RimWorld
[Deprecated] ReGrowth: Tundra
90 opmerkingen
Helixien  [auteur] 11 aug om 11:59 
Mod is NOW integrated into ReGrowth 2: Core as of 1.6!

Yeah, typo, my bad!^^
Eventide 11 aug om 11:56 
Did you mean it is "now* integrated"?
Helixien  [auteur] 11 aug om 10:46 
Mod is not integrated into ReGrowth 2: Core as of 1.6!
dr650cp 15 jul om 15:12 
1.6 pls
King Douchebag 4 jul om 10:37 
small thing. can you guys add snow to the biome?
Lord Rugdumph 16 mrt om 9:45 
Woolly mammoths don't give wool and they aren't pack animals? o.O
lorosexn 29 nov 2024 om 0:40 
No error for me!
Billo J Dahka 27 apr 2024 om 21:07 
Also the same for me, Im getting identical log reports as RynnEver and Bizlorex.
Bizlorex 23 apr 2024 om 9:21 
Just commenting to say I'm getting the same error notification as RynnEver, again just for this mod but not the other ReGrowth maps. Thanks for the great mods Helixien
RynnEver 22 apr 2024 om 16:40 
Same thing as Oiled-Gladiator below. No issues yesterday with the exact same modlist but today when I boot up RimWorld I'm getting:

[ReGrowth: ReTextures] Patch operation Verse.PatchOperationFindMod(ReGrowth: Tundra) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3205381921\1.5\Patches\Compatibility\ReGrowth-Modules.xml

Full log: https://gist.github.com/HugsLibRecordKeeper/3e2877bdcd5c17bd8db2f5756e4f166a

I started a new game on a Tundra map and everything looks fine though. Thank you for all you do!
Oiled-Gladiator 22 apr 2024 om 14:41 
all of the biome mods appear to be working properly but I get an error on launch with the Tundra module for some reasons.
Helixien  [auteur] 4 okt 2023 om 10:58 
@AWAKE: No, thats not from my mod.
AWAKE 4 okt 2023 om 9:11 
Hello, I've just downloaded all the regrowth mod, and start a new playthrought with them, but I have a question. I'm on a Tundra biome / with a little boiling and I've noticed the skin of my wall is not like brown wood, more like strange steel darker color. I'm wondering if this is comming from this mod series ? Like new trees are making different wall color or thing like that ? The door is still wooden brown though.
Evan 21 jul 2023 om 14:30 
Could you consider adding some of the flowers such as Lupine to flower pots at some point in the future? They look honestly really nice but its hard to use them as decor in colonies due to only being in growing zones.
Helixien  [auteur] 3 jul 2023 om 9:07 
@NailFlail: Not on me! I dont change were biomes spawn, just what spawns in them.
Simbach Vazo 2 jul 2023 om 22:56 
I think its just a really busted vanilla thing, actually. Had it happen with completely unrelated mods.
SpunkyMonkey 28 jun 2023 om 19:27 
Hey, not entirely sure if it is this mod as I have many installed on my laptop. But it seems the tundra is spawning in strange places such as inside the middle if deserts etc. This may be from a mod overlap but again I have no idea if it is your mod etc, just was wanting to mention it.
Patient 11 jun 2023 om 17:19 
love it
Helixien  [auteur] 7 okt 2022 om 11:43 
Please ignore any error you get related to a field called <modVersion>, its not in 1.4 and 1.3 didnt get the memo. Its save to just not look at it.
Ranikai 16 mei 2022 om 22:25 
just noticed i cant grow tundra cotton on my flower beds anymore! normal plant plots can plant lupines, (they also spawn naturally) but no more tundra cotton anywhere! :( any word on this?
Sophia (Sophel) 7 nov 2021 om 15:04 
In the three biomes modified by this mod, vegetation is completely absent, it does not appear during generation and does not grow over time. What could be the reason for this error? Is this some kind of setup or incompatibility?
Veldiir 25 sep 2021 om 15:07 
I second what basement ghost was saying- is there any way we can get some kind of patch for Fertile Fields? Cuz i've tried to doing it from their end, adding the moss-covered soil to the list of things that could be changed, and it still wont let me terraform.
[Khorne] Shits'N'Giggles 15 sep 2021 om 11:57 
@helixien awesome thanks!
Helixien  [auteur] 15 sep 2021 om 8:53 
@[Khorne] ♥♥♥♥♥'N'Giggles: No
[Khorne] Shits'N'Giggles 15 sep 2021 om 8:34 
Do any of the regrowth mods change the spawn weight of biomes when generating a world?
✶ Fitz001 ✶ 30 aug 2021 om 3:03 
yeah I think I'm probably being a fool. Might just be locked under a different research now, silly me. Though now I need to replant this massive field of tundra cotton I have lmao
✶ Fitz001 ✶ 30 aug 2021 om 2:03 
@Helixien in the growing tab. I can grow tundra cotton but not true cotton it seems. Unless I'm being a fool and it's locked in a research
Helixien  [auteur] 29 aug 2021 om 23:04 
@✶ Fitz001 ✶: No you cant and what do you mean you cant find normal one? Normal cotton never grew in the wild?
✶ Fitz001 ✶ 29 aug 2021 om 15:50 
Is Tundra cotton harvest-able? I also can't find normal cotton now
Goldeathorus 22 jun 2021 om 19:29 
Hygrophorus's in game description says "uneatable" when it should probably be "inedible". Just thought I'd let you know.
Hahkethomemah 26 apr 2021 om 5:59 
I don't usually play without Regrowth, but today I needed to try few things in vanilla Rim. I settled in basic Tundra and... Man, it was so ugly! This mod does such a good job for that biome. Great work.
basement_ghost 9 apr 2021 om 3:53 
Hello! I was having a problem with mods that add tilling while playing on a tundra biome such as Fertile Fields and Vanilla Plants Expanded, as the "moss covered soil" cannot be designated for tilling (but lichen covered can). I emptied my mod list until I found that this was the one adding moss-covered soil. Would that be something possible to patch? Or would it have to be on the other mod's end? Thanks!
povilas 10 feb 2021 om 10:10 
Remember to install core if you started getting errors.
Helixien  [auteur] 16 dec 2020 om 6:24 
@Icey: Hey, fallen leaves are not part of this mod, but ReGrowth Core! There is a setting to disable them :) However they barely cost any performance.
Icey 15 dec 2020 om 20:31 
Fallen leaves are beautiful, but it requires more CPU to drive. Does here has anyway to cancel it in game? Thanks
Simmin 22 nov 2020 om 17:44 
rimbay willow has no beauty
Vattende 5 nov 2020 om 6:33 
Thanks for the update. Anyway, love this mod, and i like much more play in tundra biome since installed. Big thankies again ! :ROTTR_hunter:
Helixien  [auteur] 31 okt 2020 om 13:16 
@i2ID: The future is now old man! :D
i2ID 31 okt 2020 om 11:45 
also technically the change log says that was done on the 20th month of 2020 :))
Phoenix-D 28 okt 2020 om 18:08 
Despite being marked as 1.1, this mod can't be used in 1.1 anymore because it requires Core, which is 1.2. Might want to change the tags on this one.

