when loaded and many of my plants are gone. That is normal and nothing to worry about!

With the last update, many of the defNames changed, which means Rimworld cant find the old ones anymore. Don't worry, your save is fine and all plants will regrow. I am sorry, I know this isn't great, but I had to change them.

You will also notice that you need "ReGrowth - Core" now! This will only effect you IF you run Rimworld 1.2 or newer.

Thanks for your understanding!
Helixien  [autor] 4 AGO 2020 a las 10:38 
@Poet: I will take a look at the weekend!
Poet 4 AGO 2020 a las 10:09 
There seems to be a conflict between this expansion and Terraform Rimworld.

I'm only getting one red error: "[Hugslib][ERR] TerraformRimworld caused an exception during OnDefsLoaded: System.ArgumentException: An item with the same key has already been added. Key: Plant TreePine" This error basically makes almost all Terraform options in the architect menu disappear. The author of Terraform Rimworld hasn't been much active lately, so I'm hoping for a fix from your side, if that's possible.
Helixien  [autor] 3 AGO 2020 a las 11:29 
@somr: You can get the redwood biome mod to see how bigger trees would look in the game.
fatburner 3 AGO 2020 a las 11:24 
Oh i didnt realise a bigger tree would break the game
Helixien  [autor] 3 AGO 2020 a las 11:16 
@somr: That would break so much, Rimworld just isnt made for it.
fatburner 3 AGO 2020 a las 10:54 
Someone should make a graphical scaling mod for Rimworld. The trees are way too small for example relative to a colonist. If you nailed the scaling the game could feel much more immersive. Obviously if trees become bigger there should be fewer of them and they should take a bit longer to cut down but yield more wood. Have a nice day.
DOK 31 JUL 2020 a las 10:29 
Hervorragende Arbeit! Bin sehr gespannt was Sie aus der Wüste machen.
Übrigens, Ihr Werk "Wasteland" hat bei mir Depression und Aussichtslosigkeit hervorgerufen (beim spielen natürlich) :) soviel zum Thema Emprisseon der Kunst.
LoggerC4 31 JUL 2020 a las 6:47 
verre naaais!
IronSquid501 31 JUL 2020 a las 4:17 
haha parkaless pawns go brrrrr
Salamanda550 31 JUL 2020 a las 0:24 
I love this mod series. Can't wait to see you tackle a biome with more colour! So far, they've all been cold and miserable ones XD Stellar work!
Esoteric Avakovist 30 JUL 2020 a las 10:23 
Approved by Varg Vikernes
Helixien  [autor] 30 JUL 2020 a las 10:09 
Stucka_ / Luca: Werd ich mir auf die Liste setzen, wenn ich mal Zeit habe mach ich es :)
Stucka_ / Luca 30 JUL 2020 a las 10:01 
ah, ok. wenn du sowas machen würdest würds gehen das die extrem lange zum pflanzen brauchen aber dafür auch extrem lange halten und temperaturen aushalten ? is halt scheiße wenn man immer halb schönbrunn baut und die hälfte stirbt ab bevor man überhaupt mit dem pflanzen fertig is xD