RimWorld
More Descriptive Words and Names
Комментариев: 21
Holgast  [создатель] 7 ноя в 17:07 
I will say that Odyssey basically overhauled the terrain naming system, it's more actually tied to features now. I am considering updating this but I looked into it a little and it doesn't seem like I needed to do much because most words are already included
Holgast  [создатель] 20 июл в 3:38 
Update:
- Fixed gendered surnames for Empire.
- Added more animal strings and tribal names.
Holgast  [создатель] 3 июн. 2024 г. в 1:58 
Yes, that was it! It's always annoying when perfectly fine mods get deleted. guess I'll download a local copy from that sketchy website and see if I can do something similar
Kov 1 июн. 2024 г. в 23:10 
Maybe this? https://catalogue.smods.ru/archives/251183

It's not available on the steam workshop anymore.
Holgast  [создатель] 31 мая. 2024 г. в 19:12 
does anyone remember what the recent mod was that did this for 1.5/Anomaly books? I can't find it
Holgast  [создатель] 12 июн. 2023 г. в 16:56 
I assume that it will! if they both edit the same files, you can just have one enabled and paste all of the entries into it
Kov 12 июн. 2023 г. в 7:28 
Hey, thanks for making this mod, and the collection as well.

While searching the workshop for more of this kind of mods, I found Better Orbital Trader Names . Would it conflict with this mod?
Holgast  [создатель] 13 ноя. 2022 г. в 18:37 
Haha. I don't usually pay attention to surnames, so I think that, similarly, most players won't notice :)
The Former 13 ноя. 2022 г. в 18:35 
Only thing for it is to run Character Editor and painstakingly hand-gender every Byzantine name we see...
Holgast  [создатель] 13 ноя. 2022 г. в 18:00 
uh oh, just found out that Byzantine surnames are gendered (makes sense; modern Greek ones are too)
so both the vanilla Imperial surnames and the modded ones I added are gonna be a bit inaccurate. oh well, nothing can be done, gendered surnames aren't supported 🤷🏼‍♀️
Now I can't unlearn this.
The Former 27 окт. 2022 г. в 13:38 
Have my upvote!
Holgast  [создатель] 16 окт. 2022 г. в 6:08 
Minor update

Added some more strings (more 1.4 compatibility)
Actually uploaded the senator names (I just overwrote the ones in VFE Classical local files before 😅)
Holgast  [создатель] 6 окт. 2022 г. в 4:44 
Preliminary 1.4 update. As far as base game is concerned, nothing has been changed in 1.4, except syllable sets and nicknames for some xenohumans were added. I'm not adding anything to these currently.
Holgast  [создатель] 6 ноя. 2021 г. в 2:16 
Hmm, you would probably have to change the place name generation. Which part is causing trouble, the random syllables?
Dire Wombat 5 ноя. 2021 г. в 20:41 
Thanks for the great mod! Is there a way to disable the increased word bank for the geographical locations? I love it everywhere else, but it creates place names that don't really sound like place names.
Holgast  [создатель] 4 июл. 2021 г. в 22:55 
Same for 1.3
Holgast  [создатель] 29 июл. 2020 г. в 16:26 
I have added 1.2 compatibility. I have looked at the new language files and found there are no changes that need to be made to this mod at this time. (The only change to non-UI stuff/custom player names was to the outlander town names, which I did not change)
Holgast  [создатель] 29 июл. 2020 г. в 4:32 
I don't see why not; it doesn't remove any words from the game, so already-generated things shouldn't be affected.
Jimbroski 28 июл. 2020 г. в 23:31 
can this be added mid play through?
Holgast  [создатель] 28 июл. 2020 г. в 14:48 
It should be fine, regular colonist names are not affected in any way.
Kov 28 июл. 2020 г. в 6:15 
Thanks for adding thematically consistent new names, I'm guessing it should work just fine with Pawn Name Variety . :steamhappy: