Tabletop Simulator

Tabletop Simulator

Saught's Savannah Assets/Models/Objects/Props
12 kommenttia
Saught  [tekijä] 22.4.2022 klo 13.12 
@cwiggins The colliders are typically the same as the mesh that you're seeing (the object itself). You should only need to lock the object for your other miniatures to collide with it properly. If they're basic-object uploads rather than AssetBundles you need to make sure non-convex collider is checked - otherwise without locking an object, typically it's mesh automatically assumes convex shapes which is why things will "float" above them. Objects without colliders default to cubes encompassing the entire mesh.

In regards to "fixed and basic mesh colliders" for this table, it refers to the top right objects utilizing literal mesh colliders, while the bottom right contains "flattened" bottoms to allow them to place and sit easier which is why you see parts of them clipping through the floor when highlighted.

That was a longer explanation than you probably wanted, but ultimately I believe you can simply lock the object to fix your problem.
cwiggins 22.4.2022 klo 10.42 
A question about the "fixed and basic mesh colliders" for buildings. I was wanting to use 2_tw2_1_hut_02_3, for example, in a miniatures game. But the collider for the boardwalk sections seems way too high and not level for doing that (without using Gizmo <g>). Am I missing something about how colliders are assigned/used?
Dango Balango 8.2.2022 klo 9.05 
@Saught thanky you for the reply, It turns out it was a "mod caching" on issue, had to turn it off everything is perfect now
Saught  [tekijä] 7.2.2022 klo 23.08 
@Johnny The Kid Try reloading Tabletop Sim. They seem to be working fine for me right now.
Dango Balango 7.2.2022 klo 19.05 
I love those props but they are all white squares now for some reason :(
WalBanger -UK- 9.2.2021 klo 7.27 
Man you do such a great job....
Trinkett 4.11.2020 klo 19.23 
Any chance you've got that table pre-built?
Vedacit 4.8.2020 klo 8.20 
Muito bom
lalaef 18.7.2020 klo 12.19 
Good stuff, man!
Ill Queen Hydra 10.7.2020 klo 10.35 
Love it!
Baryonyx 7.7.2020 klo 13.17 
Great stuff once again, thanks a lot! :lunar2019grinningpig:
Furt 6.7.2020 klo 16.01 
Excellent - thank you.