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Rapporter et oversættelsesproblem






With most factions you're playing, you should already start with cities that normally wouldn't be there. Let me know if the mod isn't working, maybe we can figure it out
I don't know if it's just me, but I felt the Clan Modernisation Rebalancing mod didn't really have much of an effect. This part is very subjective but it felt like I modernised really quickly, even though the larger number of provinces meant that a smaller proportion of my settlements had buildings causing large amounts of modernisation. I don't have any way to measure or prove this, but it wasn't a huge problem anyway.
Also, maybe it's because I was playing on normal, but it seems you can make phenomenal amounts of money in this mod. Perhaps because of all the extra settlements.
Overall, an enjoyable mod pack.
As for the main mod, I like all the new regions, although telling your own provinces apart from allied and enemy provinces has become somewhat confusing. The visual province boundaries remain the same as in vanilla FOTS, so if you own a settlement (e.g. Kyoto) from vanilla, the province boundary (e.g. Yamashiro province) will show that you own the province, even if it includes a settlement (e.g. Yodo) owned by an enemy clan.
I understand it's probably a lot of work (and I remember Jiruri saying that roads between modded settlements are present but not visually featured since that would take a lot of cosmetic work) but I hope that this change would be added in the future. Currently it is definitely possible to tell using the mouse pointer tooltip as well as zones of movement for armies, but it would be better if each and every settlement had the province boundaries like in vanilla FOTS.