Total War: WARHAMMER II

Total War: WARHAMMER II

Lore Names: OvN Lost Factions Submod [Working with the S&F DLC]
35 comentarii
Salvatore Ganacci 15 iun. 2022 la 17:49 
I think this mod is crashing my game at around turn 100ish with grimgor. Script debuger says count noctilus has captured galeon's graveyard and then ctd. Disabling the mod didnt save my save file.
Heres the save https://files.fm/f/zsgxx5fxd

But i am running like hundred mods so IDK

scrip debuger end of file: https://pastebin.com/upaeRbcq
droid9519 15 apr. 2022 la 11:39 
Was this added to the origional mod? I've seen the principitality of mootland before my game crashed.
Fear2288 4 apr. 2022 la 18:50 
@Namazuo

Came here looking for cause of Fell Legion being named Servants of Fimulneid…guess I found out what’s causing that.

@Anybody

Will deactivating this mod mid-campaign revert names back to normal and no crashy, or is this a “must start new campaign if switched off or much crashy” type mod?
Namazuo "Horse Poop" Toushiro 14 ian. 2022 la 4:28 
When using this with the Lord Mortkin - Norscan Legendary Lord mod his faction are incorrectly renamed the "Servants of Fimúlneid", giving two factions the same name. This is only an annoying issue, nothing gamebreaking, but still.
Captain Freakout 14 sept. 2021 la 9:55 
Thanks for the update, hope things get better soon NordenBear!
NordenBear  [autor] 14 sept. 2021 la 3:54 
UPDATE:
Apologies for the delay. Been a little rough period in real life lately. But the Dread Kings issue are now fixed. Let me know if get any other issues with them :)
Blyckert 24 aug. 2021 la 11:36 
Same thing here, since the OvN update targeting Dread King they don't have a name.
Baligdur 13 aug. 2021 la 12:41 
Dread King faction has blank name. Maybe because of OVN update ?
NordenBear  [autor] 3 aug. 2021 la 7:17 
@Mumion:
News on what? o.O
Mumion der Unsterbliche 3 aug. 2021 la 6:44 
News ?
NordenBear  [autor] 29 apr. 2021 la 1:37 
UPDATE:
With the new script now added, all renames should work. If some still have issues, please let me know :)
El Gran Duque de Osuna 21 mart. 2021 la 10:33 
Update please
fajarmd 27 ian. 2021 la 4:30 
Yeah. Already own 16 settlement but the name still 'Blood Dragon'. I've played araby and it's working perfectly. So...its probably other mod conflict. Thanks
NordenBear  [autor] 26 ian. 2021 la 9:59 
@Fajarmd
You mean in the faction selection screen? Know if works smoothly once in the campaign? :)
fajarmd 26 ian. 2021 la 4:09 
It seems after OvN update, Blood Dragon and Fimir names revert back to default in character selection. Can you check? Thanks
NordenBear  [autor] 7 dec. 2020 la 4:10 
@Jeremy & Neferata
It shouldn't require any updates, no :) As the names scripts etc doesn't affect the rest. But please do try and let me know if all still works smoothly or not! Are sadly too busy making new script for the rename mod to do it myself fully.

But in theory, it should still work 100%.
Ciaphas Cain 6 dec. 2020 la 16:32 
I was just wondering that myself Jeremy...
Raphaël Ambrosius Costeau 6 dec. 2020 la 4:33 
So, does this need an update because of OvN being out of beta and the Twisted and the Twilight update?
Vanic 16 oct. 2020 la 13:33 
I love that you guys put the mammoth skulls back on the Albion Giants. Really gives them this cool unique look. Given that they are slightly smarter then mainland giants, it makes sense that they would be smart enough to protect their heads.
NordenBear  [autor] 19 iul. 2020 la 11:32 
@Aurelian
Have now fixed the issue! :)
NordenBear  [autor] 17 iul. 2020 la 23:31 
-Aurelian
Thank you for bringing it to my attention! Will look into it :)
Legatus Adeodatus Iovita Manilus 17 iul. 2020 la 16:00 
Im playing as Araby and have taken the required provinces to get to level three but im still just the Malikite of Araby
jmrorr 9 iul. 2020 la 16:57 
Np - my bad - can't find the main mod this morning
NordenBear  [autor] 9 iul. 2020 la 16:32 
jmrorr
This submod have nothing to do with any buildings etc :) Only faction names. So better to report this on the main Lost Faction mod page.
jmrorr 9 iul. 2020 la 16:29 
Bug Report - Truthsayers of Albion - can't build the Province Capital at the Massif Orcal.
Please note: this report was made yesterday on the old Workshop entry for Lost Factions part 1 (now deleted). Reposting in case this was missed. Thanks!
NordenBear  [autor] 8 iul. 2020 la 2:28 
Happy to hear it got solved! :P If get any other issues, please do let me know.
sandalfon74 8 iul. 2020 la 2:05 
Ok, my bad. I never had any problems using KMM so I didn't even think of a load order issue. Putting the submod above the other OvN mods fixed everything.
Thanks for the help!
NordenBear  [autor] 8 iul. 2020 la 0:33 
@sandalfon
Would love to help! :) What's the mod list order you use? :)
sandalfon74 8 iul. 2020 la 0:21 
Hello! Love the original mod but this submod doesn't seems to work for me. I have all the required mods and uses KMM but I still have the Vanilla names. I try unsuscribing and resuscribing after manually deleting the mod files but no luck. Do you have any idea what could cause this?
NordenBear  [autor] 7 iul. 2020 la 4:27 
@Zesty
You need mixus faction unlocker:) It's in the required mods list.
Zesty Mordant 7 iul. 2020 la 4:06 
is there a way to play on a campaign with the factions because i can only use them in battles.
NordenBear  [autor] 6 iul. 2020 la 12:40 
@Decomposed, Viranto and Teron_Gore:
Thank you all three for the kind words! Means a lot! :) If any of you find anything about the mod you would love see changed or made better, feel free to let me know!
Decomposed 6 iul. 2020 la 11:25 
Good work!
viranto 6 iul. 2020 la 11:09 
Amazing, thank you for this mod!
Regent 6 iul. 2020 la 10:46 
Oh my nordenbear!! I was just wishing you this just like a week ago! Thank you so much!!!