Ravenfield

Ravenfield

Redemptor Dreadnought
75 kommentarer
FemBoy TG 23. juli 2023 kl. 23:29 
whe realy need a veicle not a equipment. if you will not work on it at least alow someone to update the mod
Microsoft Excel Spreadsheet 4. jan. 2023 kl. 10:10 
problems with it are that only flamers shoot at it, other just ignore it, which makes it boring, like you want to shoot the big green dreadboy who is about to shred you
Innominate inc. 1. juli 2022 kl. 19:26 
very good, but very unstable "the game will crash after about 30 min to a hr of use mid game"
WallBug 24. juni 2022 kl. 15:37 
I would love to see an updated dread
SpeCt3r1995 26. dec. 2021 kl. 17:46 
@Roam25 and @Arma man are y'll equipping the beacon to your loadout, dropping the beacon, and then shooting it to activate it?
Roam25 29. nov. 2021 kl. 1:47 
it doesnt work for me, i drop the beacon and nothing happens, i have the same problem with the crisis battlesuits
OblivionSoldier 3. sep. 2021 kl. 15:15 
I wish this thing was more smooth on the movement. Feels jittery...
Aspen S. 13. juni 2021 kl. 13:13 
why can't i get the thing to spawn
Neverbeing 31. mar. 2021 kl. 6:39 
@kbarwich66 Whenever I use it.
kbarwich66  [ophavsmand] 29. mar. 2021 kl. 9:36 
@Neverbeing if you use it yourself or when you order bots to use it?

Neverbeing 27. mar. 2021 kl. 6:34 
Causes the game to crash for me.
The Nether 27. feb. 2021 kl. 19:30 
This would be sooo cool if it were a vehicle. But I like the throwable aspect of it too tho
bIRDY 6. feb. 2021 kl. 17:54 
nah u have to shoot it bruh
AdorableSparrow 5. jan. 2021 kl. 1:28 
uh
how to use lol
Kenko 3. jan. 2021 kl. 15:22 
Apparently it doesn't spawn when I use it, is it the fact that I am using the beta branch?
BinaryCat 20. dec. 2020 kl. 3:41 
would it be possible to also add some titans from, titanfall by any chance?
Fulgrim6524 5. dec. 2020 kl. 4:29 
Now this just makes me hope for a Contemptor dreadnought
Hotblizzz 28. sep. 2020 kl. 22:04 
I shot it and sat there for what felt like forever just waiting, and nothing came. I think it may be because of the location that you place the Mech,
UnknownPlayer 12. sep. 2020 kl. 8:56 
it dont spawn in the mech
Karolus40k 4. sep. 2020 kl. 20:03 
Awesome mod, any chance you could make a Firstborn dreadnought?
Flargmus 1. sep. 2020 kl. 13:39 
1000 deaths before i yield
FreeJaundice 28. juli 2020 kl. 4:34 
definitely should make a kx139 tau'nr supremacy suit
dictator putski 8. juni 2020 kl. 2:07 
Needs more health really, most of the time it will just be 2-shot by ork weapons, which isn't fun for something that's supposed to be powerful
faked858 3. juni 2020 kl. 22:07 
PLEEEAASEEEE MAKE AN IMPERAL KNIGHT!
MaceLupo 19. maj 2020 kl. 15:03 
You are the absolute best.
kbarwich66  [ophavsmand] 17. maj 2020 kl. 1:27 
@Mad Android sadly No
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 15. maj 2020 kl. 14:18 
can the AI use them?
kbarwich66  [ophavsmand] 13. maj 2020 kl. 15:24 
@Iller085 what happens when you shoot the spawning tower, or does that not spawn to begin with?

Lastinthecentral 13. maj 2020 kl. 3:49 
The deploy tool dosent atleast
Lastinthecentral 13. maj 2020 kl. 3:49 
I dont think this works
Chicken Stripps 11. maj 2020 kl. 16:53 
Why did it have to be the Redemptor
16_Billion_Crabs 11. maj 2020 kl. 9:59 
can you fix the aiming,or make a clearer redical
kbarwich66  [ophavsmand] 3. maj 2020 kl. 23:03 
@Raiar_54 hoping for AI Changes aswell, because otherwise massdeployed mechs Like the sentinel don't really make sense
4Ears5Eyes 3. maj 2020 kl. 11:21 
Amazing work as always still waiting for ig sentinel tho
and also I hope IA can get in the Dreadnought on their own
kbarwich66  [ophavsmand] 30. apr. 2020 kl. 16:06 
@Hamood Habibi Do you get nothing at all? because while this mod adds a vehicle, said vehicle can't be accessed through vehicle select but has to be spawned in by using either the AT or AP Dreadnought pack which is accessible through the weapon selection
Andrew Storm 30. apr. 2020 kl. 13:44 
I subscribed to it but yet i don't have the mod does anyone know what is happening
ebradley 29. apr. 2020 kl. 14:42 
And for the at AT you add the AA missile thing?
kbarwich66  [ophavsmand] 29. apr. 2020 kl. 7:50 
Sorry for that, thats because the only way to get the fist to work at all was through the physics engine, which makes its behaviour pretty unreliabl. The mass of the fist is currently the maximum unity allows for
Ethan 29. apr. 2020 kl. 7:45 
hmm yeah
the melle attack is uneffective with soldiers and vehicles only.
kbarwich66  [ophavsmand] 29. apr. 2020 kl. 4:42 
Oh, yeah you mean the older Dreadnoughts fair enough.
(KOR)zmfotutm 29. apr. 2020 kl. 4:41 
Apart from that, the mode is a huge super high quality
(KOR)zmfotutm 29. apr. 2020 kl. 4:40 
This meant that the old version 40k dreadnought looked much better than the new version.
kbarwich66  [ophavsmand] 29. apr. 2020 kl. 3:07 
@(KOR)zmfotutm what do you mean with better in the old days
(KOR)zmfotutm 29. apr. 2020 kl. 2:16 
I've seen it before, but i feel it's better in the old days. Apart from that, it was made very well.
ARTea 28. apr. 2020 kl. 0:08 
FOR THE EMPEROR
Ethan 27. apr. 2020 kl. 11:37 
I was waiting it since so many month and i love it,worth it.
Lordaloa 25. apr. 2020 kl. 15:03 
@Lagbots are no more, it is pitty but necessary to keep the game from crashing
liberal 24 25. apr. 2020 kl. 10:38 
This thing is so fun too use, tho i was kinda dissapointed that it couldnt be set to vehicles, i kinda wanted armies of bots duking it out whilst in the suit. Either way great mod.
kbarwich66  [ophavsmand] 25. apr. 2020 kl. 8:29 
@Hoppo while i could do a normal (castaferrum pattern) Dreadnought, i probably won't in the forseeable future, simple because it's really quite alot of Work and the Bots can't even use it. At some Point i might make on, perhaps If someone makes a better mech script, but i wouldn't expect it any time soon
LegMeat 25. apr. 2020 kl. 7:38 
@kbarwich66 Thank you,
I'm looking forward to it, and hopefully you can make the Space Marine Dreadnought soon

l