Kenshi

Kenshi

LessStun™ for more Attack Slots
Počet komentářů: 30
LowFPSman 24. kvě. v 13.12 
Thanks for mod and instructions!:3
Endar Croz 12. říj. 2024 v 3.56 
i play with UVE and still get stun on hits :(
maybe the problem is that I play on the difficulty of x4 damage
Tam 17. zář. 2024 v 2.42 
Iam using more combat animations and this mod works fine. Problem happens when you instal additional mod for extendent cobat animations. But in this case go FCR animations and butcher their effects.
Wolfkiin 18. led. 2024 v 4.48 
okay thank you!
Skharr  [autor] 7. led. 2024 v 1.41 
Vanilla i think so. But if you use more combat animations, then it case to work. They changed some things with the stumble. But if you deactivate some of the "low" damage stumbles, you get the same effect.
Wolfkiin 6. led. 2024 v 11.17 
does this mod still work?
Ereb 3. srp. 2023 v 12.02 
40-30 stats cant kill 0-1 stats hungry bandits. full stunlocked by fists 1-3 dmg.
Bon 5. čvc. 2023 v 12.13 
Doesn't seem to work, 0-1 dmg still somehow stuns my dude
Adam 30. pro. 2022 v 22.49 
below everything else*
kenshi mod structure ong
Adam 30. pro. 2022 v 22.49 
@八月多米尼克 doesn't matter, attack slots and this mod change different stuff, I would put it above everything else tho
ColdOneK 5. bře. 2021 v 20.45 
@JoacoChafa - base Kenshi hard limits the total # of units that can attack a target - more attack slots(a sep mod) fixes that issue by allowing 2/3/4/5 units to attack the same target - it looks and feels way better - problem is that hit-stuns are designed around the limited attack slots of base Kenshi - this mod does a great job improving the feel of hit-stuns so stun ganking can't be so easily cheesed by you or the AI.
八月多米尼克 5. pro. 2020 v 11.30 
should i put this mod below or above the attack slots? and should i put this mod below or above the More combat animation?
EdoTensei 27. říj. 2020 v 8.46 
OMG! Perfect work! If you add x3 or x5 attack slots with martial arts fixes Kenshi looks great!
Skharr  [autor] 26. čvc. 2020 v 4.03 
Never fight the mighty beep you filth !
Derpalypse 25. čvc. 2020 v 21.12 
So this mod makes it were i cant get ganked as easily and cant gank as easily as well so that would be i would stand no chance against beep for he is just to powerful for my people to handle
Just Joaxo 17. čvn. 2020 v 15.14 
i don't understand what exactly this mod did?
Skharr  [autor] 17. kvě. 2020 v 9.21 
Yes, it only rewrites the vanilla "gethit" animations
Teamson 17. kvě. 2020 v 5.41 
does this work with more combat animation?
Skharr  [autor] 3. kvě. 2020 v 21.07 
@Arykalin : it should work. I cant dont think they changed anything about that
Denki 3. kvě. 2020 v 18.32 
This is amazing
arykalin 3. kvě. 2020 v 15.15 
Does somebody tried it with Genesis mod?
Skharr  [autor] 3. kvě. 2020 v 13.05 
Just testet 3x attack slots, solo 60-70 stat vs 50 hungry bandits. Killed all, got bit hit but no stunlock :)
Skharr  [autor] 3. kvě. 2020 v 6.02 
Kind of. Feel the Tank, be the Tank :)
Greddish 3. kvě. 2020 v 4.31 
this is ds3 hyper-armor mode&
Skharr  [autor] 2. kvě. 2020 v 10.47 
If your race is using vanilla hit animation, then there will be no problem ( As far i know )
MAW™ 2. kvě. 2020 v 9.24 
Great work Skharr but just wondering, does this work with custom races or will a patch be required? Thanks for the mod!
Skharr  [autor] 2. kvě. 2020 v 6.15 
Nexus link added :)
-a-r-k- 30. dub. 2020 v 6.54 
That's gonna save tons of keyboard, starting with mine :D
Skharr  [autor] 30. dub. 2020 v 5.53 
No probs buddy, im with you :)
necrosoft[CN] 30. dub. 2020 v 1.58 
YESSSSSSSSSSSSSSSSSSSS!
Oh man u just saved my game experience.