RimWorld
Don't Drop Weapon
57 comentarii
Captain Canada 12 iul. la 18:04 
Completely breaks the 1.6 game. dont use it. worked until this point. Now it prevents surgeries for some weird reason.
Stellar Harbour 24 mart. 2024 la 14:21 
Stellar Harbour 24 mart. 2024 la 14:05 
Outdated AF just don't use it, there's newer alternatives
King 23 mart. 2024 la 3:54 
a mod that seems essential to the game but wont work with the current version. The alternatives also seem to be out of date. I'm just about fed up of trying to defend my base when half of my pawn which I carefully selected their weapons, are unarmed, and I don't remember who I gave what to. Mods are essential to enjoying this game, so when they don't work, its pretty gut wrenching.
Stellar Harbour 11 dec. 2022 la 10:24 
this mod is an alternative and better. Pawns don't drop items when downed or killed
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1778821244
Bobby_Hill (♀) 7 nov. 2022 la 9:11 
Probably not gonna get it but 1.4?
JayleeVT 31 iul. 2022 la 21:05 
would love for a 1.3 for this... ;__;
clark cvnt 15 febr. 2022 la 17:11 
Had the same issue as sebzer and remorseless eating machine, dead floating animals with endless attacks building up quickly into the thousands. Seems another mod that has the same function and similar name has the same issue as well.
Jackal 11 febr. 2022 la 2:22 
update for 1.3 please
SEZER 24 oct. 2021 la 15:33 
dude bellow me. Thanks you! I was trying to find witch of my 50 mods causes this issule, now i know.
God's Silliest Goose 26 sept. 2021 la 15:39 
Just as a note this mod causes a massive stuttering issue with 1.3. When predator pawns attack prey they can't actually kill the prey and just keep attacking it, notice that this can start causing lag on even a good machine. Debugger traced it to this mod and removing it fixed the issue. So don't use with 1.3 at all.
NoeX 6 sept. 2021 la 19:25 
1.3!!!!! plz
Auroraty 15 aug. 2021 la 0:35 
1.3求更新
Corbloc 2 aug. 2021 la 4:33 
thx tw
tw_boring 31 iul. 2021 la 3:35 
this mod is an alternative and better. Pawns don't drop items when downed or killed
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1778821244
EBROBOT90 9 iul. 2021 la 20:00 
If this mod gets updated for 1.3, I noticed any weapons that the Mechanoids drop do not appear in the vanilla stockpile list as options.
Emilie Sackenball 3 iul. 2021 la 16:44 
I can confirm paws still drop their weapons
Vicious Bug 21 iun. 2021 la 17:52 
any new update? seems to have the same issues as posters above where pawns keep dropping their primary weapon when rescued
Maya 31 mart. 2021 la 4:13 
You're probably right considering the last update was last year.
Sour 31 mart. 2021 la 3:00 
I don't think the mod creator is ever going to fix this issue.
Maya 31 mart. 2021 la 2:51 
I've also had my pawns drop their weapons(just primary weapons when using simple side arms) but not just when taken to a hospital bed, I've seen them drop their weapons when rescued to any bed.
123caboom 10 mart. 2021 la 13:58 
I had to strip one guy of his LMG but in the same moment also of his clothes,
that guy is too good as a farmer to let him go, but somehow i cant make him wear that prison jumpsuit.
I don´t know if there is an option to dress prisoner again, before they just took stuff from the floor, but this guy decided to stay naked and have a poor mood about it.
Since that other mod "Pawn Rules" droped the possibility to manage caravan while on the road, i assume it might be resulting from that, but maybe somebody here know better?
Nesano 28 febr. 2021 la 15:57 
They don't drop their weapon when they're downed but they drop their sidearm (via Simple Sidearms) when they're put in a medical bed.
Dustin Echoes 17 febr. 2021 la 5:14 
Broken with CE
LacertineForest 3 ian. 2021 la 19:50 
Why is it necessary for pawns to still drop their weapons when in a hospital bed? And in my personal experience, all enemies drop their entire inventory on death (including weapons). Maybe I did something wrong, or maybe the mod isn't working. Not sure.
