RimWorld

RimWorld

Lag Free Lamps
48 Comments
__GØDǺяK__ Feb 4 @ 8:48am 
1.5 please
Pats Nov 18, 2022 @ 12:26pm 
Soulless Jelu Nov 18, 2022 @ 11:13am 
@amorek
There IS interest!
amorek Nov 18, 2022 @ 4:12am 
I was patching this locally yesterday, because the alternative mod was taken off workshop. I can upload it to steam if there's interest.
Sir Rolin Nov 17, 2022 @ 3:05pm 
The mod Peperos provided no longer works, as the mod has been removed from the workshop, it seems.
SIGMA RULE # 281,977 Jul 9, 2022 @ 10:52am 
the issue witht he sequel is that it works on EVERYTHING and you cant toggle anything. so things like particle accelerators from anti matter acceleration just dont work anymore
Peperos Apr 20, 2022 @ 1:51pm 
It seems like the revamed version got a sequel and the updated version of this mod got pulled out from the workshop
here is the link to the new mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2687885267
Non Suspicious Bear Mar 30, 2022 @ 4:24pm 
What happened to the continuation? Link no longer works.
NECEROS  [author] Jul 22, 2021 @ 6:10pm 
That link doesn't work, Luna. Thank you for continuing it regardless :D
gingerale Jul 22, 2021 @ 5:06am 
thanks for all your modding work over the years neceros and good luck with all future endeavors! we appreciate your creations and im sure they will live on.
NECEROS  [author] Jul 21, 2021 @ 1:52pm 
I'm sorry to say but I won't be updating my mods at this time. I'm taking a break for now. I encourage anyone to continue this mod for others.
VRreddy Player One Jul 21, 2021 @ 3:45am 
NEEDS and update to 1.3
Mythos Nov 21, 2020 @ 9:22am 
Hey there, could you please add support for DocWorld's table lamps/candles?
sou Oct 1, 2020 @ 12:26pm 
I really needed this. My colonist was refueling each lamp one by one and only taking wood for 1 refuel each time and was getting crazy! Thank you!!
Rea Sep 19, 2020 @ 9:15pm 
I wonder if it would be possible to just create a script that removes fuel requirements from everything.
XalexHana Aug 27, 2020 @ 5:34am 
can you add the brazier too?
SalmonToastie Aug 27, 2020 @ 5:29am 
Does this work on the brazier from royalty?
ZX Zero Jul 27, 2020 @ 6:18pm 
Can you make a patch for Velcroboy's Japanese Revival lamps? only have 3, a Andon, Ishidoro and a Lantern/Red Lantern
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2160109949
Uncertainty Jun 12, 2020 @ 2:29pm 
There is already a mod that does that, It starts with ED
ReiCoringa 🃏 Jun 12, 2020 @ 1:16pm 
Neceros can you make a mod which make plants grow 24h a day?
Natori Jun 6, 2020 @ 1:16pm 
I...I never knew how much lamps is in gloomy, thanks neceros
NECEROS  [author] Jun 2, 2020 @ 1:14pm 
UPDATE v1.0.1

Goddamn there's a lot of lamps in gloomy. Added them all.
NECEROS  [author] Jun 2, 2020 @ 1:09pm 
THERE WERE LIKE 7 TAMPS IN THAT MOD. JESUS. ok they all are fuel free now
Uncertainty Jun 2, 2020 @ 1:03pm 
WAIT WHUT
NECEROS  [author] Jun 2, 2020 @ 1:02pm 
Oh there's 4 lamps. I only did it for wall lamps. I'll get the other three lamps. BUT YOU LIED TO ME.
NECEROS  [author] Jun 2, 2020 @ 12:58pm 
Are you super duper sure?
Uncertainty Jun 2, 2020 @ 12:58pm 
So the wall lamp in gloomy furniture still requires fuel
NECEROS  [author] Jun 2, 2020 @ 12:56pm 
Yup, that's what it means. Try it on on a new map. Place 100 torches and you will see how boggy the refuel job can be.
Meakin Jun 2, 2020 @ 6:51am 
So it basically means free light and heat apart from the build cost? Pretty OP if so. As for the refueling job being laggy, how is that "felt" in game? Is it like a lag spike every few minutes or something when the job ticks?
Grimiskitty May 31, 2020 @ 10:11am 
omg thank you! makes tribal playthrough a bit easier without them wasting so much time refueling
Uncertainty May 30, 2020 @ 5:40pm 
:DSTpoop:
NECEROS  [author] May 30, 2020 @ 5:37pm 
:pureloveheart:
Uncertainty May 30, 2020 @ 5:32pm 
no
NECEROS  [author] May 30, 2020 @ 4:06pm 
nou
Mico May 30, 2020 @ 7:43am 
neceros is a big ol bich
NECEROS  [author] May 29, 2020 @ 12:43pm 
@Akaruz64

It should be.
NECEROS  [author] May 29, 2020 @ 12:43pm 
I don't care, Bleh
Akaruz64 May 29, 2020 @ 10:52am 
Hey, could this be implemented to affect Braziers? Thanks
Uncertainty May 27, 2020 @ 9:59pm 
Thamk
SRT_Reno May 27, 2020 @ 3:01pm 
Thanks for this and thank you so much for making this compatible with Gloomy!
I prefer tribal starts and taking it slow with research. My most recent colony is pretty big and has /tons/ of lights and my basic work pawns are getting nothing else done between having to refuel everything ffff.
Anonymous Loli May 27, 2020 @ 11:16am 
OMG thank you! This will make my settler plays a little easier!
Raskaran May 27, 2020 @ 2:56am 
Great mod. Now i can have a temple vibe in my caves. M&M 6 style
NECEROS  [author] May 26, 2020 @ 9:32pm 
The refueling job clogs the game down if you have a good amount of fueled lights.
spsblue May 26, 2020 @ 9:21pm 
So what is it about needing fuel that causes the lag problem? I don't know enough about what makes the game lag to understand why this happens.

That, of course, is probably why my game always ends up lagging like Hell; most of my run-throughs end because I just get too frustrated with the lag and start again.
NECEROS  [author] May 26, 2020 @ 8:26pm 
:pureloveheart:
Proxyer May 26, 2020 @ 8:24pm 
Good mod for the tribe start! :cozypoechris:
ProfZelonka May 26, 2020 @ 8:20pm 
This is actually pretty awesome for low-tech plays! Great idea! Thanks!