RimWorld
[Obsolete] Simple Recycling
댓글 286
Azedia 🍷🗿 2025년 11월 22일 오후 5시 52분 
o7
Cthulhu 2025년 9월 1일 오전 9시 14분 
o7
Proxyer  [작성자] 2025년 8월 19일 오전 9시 20분 
Hello FreeCandy.
As stated in the mod description, Arvkus 's Simple Apparel Recycling .
FreeCandy 2025년 8월 19일 오전 8시 08분 
Will there be 1.6 version?
ozeola1 2025년 5월 4일 오후 10시 01분 
Finally i found this mod again. Never imagine that i need to say "recucling" to find it
Proxyer  [작성자] 2025년 4월 1일 오후 5시 13분 
Hello cptpapadakis.
Unfortunately, this mod is not compatible with RimWorld 1.5.* due to changes in the specifications, so recycling items is no longer possible.

If you are left with nothing when recycling an item, it is likely because the material for the item is unset or less than 1.

Unfinished weapons cannot be recycled because they have unset materials (based on vanilla items).

I hope these answers will help clarify your questions.
cptpapadakis 2025년 4월 1일 오후 1시 24분 
why when i recycle weapons, it doesnt give me back the components,oh and i cant recycle unfinished weapons
p20 hammerpoints 2024년 12월 27일 오후 9시 34분 
o7
A blender scrubbed clean 2024년 12월 27일 오전 6시 31분 
o7
Proxyer  [작성자] 2024년 12월 27일 오전 4시 28분 
Your wellcome!
montaropdf 2024년 12월 27일 오전 4시 25분 
Thanks for the quick reply and thanks for providing this mod.
Proxyer  [작성자] 2024년 12월 27일 오전 2시 25분 
@montaropdf
OK.
This mod uses patching, so it will make the necessary changes every time you start the game. Therefore, none of the mod's settings will be saved in your save data.

So even if you switch to his (Arvkus) mod, your save data will still be usable. Don't worry.
montaropdf 2024년 12월 26일 오후 4시 57분 
It is my plan to switch to the one from Arvkus, but I want to know if I can replace your mod with his mod in the middle of the game or not. Do you know that information, or should I ask to Arvkus, on his mod page?
Proxyer  [작성자] 2024년 12월 26일 오후 4시 04분 
Hello montaropdf.
This mod can be installed in the middle of the game without any problems if you are using RimWorld v1.4. Unfortunately, this mod does not work properly in 1.5.

If you want 1.5 version, use Arvkus's Simple Recycling .
montaropdf 2024년 12월 26일 오전 7시 19분 
Hello, is it safe to replace this mod with the one from Arkvus, mid-game?

Especially, if the corresponding research has been completed already?
Draegloth 2024년 8월 18일 오후 2시 46분 
o7
♥ SAGING ♥ 2024년 8월 17일 오전 12시 00분 
o7
CheiraMeuDedo 2024년 7월 24일 오후 4시 43분 
o7
Lama man 2024년 7월 1일 오후 12시 59분 
o7
viirinsoftworks 2024년 5월 6일 오후 6시 10분 
Thank you for this! Have you been able to figure out the Mend/Repair function?
Arvkus 2024년 5월 4일 오후 12시 25분 
@Proxyer Thank you for maintaining this mod all these years.
Proxyer  [작성자] 2024년 5월 4일 오전 11시 40분 
Hello Arvkus.
Thank you for the announcement.

I am grateful to all users who have used this mod. I'm sorry that I couldn't find a simple solution, but I found someone who inherited this mod, and I was relieved that the users would not have any problems.

Thank you a lot.
Arvkus 2024년 5월 4일 오전 10시 37분 
Here's the new version of the mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3239309389

C# should handle all the cases and I don't think XML patching is necessary anymore. Some changes:
No longer possible to recycle smeltable apparel (just use smelter).
Reduced recycle efficiency from 30% to 25% to be the same as smelting.
Reduced research tech level from Industrial to Medieval (there's no reason to keep it at industrial and helps to avoid patching for medieval mods).
Dropped support for 1.0-1.4 versions (I don't realy want to maintain older versions).

I'll try to fiddle around with other mods and try to find any potential issues before release, until then, the mod will be unlisted (suggestions and feedback appreciated)
Damon_Vi 2024년 4월 27일 오후 2시 19분 
@Arkvus Really looking forward to that fork. not much of a fan of recycling if i'm basically just "burning" the apparel
Proxyer  [작성자] 2024년 4월 26일 오전 2시 01분 
Thank you Arvkus. :lunar2019wavingpig:
Arvkus 2024년 4월 26일 오전 12시 35분 
Alright, I'll create a new workshop item, but that's going to be few weeks later, I still want to add more improvements to the mod and properly test it.
Proxyer  [작성자] 2024년 4월 25일 오후 6시 20분 
If you publish a fork version at a workshop, I would like to add a link and instructions to this page. Thank you.
Proxyer  [작성자] 2024년 4월 25일 오후 6시 17분 
Hello Arvkus. Thank you for fork version.

Is it okay if I request that you be published as a workshop item as a folk work of the 1.5 version of Simple Recycle? Since I am unable to maintain the assembly myself, I think it is preferable for you to manage it yourself.