(or update Core's tags if it actually runs in 1.1?)
Helixien  [auteur] 26 okt 2020 om 4:50 
@Zairya: It was more a "getting this old ReGrowth mod up to the quality of newer ones" :P
Zairya 26 okt 2020 om 4:43 
o.o
WHAT?!
I just finished my patch for expanded woodworking *cries*
anyway, thx for the update, I'm sure it fixed some things or others
Helixien  [auteur] 26 okt 2020 om 2:21 
Hey friend! You are probably here because after the last update you save file gives you errors when loaded and many of my plants are gone. That is normal and nothing to worry about!

With the last update, many of the defNames changed, which means Rimworld cant find the old ones anymore. Don't worry, your save is fine and all plants will regrow. I am sorry, I know this isn't great, but I had to change them.

You will also notice that you need "ReGrowth - Core" now! This will only effect you IF you run Rimworld 1.2 or newer.

Thanks for your understanding!
Helixien  [auteur] 25 okt 2020 om 11:44 
@YobarIsushcatel: You will with the new update tomorrow. But it only effects Rimworld 1.2 users.
Yymir 25 okt 2020 om 11:27 
So we dont need core to use this mod?
Helixien  [auteur] 25 okt 2020 om 0:25 
@Vertigo: The mod is way older than core and hasnt been reworked yet.
Vertigo 24 okt 2020 om 23:52 
Actually after looking at the about.xml for your mods... you might want to go over all of them for the correct requirements/load order. The about.xml for cold bog doesn't even require your core mod.
Vertigo 24 okt 2020 om 23:49 
Is there a reason this mod needs to be loaded after Vanilla Expanded Framework, while your other biomes don't require this?
Wolfette 3 sep 2020 om 11:54 
@sino301 sadly that is impossible, you have to make a new game for stuff like biomes to appear, to do it by hard is hard, tedious and often corrupts saves irreversibly.
sino301 19 aug 2020 om 5:01 
can you by any chance make a submod to add your areas to existing maps that were generated before your mod dropped?

i have an old save which i dont want to drop but i would love to see your biomes in it :)