Arma 3
The Platoon
19 kommentarer
Kirgiz 13. okt. 2022 kl. 18:36 
Why does the enemy appear immediately at my position while I deal with the interface that you came up with? Is this to annoy everyone? I don't understand how to play such crap when everyone is dying at once and what a fuss at the beginning I can't dive into the process! Are You Normal? Or do you love a million saves and the nerves of the players?:steambored::steamsad::steamfacepalm:
El Nutello 18. juli 2020 kl. 9:08 
Masno
nicholas.bell.59 9. maj 2020 kl. 23:06 
@Rodz. Thanks, it kind of fixed it. I still get the white screen when I select a squad in HC, but I can hit escape to get rid of it and then I am able to give that squad a waypoint. Selecting another squad brings up the white screen again, and so on. Intense mission - I could use some artillery or air support...LOL. Thanks.
Rodz88  [ophavsmand] 5. maj 2020 kl. 19:18 
@Cameron McDonald Thank so much for the support! Yeah, i kinda thought having the UGV is bit OP. Good feedback!
Rodz88  [ophavsmand] 5. maj 2020 kl. 19:16 
@nicholas.bell.59 @Liberty_Valance i heard your feedback. Now you guys should be able to play without the BI watermark. I removed some of the asset from the DLC(s)
Rodz88  [ophavsmand] 5. maj 2020 kl. 19:15 
@ Jeza. Thanks for the support mate!
Liberty_Valance 5. maj 2020 kl. 9:24 
I will try your other scenarios.
Liberty_Valance 5. maj 2020 kl. 9:02 
not going to buy anything
Liberty_Valance 5. maj 2020 kl. 9:01 
a real mess
Jeza 4. maj 2020 kl. 18:49 
That was excellent mate, vid here:
https://youtu.be/WRuRQc2K4I8
nicholas.bell.59 4. maj 2020 kl. 18:14 
Although it certainly looks good, I can't play it as your scenario contains Contact DLC dependencies. The screen turns white and stays that white when I attempt to use HC to order the platoon's elements - BI's way of encouraging me to purchase Contact. How important are the structures you utilized in your scenario? I can attempt to delete them, but don't want to expend the effort if doing so breaks the scenario. Thank you.
Cameron McDonald 2. maj 2020 kl. 5:11 
Thanks for your hard work here - good to see a mission using high command!

You've given the PLCOMD plenty of enablers to get the job done, which is great. However, I think the UGV makes the mission too easy; provided the tank has been destroyed, the player can get up on the high ground and plink away with the M2 with very little threat to themselves. You could instil a bit more challenge by taking it away - or perhaps just taking it away on veteran difficulty!

Once again, thanks for putting this together.
LEE O C 1. maj 2020 kl. 20:51 
i use JSRS myself too
Rodz88  [ophavsmand] 1. maj 2020 kl. 19:35 
Thanks for the feedback guys. Dependency for JSRS removed. Enjoy!
Jordan 1. maj 2020 kl. 19:02 
just put jsrs on
LEE O C 1. maj 2020 kl. 14:29 
@Rodz u may have to go on editor map, Merge the mission to remove removed mod dependencies, then redo a couple of things like reset desired date and time again, then reupload maybe
KingJ 1. maj 2020 kl. 11:23 
your mission using mods i can not play...
Velocko 1. maj 2020 kl. 10:51 
Same to me, same message.
faslger 1. maj 2020 kl. 8:21 
I cant start the scenario, it says its reliant on jsrs_soundmod_complete edition. It says its been deleted but ive never used this mod