I understand that creating and updating workshops is a hassle for you, but I would appreciate it if you could.
Arvkus 2024년 4월 25일 오후 1시 32분 
@Proxyer
Here's a mod version with C# patching, unfortunaly I couldn't do It without Harmony (Harmony dependency is not yet included)
If apparel is smeltable then smelting products are returned, otherwise - 30% of the original material.
https://github.com/Rimworld-Mods/Simple-recycling

I'll try to make custom ingridient filter to include Neolithic apparel only for NeolithicRecycleApparel.
Proxyer  [작성자] 2024년 4월 24일 오후 4시 06분 
Hello lol.
Currently, as description in "Special Measures for V1.5.X", only Core and DLC items are eligible.

By adding patches, it is possible to target MOD items, but considering the number of mods, it is impossible to target all items with XML code.
lol 2024년 4월 24일 오후 3시 47분 
I have apparel disappearing without any trace or materials after the recycling job is complete
Proxyer  [작성자] 2024년 4월 22일 오후 3시 48분 
Hello Arvkus.
Yes. A forked version of MendAndRecycle already did that.

To be honest, I don't really think that increasing the number of patches is the correct method...
Arvkus 2024년 4월 22일 오후 2시 08분 
It's no loger possible to recycle apparel into their original material and it looks like a pain to mantain this mod with XML only. I'm willing to make C# version to handle different materials and possibly other parameters (quality, durability...)
Proxyer  [작성자] 2024년 4월 21일 오전 8시 04분 
Update : 22 Apr, 2024
v1.5.4
- Changed the workType of "recycle apparel" to Tailoring. Now do recycling as a tailor's job.

Thank you to @ACro for reporting this issue.
Proxyer  [작성자] 2024년 4월 21일 오전 7시 53분 
Hello ACro. Thank you for your report.
Currently confirming the cause and testing the fix. I hope to update it as soon as everything is finished. Thank you a lot.
ACro 2024년 4월 21일 오전 2시 37분 
There seems to be a bug.

When a settler is assigned only to crafting, and not to smelting or tailoring, if there are tailoring jobs, he can do them.

I have tried it with vanilla + DLS + just the mod and this error appears.
Proxyer  [작성자] 2024년 4월 20일 오전 8시 47분 
Update : 21 Apr, 2024
v1.5.3
- Added compatibility patches for the following mods.
Tribal apparels added by the mod can now be recycled into plain leather.
Mud's Tribal Apparel
Tribal Warrior Set!
Blessed Tribal Apparel
ETRT: Tribal Apparel
Proxyer  [작성자] 2024년 4월 18일 오전 3시 29분 
Hello kagora2.
To add a new button to Gizmo, need to add Harmony and DLL to the mod.

I think it would be an interesting feature if I could add it, but unfortunately, I can't build a DLL, so it's difficult. :lunar2019crylaughingpig:
kagora2 2024년 4월 18일 오전 12시 08분 
hi Proxyer
is it possible to add a button to the apperal and weapons, that we can select which one should be recycled?
Proxyer  [작성자] 2024년 4월 15일 오전 10시 07분 
Thank you to you too! :lunar2019smilingpig:
Bakker Joop 2024년 4월 15일 오전 8시 15분 
Thanks, no errors anymore. Nice work :D
Proxyer  [작성자] 2024년 4월 14일 오전 9시 52분 
Update : 15 Apr, 2024
v1.5.2
- Update smeltable patches.

Thanks to Bakker Joop for reporting this issue.
Proxyer  [작성자] 2024년 4월 14일 오전 9시 41분 
Ok, I confirmed the problem. Fix immediately and update.
Proxyer  [작성자] 2024년 4월 14일 오전 9시 38분 
Hi Bakker Joop.
Thank you report. I'll check soon.
Bakker Joop 2024년 4월 14일 오전 9시 37분 
Error: Attempted to use PatchOperation directly; patch will always fail
Proxyer  [작성자] 2024년 4월 12일 오전 4시 05분 
Hello Гений.
Thank you for your evaluation. I feel like it would be easier if I could build a dll... but the colonists in your colony can now recycle their useless clothes. Have fun!
Гений 2024년 4월 12일 오전 3시 54분 
You're my personal hero, mate. Thanks for your effort! If there is hall of fame in Rimworld modding society I definitely nominee you
Proxyer  [작성자] 2024년 4월 12일 오전 3시 27분 
P.S.
Unfortunately, compatibility with various mods updated to v1.5 is currently not supported. :lunar2019shockedpig:
Proxyer  [작성자] 2024년 4월 12일 오전 3시 22분 
Update : 12 Apr, 2024
v1.5.1
- Update Preview img for 1.5.
Proxyer  [작성자] 2024년 4월 12일 오전 3시 13분 
Update : 12 Apr, 2024
v1.5.0
- Update for Rimworld 1.5.4062.

Special measures for v1.5.x :[
In RimWorld v1.5, Smelting is now limited to metal. For this reason, it is no longer possible to recycle clothing into the materials it was made from with xml files prior to v1.4.

For this reason, I took special measures for v1.5. Added a patch that forces all non-metal craftable apparel added in Core and 3 types of DLC to be recycled into cloth. All tribal apparel (tribalwear and veils) will be plainleather.

It's a shame that I can't recycle to the original material, but please bear with me until I can come up with a better solution.