Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Archers of Apollo 2.2
90 commenti
father xmas 29 ott 2016, ore 9:05 
Not sure if it isn't up to date or it's not compatible with some of the other mods I have enabled, but I dont think it works anymore
AotKnight 23 set 2016, ore 19:06 
update pls.
Ninetales 5 dic 2015, ore 6:50 
Basically I cant save your recommended changes. Everything just resets,
Ninetales 5 dic 2015, ore 5:32 
Hi Jiggles, about changing the "building_units_tables", once I change the selections under the building tab, I save it. However all the buildings just appear again. :( Do I also select enable along the rows? Im a noob at FPM...
georgekornelis 27 ott 2015, ore 13:23 
its very good but why only in custom battles
Professor Doctor Escape MDPHD 7 ott 2015, ore 21:53 
for anyone still wondering how to use them in campaign, using pack file manager open up the file (004_apollo.pack), open up the 'db" tab and open the "building_units_allowed_tables" tab and edit the "apollo_building_units_allowed", change all of the selections under the "building" tab to "greek_military_light_4","greek_military_heavy_4" or "greek_military_heavy_5" depending on where you want to recruit them. These are the helenic military buildings (mercenary camp, royal barracks and monument of leonidas respectively)
✚HIV_Aladeen✚ 6 apr 2015, ore 7:55 
Pack File Manager??
Noob Noggin 2 apr 2015, ore 15:15 
cant recruit in campaign only in custom battles
Snake 21 mar 2015, ore 5:04 
GaiRiz, What exactly did you change to get it to work in campaign?
Aldrnari 25 feb 2015, ore 6:50 
I figure it out guys, just need to use Pack File Manager to fix the building that train the unit, should work with other unit mod as well
Aldrnari 20 feb 2015, ore 5:40 
This mod still alive?
Havok 13 feb 2015, ore 8:09 
Hello, I just wanted to inform you that your units work perfectly in Custom battle but they are not available for recruitment in the campaign.
°•.ĠǾĐôƒŞ∑×°•. 23 gen 2015, ore 4:24 
Don't work (((
Bjørn 22 gen 2015, ore 5:42 
I have tried several of your units pack, since latest patch none of them work in campaign.
Bjørn 21 gen 2015, ore 15:20 
on my computer it only works in custom battles, not campaign, and only for Athens.
✚HIV_Aladeen✚ 19 gen 2015, ore 18:15 
I have all the requirements and i am playing as sparta but i cant find them in the campaign
Yohan 19 gen 2015, ore 15:08 
thank you man!!!!
.takeR.  [autore] 18 gen 2015, ore 22:12 
Updated: 01/19/2015
Sk4` 14 gen 2015, ore 5:33 
update ?
dallas.wild 13 gen 2015, ore 16:05 
has this been updated
АЛЕКСАНДР RUS 16 dic 2014, ore 23:56 
update urgently please!!!!!!!!!!!!
AnneHalle 14 nov 2014, ore 9:02 
Update, please !
Ragnar 3 nov 2014, ore 15:47 
These archers are wearing a Generals armor!
Cool man!!
jakob.soori 22 ott 2014, ore 12:17 
does this wor for egypt?
Swaggy P 6 ott 2014, ore 19:30 
Update this, son
Raitkill 26 set 2014, ore 4:02 
Please update your mod!))
el riemo riemensack 19 set 2014, ore 8:23 
Can you please update your mod for the new Emperor Edition?
I would be grateful if you do that! :-)
DonsK 5 set 2014, ore 18:54 
Update please and can u make a archer unit thats like a commando squad thingy that has stalk, snipe and guerilla deployment that would be sick and make them look like wolfmans mirmidons pleeeeeseee
Nate 11 ago 2014, ore 21:06 
PLEASE UPDATE YOUR MOD, ITS BEEN ALMOST 5 MONTHS!!!
Swol Joe 21 lug 2014, ore 3:24 
also needs updating...
Swol Joe 19 lug 2014, ore 12:44 
hmmmmmmmmmm would be fun if they were uncapped just to play around with
Serial 30 giu 2014, ore 5:19 
Hey i would like to ask your premission to use your appollo armour/textures
In my macedon reskin .
I will give you full credits on your work and link to your workshop
Looking forward to your response
Thb Great work overall!
sullyifd 16 giu 2014, ore 18:59 
can you please update
°•.ĠǾĐôƒŞ∑×°•. 4 giu 2014, ore 6:43 
remove the unit cap PLZ
soldiers4life 8 mag 2014, ore 15:40 
update
cannis.seng 26 apr 2014, ore 22:33 
hi can u remove the unit cap
Sinathoras 16 apr 2014, ore 3:04 
woops never mind haha ;)
Sinathoras 15 apr 2014, ore 10:44 
hey nice mod! i just have 1 problem in my sparta campaign i cant recruit arrows of apollo, the horse archers work just fine tough.
caffine27 20 mar 2014, ore 15:29 
Awesome! My only problem is it doesn't seem to give me 320 troops like all the other units. Any chance you could update it to be compatible with that mod?
KingJosiah 16 mar 2014, ore 5:33 
Add Seleucids too please
Protho 11 mar 2014, ore 20:54 
make it available for Iceni please
Toilet 6 mar 2014, ore 5:12 
can you please make it without cap
W1DOWM4KER 1 mar 2014, ore 3:22 
can you create an entire new army with this army based on troy it would be awesome if you could make it a stand alone faction aswell with a huge unit variety with the exact armour as this you would be in my eyes a modding god!!!!
Joseph Smitt 20 feb 2014, ore 16:43 
CAn you please make it available for pergamon/Troy
Urai 11 feb 2014, ore 1:32 
I narrowed down a rather odd crash issue surrounding this unit. Whenever I have this unit mod enabled with your Egypt pack...it is fine. When I have the new Epirot pack enabled with this mod...it is fine. When I have both the Egypt pack AND Epirot pack enabled together, plus this mod...the game crashes on startup. Disabling this mod allows the game to boot up fine with the Egypt and Epirot mods.

Any chance something might have gotten changed up in this last patch?
MvdP117 10 feb 2014, ore 8:56 
update to patch 9
staysmokin209 24 gen 2014, ore 16:14 
you should make them available for pontus since there neer troy and they worship apollo the sun god more then any other god. i mean really there the only main faction that they should be available to. but still grat mod
ioanniskotsi 24 gen 2014, ore 10:18 
Will you create Elite Athenian Archers plz?? with Corinthian Helmets with or without plume it's up to you!!
W. Rabbit 23 gen 2014, ore 13:25 
but he should add them a grayish kinda armor so it looks more light
W. Rabbit 23 gen 2014, ore 13:24 
u really cant tell how heavy the armor is so...