Arma 3
Platoon Leader: High Command Mod 1.3
348 comentarios
BunkerBoi 14 SEP a las 11:00 
Is there anyway to get all possible waypoint types into the "edit waypoint" context menu? E.g. you need "Transport Unload" and "Helicopter Land" for helo insertions and extractions.
ElLeo987 17 AGO a las 10:12 
A mi no me funciona. Configure los controles como dice la descripción. Pero cuando quiero seleccionar un equipo y ponerlo bajo mi mando, no me deja. Alguien sabe que puedo hacer? desinstale e instale dos veces el mod.
Derwulfmann 11 AGO a las 13:48 
Mod works great, just wish I could fully disable the AI custom skill feature. It conflicts with missions i make where custom units have specific skills or using CF_BAI for other instances.
cpeng03d 30 MAY a las 8:23 
@Bendy
You sir are a legend!
Bendy 28 MAR a las 6:55 
I created a mod to enhance your mod. It is a high command patch.
my mod will make high command work with teamswitch and other features, and works with your mod. My mod only fixes vanilla high command, which your mod uses, so its compatible and my mod enhances your mod

HIGH COMMAND Fixit Fox
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3453561688
Chookuri 19 MAR a las 22:51 
anyone know why squad passengers dont leave vehicles?
MFd00m1775 14 ENE a las 12:02 
@valencian123, does this work with ACE and LAMBS?
valencian123 4 ENE a las 21:06 
it still works for me, very nice mod, the only problem is suppressing fire does not work with vehicles it only works with infantry
NcnC 28 DIC 2024 a las 14:00 
Vehicle disabling is broken, if I repair the vehicle (dead crew) it spawns new crewmembers that i cannot control anymore
Unplayable 3 NOV 2024 a las 11:39 
bro is dead
Delta1296 14 OCT 2024 a las 15:30 
For commanding, go to the high command menu, backspace, pick squad you want to command

Took me too long to figure this out
Foran 10 OCT 2024 a las 6:51 
I guess he's dead...R.I.P :steamfacepalm::steamsad:
Apocalypse 6 OCT 2024 a las 12:04 
The Blackfish ramp is also perma-open. Cannot be closed
Apocalypse 6 OCT 2024 a las 11:57 
The Blackfish VTOL vehicle has some issues (1) soldiers get stuck in the back two seats and will not exit. (2) vehicles will not exit the Vehicle Transport variant of the Blackfish
Oil Snorter 29 SEP 2024 a las 17:58 
Theres no keybinds in the controls menu
piorek96 16 SEP 2024 a las 15:27 
@Tanjiro23 I have similiar problem. When im in blufor my helicopters behave normaly. They are flying with normal speed, shooting targets etc. but OPFOR helicopters are flying super slow. They dont react to changes of speed via zeus. When im playing as OPFOR then blufor choppers are flying slow.
WOULINX 2 SEP 2024 a las 18:51 
when you gonna update this mod? everyone waiting for you i hope you are okay my friend
Omer 21 JUL 2024 a las 5:21 
every time i tell ai to go and i right click the waypoint i cant only cancel it help?
SquintyEyedFox 19 JUL 2024 a las 22:38 
Is it only my problem or everytime I ask them to crew the vehicle it's always says 'No available transport', eventhough there are still available seat with or without driver
Ronchi 14 JUL 2024 a las 23:34 
I'm a new player just trying things out, is there a way to loiter a drone for recon purposes ? or am I way off base
Ogan 11 JUL 2024 a las 4:15 
This mod is just great. A real game changer. JellyFish, did a great job. I really hope for an update.
Jajuny 20 JUN 2024 a las 3:39 
hello, me and my friend are playing with this in my liberation server, we are using high comand converter because with out it we cannot enter high command mode, for me it works perfectly fine, but my friend can controll units for a limited period of time until they stop following directions, sey say and acknolegde the orders out loud and in zeus it shows the way point but they dont follow it, for me as the host it works perfectly fine, that bug only happens to my friend
Tanjiro23 20 JUN 2024 a las 0:42 
But i have another issue with this mod, my chooper transport and probably any trasport in scenarions (not controlled by HC) have limited speed, choppers fly very slow. To increase it i have to include group in HC, but that breaks it.
Anyone have a solution how to make speed max by default?
Tanjiro23 20 JUN 2024 a las 0:39 
I disabled them bcs of that, but didnt help much. But i guess low fps breaks stuff. Was playing on old laptop, now with 80plus fps everyone listens more.
A. Ares 19 JUN 2024 a las 8:59 
@Tanjiro23 can I ask if you use any AI Enhancement mods (like LAMBS) for example? IF yes, try without it or try to disable the mod for the specific units/groups!!
Tanjiro23 14 JUN 2024 a las 18:30 
Infrantry i can get to do some things, but tanks are useless, they move while out of combat, once they senter combat. They dont do nothing, ignore all comands, and not even fire a machine gun, let alone to reload a shell and fire.
A. Ares 27 MAY 2024 a las 8:29 
@Bendy, you are right (just checked it). You need at least a " High Command - Commander " module for the whole system to work. But, I believe that a specific mod that modifies the High Command System (actually improves it), the system is always on! So, if you have the mode loaded, then all script commands and functions will work properly!
Bendy 27 MAY 2024 a las 0:17 
@A. Ares that is with Eden editor. I mean using code, so it works across workshop missions, even if they didnt embed HC in them
A. Ares 26 MAY 2024 a las 14:39 
@Bendy I believe that this is possible even with vanilla HC. Check here: https://community.bistudio.com/wiki/Arma_3:_High_Command
Bendy 25 MAY 2024 a las 22:19 
is it possible to add other AI groups to High Command - even if the mission does not have HC?

