RimWorld

RimWorld

Friendly Hostile Factions
27 kommentarer
Rüdiger 9. mar. 2022 kl. 5:42 
@Syzsal update pls ?
FlyingThunder 4. okt. 2021 kl. 11:19 
if im also using the mod that removes faction goodwill decay from the game, will this affect the goodwill from the factions added by your mod?
Keeper 25. aug. 2021 kl. 20:35 
@King Zog
How do you do that?
King Zog 9. aug. 2021 kl. 19:10 
@Barren Soul you can make factions no longer always hostile in the game rules. Hurray for cannibal tribe allies!
Barren Soul 5. aug. 2021 kl. 13:29 
Any plans for 1.3?
King Zog 13. juli 2021 kl. 15:54 
based king, this along with the playable savage tribe mod is lots of fun, barbarians unite
Syzal  [ophavsmand] 21. feb. 2021 kl. 17:13 
Thanks! I'm smack dab in the middle of midterm season, and haven't played rimworld in a while. No promises on what I can do, but if someone wants to pick up some of these ideas then feel free to do so! Might go back to some rimworld coding when it gets less busy.
Jooob 8. feb. 2021 kl. 12:39 
Fantastic mod! If you get time to update it would you consider adding support for the Vanilla Expanded factions? (and potentially mod options to choose which factions can have goodwill changed)
Muggi-86 6. jan. 2021 kl. 8:14 
is it save game compatible?
XalexHana 1. sep. 2020 kl. 12:20 
ok, thank you anyway
Syzal  [ophavsmand] 1. sep. 2020 kl. 9:46 
I don't have royalty, but maybe you can suggest it to another author who does. If the empire faction is similar (which I'm guessing it is) then it should be a relatively easy fix
XalexHana 30. aug. 2020 kl. 1:59 
can you add the empire, with xeno faction it is always -100
King Zog 27. aug. 2020 kl. 10:07 
finally, i can befriend all tribes
wooley2000 13. aug. 2020 kl. 22:45 
Dragon 29. juli 2020 kl. 11:43 
I can finally (somewhat) help the pirates pillage the world!
Syzal  [ophavsmand] 27. juli 2020 kl. 13:40 
The pirates and tribals are changed to have the same behaviour as other factions. I assume they would send traders if relations were at least neutral. Savage tribes inherited the same trader groups as other tribals, but pirates didn't have any, so I added 2 (plus another friendly visitor group)
San Fierro 27. juli 2020 kl. 12:50 
well i have a question. do pirate traders come even if the relationship is negative? or is there any relation threshold for them to come?
momentary 25. juli 2020 kl. 9:57 
nice I've been looking for this for a while
Thesmartone777 25. juli 2020 kl. 1:16 
way too ♥♥♥♥♥♥ many, it takes an average of 10 min for it to boot. I apprech the offer but im not gonna ask you to do that.
Syzal  [ophavsmand] 24. juli 2020 kl. 10:19 
I can see if I can extend this to modded factions if I take a look through their code. Unfortunately this has to be done on a per faction basis. What mods are you running?
Thesmartone777 24. juli 2020 kl. 0:42 
now if only this worked on modded factions, still neat tho.
Ashen 22. juli 2020 kl. 7:38 
Finally I can make peace with savage tribals so they don't spam my map with corpses whenever they send their petty soldiers against my spacer-tech killbox.
Redknight910 20. juli 2020 kl. 3:22 
Nice, I used to take care of all the survivors who came my way, but started killing the pirates when I realised I couldn't get them to stop. Now, I have a reason to not slaughter them in the fields anymore.
The Dutchman 19. juli 2020 kl. 20:23 
Who feels bad about killing video game people?
Syzal  [ophavsmand] 19. juli 2020 kl. 19:00 
I want people who desire a peaceful play-through to have the chance to do so
Lekoda 19. juli 2020 kl. 17:45 
I love the concept