Kenshi
LessStun™ for more Attack Slots
30 opmerkingen
LowFPSman 24 mei om 13:12 
Thanks for mod and instructions!:3
Endar Croz 12 okt 2024 om 3:56 
i play with UVE and still get stun on hits :(
maybe the problem is that I play on the difficulty of x4 damage
Tam 17 sep 2024 om 2:42 
Iam using more combat animations and this mod works fine. Problem happens when you instal additional mod for extendent cobat animations. But in this case go FCR animations and butcher their effects.
Wolfkiin 18 jan 2024 om 4:48 
okay thank you!
Skharr  [auteur] 7 jan 2024 om 1:41 
Vanilla i think so. But if you use more combat animations, then it case to work. They changed some things with the stumble. But if you deactivate some of the "low" damage stumbles, you get the same effect.
Wolfkiin 6 jan 2024 om 11:17 
does this mod still work?
Ereb 3 aug 2023 om 12:02 
40-30 stats cant kill 0-1 stats hungry bandits. full stunlocked by fists 1-3 dmg.
Bon 5 jul 2023 om 12:13 
Doesn't seem to work, 0-1 dmg still somehow stuns my dude
Adam 30 dec 2022 om 22:49 
below everything else*
kenshi mod structure ong
Adam 30 dec 2022 om 22:49 
@八月多米尼克 doesn't matter, attack slots and this mod change different stuff, I would put it above everything else tho
ColdOneK 5 mrt 2021 om 20:45 
@JoacoChafa - base Kenshi hard limits the total # of units that can attack a target - more attack slots(a sep mod) fixes that issue by allowing 2/3/4/5 units to attack the same target - it looks and feels way better - problem is that hit-stuns are designed around the limited attack slots of base Kenshi - this mod does a great job improving the feel of hit-stuns so stun ganking can't be so easily cheesed by you or the AI.
八月多米尼克 5 dec 2020 om 11:30 
should i put this mod below or above the attack slots? and should i put this mod below or above the More combat animation?
EdoTensei 27 okt 2020 om 8:46 
OMG! Perfect work! If you add x3 or x5 attack slots with martial arts fixes Kenshi looks great!
Skharr  [auteur] 26 jul 2020 om 4:03 
Never fight the mighty beep you filth !
Derpalypse 25 jul 2020 om 21:12 
So this mod makes it were i cant get ganked as easily and cant gank as easily as well so that would be i would stand no chance against beep for he is just to powerful for my people to handle
Just Joaxo 17 jun 2020 om 15:14 
i don't understand what exactly this mod did?
Skharr  [auteur] 17 mei 2020 om 9:21 
Yes, it only rewrites the vanilla "gethit" animations
Teamson 17 mei 2020 om 5:41 
does this work with more combat animation?
Skharr  [auteur] 3 mei 2020 om 21:07 
@Arykalin : it should work. I cant dont think they changed anything about that
Denki 3 mei 2020 om 18:32 
This is amazing
arykalin 3 mei 2020 om 15:15 
Does somebody tried it with Genesis mod?
Skharr  [auteur] 3 mei 2020 om 13:05 
Just testet 3x attack slots, solo 60-70 stat vs 50 hungry bandits. Killed all, got bit hit but no stunlock :)
Skharr  [auteur] 3 mei 2020 om 6:02 
Kind of. Feel the Tank, be the Tank :)
Greddish 3 mei 2020 om 4:31 
this is ds3 hyper-armor mode&
Skharr  [auteur] 2 mei 2020 om 10:47 
If your race is using vanilla hit animation, then there will be no problem ( As far i know )
MAW™ 2 mei 2020 om 9:24 
Great work Skharr but just wondering, does this work with custom races or will a patch be required? Thanks for the mod!
Skharr  [auteur] 2 mei 2020 om 6:15 
Nexus link added :)
-a-r-k- 30 apr 2020 om 6:54 
That's gonna save tons of keyboard, starting with mine :D
Skharr  [auteur] 30 apr 2020 om 5:53 
No probs buddy, im with you :)
necrosoft[CN] 30 apr 2020 om 1:58 
YESSSSSSSSSSSSSSSSSSSS!
Oh man u just saved my game experience.