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I started with zero experience with Unreal.
If you need any specific advice once you have downloaded the devkit ... feel free to ask :) I will always be available to help ... you will find the modding community very helpful tbh :)
Conan Wiki Guide Page [conanexiles.gamepedia.com]
Conan Wiki Modding Page [conanexiles.gamepedia.com]
All Guides (Dropbox Link) [www.dropbox.com]
I don't want to impose, but I have zero mod-creating experience so I was hoping you could point me in the right direction (since you've already made a mod that virtually does this).
How difficult/time-consuming would it be to familiarise myself with the devkit enough to accomplish this? Is it something a novice could attempt? Any tips?
Personally, I wish you had added the fighters & archers in, as what initially attracted me to this mod was the idea of being able to more easily collect all the thralls without having to build separate bases all over the map. I've got a bit of a gotta catch 'em all thing going on lol.
As it is, this mod isn't worth it for me as I've never felt the lack of specific crafter-thralls.
Cool mod though.
e.g. Emberlight, Stone Statues etc.
Out of curiosity, which ones are missing (or are there too many to list)?