At the moment I can only control my own group
Unplayable 21 MAY 2024 a las 9:21 
Please come back Jellyfish ;-;
Vivi 13 ABR 2024 a las 13:59 
Also for people commenting, I have been playing exclusively single player.
Vivi 13 ABR 2024 a las 13:58 
Can't recommend this sadly. Has far too many bugs with it and breaks too many other features.
Los 11 ABR 2024 a las 15:56 
We have used this in multiplayer a bunch of times.

If only one guy controls everything (is the PL) and everyone else are just troops it is fully functional.

If you want to have say multiple SLs, then only one guy will be able to control the fire support and some of the other more advanced functions (specifically, transport gets hinky, and the follow me command doesn't work. ) Others can perform some of the basic PL tasks like giving movement orders formations etc.
A. Ares 4 ABR 2024 a las 16:26 
Amazing mod... Have to ask though... Is this Multiplayer compatible? And if yes, is this a Server-Side mod or everyone have to have it?
ESKEHL 23 MAR 2024 a las 17:19 
I trivs this out today and I thought it worked beautifully with DUWS_X but with Antistasi -The mod the AI Teams got stuck in vehicles, couldn't drive etc. Anyone know why?
Carolus Rex 21 MAR 2024 a las 13:58 
This needs a update. when you have medical enabled and a player gets shot, when he wakes up he cant move.
Blaze 18 MAR 2024 a las 17:33 
Does anyone else get this error or know what it means?

File Plmod\pl_ai_fnc.sqf..., line 458
19:18:25 Error in expression <_unit) findEmptyPosition [0, 30];

It happens sometimes during a mission and then like some squads don't move anymore
Bendy 13 MAR 2024 a las 6:37 
how can I turn off the OPFOR markers in high command? this gives away their positions....
КрснК 26 ENE 2024 a las 22:26 
if anyone still interested: to edit wp types, modify 'config.cpp' - in the 'RscHCWPRootMenu' class block, modify each class section from 'enable = "0"' to 'enable = ""'. To get the wp tooltip back, remove the entire file, or comment out the contents of 'pl_disable_hc_elements.sqf' then just repack the Plmod directory to pbo.
ColeMinor 30 DIC 2023 a las 15:57 
I also cant edit the waypoint with right click
srž. Poker [LE1] 18 DIC 2023 a las 8:25 
When I click on waypoint cross, I see only one option "Cancel waypoint" but did not see "Type" or others options. What can couse this?
srž. Poker [LE1] 17 DIC 2023 a las 8:34 
How do you open waypont's menu? For example you set 3 waypoints and woulk like some other action on last waypoint. How to do that?
jere 5 DIC 2023 a las 15:22 
But arma AI is a mess
jere 2 DIC 2023 a las 2:09 
This is the most incredible mod ive ever seen on arma
willins 18 NOV 2023 a las 14:11 
i wish someone would take over this mod and update it
MrStregatto 10 NOV 2023 a las 4:14 
I fear that he will not come back to modding in ArmA
Skittles 27 OCT 2023 a las 8:52 
Hello, what is the status of the update you showed on your youtube channel?
Eliasz 23 SEP 2023 a las 5:40 
Hi, is this compatible for Antistasi?