Garry's Mod

Garry's Mod

ttt_unatco_hq
20 条留言
ElChovy 2022 年 9 月 18 日 下午 2:05 
Someone know how to do the Easter egg please ?
Maranax 2022 年 6 月 3 日 上午 7:57 
Now i can recreate the "Jock's Corpse" scene from Malkavian Mod.
Krychur 2022 年 1 月 10 日 上午 10:08 
Forgive my interruption. my vision is augmented.
You will be working with Agent Orange. I have seen he knows the procedures of a good prairie dog town.
Kaylee83 2022 年 1 月 2 日 上午 7:51 
I don't understand why you're so interested in that door, but I would love to see a Hell's Kitchen map that's identical to the game like this map is.
Loser69 2020 年 8 月 28 日 上午 10:41 
Would there be a Deus Ex Hell's Kitchen map that goes with the hotel that two people having sex behind their door? When I get closer to the door in game. They both making moaning sounds while going up and down on their bed. Even when you fight the enemies outside of their door. They still fuck no matter what? But still how can they keep on having sex if there's a lot of fighting going on outside their door like WTF! The world may never know? Well except for the creators of the game, only they know. OK bye.
to rampantly never get home 2020 年 7 月 9 日 上午 5:44 
Awesome how you still make maps after all these years. ttt_foundation is still one of my favourite maps!
Dopey 2020 年 7 月 8 日 上午 8:12 
My low res, low poly sweet spot is getting some much deserved love.. I'd love to see a proper Shadow Moses remake from MGS1 so bad... Underground, Front Base, Tank Hangar, etc.
saintblue52 2020 年 6 月 13 日 下午 12:14 
This is beautiful, the process you described and the tediousness of it is what stopped me from recreating Hell's Kitchen way back when, I always hoped there was an easier way but it appears not. In any case, this and the liberty island map are stunning and carefully crafted, great work!
Shallex 2020 年 6 月 12 日 上午 5:05 
that is quite impressive. i assume for the lights, you had to do some approximation to get the values looking correct to the original.

@Komrad Fedorasovich i can't speak for 3ds max, but i've discovered that in UnrealEditor, 1 grid square is 16 Unreal Units, each Unreal Unit translating to 0.75 of an inch, meaning a full grid square in Unreal is 1 foot, or what would translate to 12 units in the Source engine, where 1 unit in Source is 1 inch. thankfully the vast majority of geometry in Deus Ex is completely aligned to this grid and is built in multiples of 1 foot, making it pretty simple, though time consuming, to follow along and copy it over. i've adjusted my grid in Hammer to highlight every 12 units instead of being in the power of two, making it pretty easy for me to just look at the grids in both editors and just follow along to the grid
Человый паринь! 2020 年 6 月 12 日 上午 1:54 
@VIOLATION Could you tell what is the number of appropriate scale that you used?
VIOLATION  [作者] 2020 年 6 月 11 日 上午 8:22 
@Shallex from what you're describing it sounds like you've got a nearly identical process. All of this was done manually, including brush placement, model placement, sounds, and texture alignment. As a start I export the level from the Deus Ex editor and pull it up in 3ds max, set the appropriate scale conversion and import it into Source. I do the same with the models and textures with umodel. It's a pretty time consuming and numbing process but I find it rewarding and I also find that I work rather quickly after so many years in the editor. If you have any other questions feel free to add me!
Shallex 2020 年 6 月 11 日 上午 6:41 
hello, i am curious as to what your methods are to recreating maps in Deus Ex/Unreal engine to Source? i too am recreating certain DX locations in Source, but i'm using a more manual method that involves opening maps from DX in the unreal editor that DX uses, and manually transcribing the geometry over to source. like you, my conversion is 100 percent accurate dimension wise, but mine is a manual, time consuming process, whereas yours seems more likely automated, judging by its complete accuracy to the original, so i'm wondering if you did this by hand, or used some sort of automated process?
Aie'dail 2020 年 6 月 8 日 上午 7:57 
Shame.
What a rotten way to die
Mortis™ 2020 年 6 月 8 日 上午 5:11 
Get PILLS against my orders, get moving!
Polish_Hat 2020 年 6 月 6 日 下午 12:40 
Oh my god JC a Gmod port!
Griggs 2020 年 6 月 5 日 上午 3:24 
Maybe you should try getting a job.
Aie'dail 2020 年 6 月 4 日 下午 10:17 
Thumbs up, before even checking it in game!
Человый паринь! 2020 年 6 月 4 日 上午 1:07 
Have you created this map with putting brush over level's .mdl file? If you did, what scale have you put in .qc file? Thank you...
RomanDiCario 2020 年 6 月 3 日 下午 3:19 
Hey man can you add me? I was wondering if you would like to recreate Deus Ex HR maps with me, I got the textures.
Geisteskrankenchan 2020 年 6 月 3 日 下午 2:13 
Go in, and go in, and go in like US Marshall and his 3 daughters