Luv N Hugz |UwU| 11 dec. 2020 la 21:10 
It really does need to be fixed.
Drayco84 9 nov. 2020 la 18:33 
All pawns drop weapons when taken to a hospital bed. This needs fixed, please!
Sour 18 oct. 2020 la 16:01 
I've had to disable this mod for the meantime until this gets changed. Unfortunate :(
Extinction 18 oct. 2020 la 12:21 
The same as Krausladen says, would it be possible to not drop weapons when carried to medical? :)
0rangeGhost 17 oct. 2020 la 12:16 
when pawn killed - you wan't to take items he carried, but you don't want to take it's clothes, but you have to. would be cool if there would be an option to strip inventory. i don't want to litter storage with corpse's clothes, but i want items from dead pawns
Krausladen 30 sept. 2020 la 19:02 
Can you make it so pawns don't drop their weapon when they get taken to a medical bed? Including allies.
Krausladen 30 sept. 2020 la 5:19 
Soft conflict with hospitality - all guests drop weapons if they end up in a hospital bed.
beast 24 sept. 2020 la 23:26 
will you port the nightly version?
Sour 15 sept. 2020 la 21:01 
@Luneyl I'm having this issue as well, specifically when it comes to sidearms using the Simple Sidearms mod.
Luneyl 13 sept. 2020 la 13:15 
Is there any way to stop pawns drop weapon when they are carried to hospital bed when downed?
Kopp 6 sept. 2020 la 3:51 
Any news on the 1e version?
Thanks for your work!
MasterOfBacon 4 sept. 2020 la 14:53 
I guess I will have to test it then :)
tachi  [autor] 4 sept. 2020 la 7:33 
I’m not sure, I don’t use multiplayer
MasterOfBacon 4 sept. 2020 la 0:48 
will this work with multiplayer?
The Observer 25 aug. 2020 la 10:46 
I noticed that mechanoids dont drop their weapons and they drop it after being shredded by a colonist, I dont know if it is beacuse of this mod, but I thought that you should know that.
PGMP 19 aug. 2020 la 22:37 
Thank you for the mod ! :D
NECEROS 15 iul. 2020 la 13:25 
Error: When my pawns are downed due to being sick, they drop their weapon still.
Dath 7 iul. 2020 la 20:45 
Would love it! Mainly used the mod as just a way to prevent having to re-equip colonists when they got downed. Can get really annoying lategame :P

I'm talking about the version where it only prevents your own pawns from dropping equipped weapons.
tachi  [autor] 7 iul. 2020 la 9:31 
@dath No, but i can
Dath 7 iul. 2020 la 5:14 
Is the 1e nightly version ported?
Disastrophi 22 iun. 2020 la 16:31 
@pumacatrun2 I get it now, thank you!!!
[TTV] pumacatrun2 21 iun. 2020 la 12:44 
@mlm.e90887 When you capture the pawn and take them to bed they drop their items at the bed, and they are marked as unforbidden so your pawns should haul them.
Disastrophi 21 iun. 2020 la 9:59 
Maybe I'm dumb, but I don't understand this: "On Pawn capture, items are unforbidden in prison." Can you explain what this means for weapons to a slow person please?
Full-Frontal 20 iun. 2020 la 16:20 
I was having the issue that mechanoids were dropping their Charge Lance/Inferno Cannons
I had to disable the mod sadly, luckily simple sidearms has a similar feature cooked in already..
Xurker 20 iun. 2020 la 8:51 
This seems like a great mod, can you actually accidentally smuggle armed enemies into your prison like the disclaimer says? if so, could there be an optional toggle or something like that that has captured pawns being hauled by colonists automatically drop their weapon the moment they pass into a Home Zone? If that's too complex, maybe just an alternate setting to apply this mod only to your colonists? either way this is a lovely mod and if prison shanking is a price I'll have to pay for my inattentiveness then so be it :lunar2020confidentrooster: