Garry's Mod

Garry's Mod

HL:A Combine Grunt VOX
Počet komentářů: 38
F3ntany1! 23. led. 2024 v 12.29 
works great, sounds clear. Overall great mod :steamhappy:
Investor Sarif  [autor] 6. srp. 2021 v 19.04 
no. i encourage you to read the description before commenting,sir or madam,but i can explain anyway

it is a module for VOX,which gives specific playermodels voices when a person uses them. in this instance,i attached the Grunt's voicelines from Half Life: Alyx onto a grunt playermodel that you can use. in a way,this is similar to how voicelines in TF2 work

an example: when a scout gets hit in TF2,you hear the scout's voice. when you use a voice command while playing as soldier,you hear soldier's voice

but instead of a number menu like TF2's voice commands,VOX has a radial wheel menu

this does not deal with NPC's in any shape,way,or form
Watcher 11. čvc. 2021 v 18.50 
there's an addon that allows you to assign vox packs to different pms
Investor Sarif  [autor] 26. lis. 2020 v 13.24 
player,as the point of TFA VOX (required for this to work,as it holds the required script) and will only work with the two models supplied by the respective addon
Lime 26. lis. 2020 v 8.50 
cause I like to rp as a combine grunt
Lime 26. lis. 2020 v 8.50 
is it a VOX for a player or npc?
Investor Sarif  [autor] 11. zář. 2020 v 22.38 
at some point - i haven't played gmod in a while,and would need the model name
Investor Sarif  [autor] 12. srp. 2020 v 3.01 
simply switching to the playermodel,and the usual binds used by vox by default
in the console,this command is:

bind (yourkey) +tfa_vox_callout_radial

for options such as turning certain sounds off (falling,hurt noises,low health,etc),the command is

bind (yourkey2) tfa_vox_vgui_open

replacing (yourkey) with whatever button you like on the keyboard
-Spac3 12. srp. 2020 v 2.14 
how to bind this VOX ?
slam juice 12. čvc. 2020 v 14.33 
kk thx
Investor Sarif  [autor] 11. čvc. 2020 v 22.40 
@blueshift i don't quite understand - audio from the vox should be audiable as long as you're close to one another

@sadr4noises i can't do that,as i don't know how to do modelling,only audio work
slam juice 11. čvc. 2020 v 21.00 
can you make it were players can talk to each other?
sadr4 28. čvn. 2020 v 13.24 
Can you please make armored headcrabs and lightning dogs I need them for animations.
Investor Sarif  [autor] 24. čvn. 2020 v 15.15 
no problem,and thank you
slam juice 24. čvn. 2020 v 15.09 
me and my friend favorited them so id say there good thx for putting the work in to making them
Investor Sarif  [autor] 24. čvn. 2020 v 15.00 
ah,it's alright.
in full honesty,i kind of rushed when making three of these VOX things,so i'm expecting directory errors for them
slam juice 24. čvn. 2020 v 14.06 
i'm so sorry it played when i sent that
Investor Sarif  [autor] 22. čvn. 2020 v 15.45 
i already did... is some of the audio not working?
slam juice 21. čvn. 2020 v 15.53 
can you add idle chatter
Maranax 8. čvn. 2020 v 20.40 
make's sense
Investor Sarif  [autor] 8. čvn. 2020 v 20.40 
when at low health (likely full of holes,broken bones,and god knows what else) or falling to your death,it'd be hard to NOT breathe like that
Maranax 8. čvn. 2020 v 20.27 
breathing make's it sound like they are at gun point
Investor Sarif  [autor] 5. čvn. 2020 v 15.58 
pardon...?
froogy 5. čvn. 2020 v 15.47 
this is hell
Chmuren 4. čvn. 2020 v 13.08 
yeah i tough it was for npc but its for players
Investor Sarif  [autor] 4. čvn. 2020 v 11.08 
this is meant for players,not NPC's. i can't "update" it for something it isn't intended to do - but i like the idea,and want the same thing

but unfortunately,i'm not sure how to do that...

i can replace NPC sounds with ease,i think,but i don't know how to use the soundscripts for them.

the biggest issue on this,however,is getting all those sounds separate - all of the combine NPC's you listed use the same sounds,and would require special new NPC's to be made - which i'm sure someone will do one day,but that's above my skill
Chmuren 4. čvn. 2020 v 9.16 
could you uptade sounds like
combine elite: combine commander
prison guard: suppresor
shotgunner: heavy combine
and combine soldier: combine grunt
pls noone did this yet
Investor Sarif  [autor] 25. kvě. 2020 v 15.42 
did you sub to the required items?
murakami00 25. kvě. 2020 v 13.21 
its not working?
「ᴍᴇʟ𝓞ᴅʏ」🎶 20. kvě. 2020 v 16.08 
Nice voice.
Investor Sarif  [autor] 29. dub. 2020 v 23.28 
in any case,the vox menu allows you to turn it off if you wish
Redley 29. dub. 2020 v 21.40 
I think it's not just sound a "bit" off...
It sounds more like a man with a leg injury is forced to jump, instead of "excelts a little too much force".
Investor Sarif  [autor] 29. dub. 2020 v 19.03 
these are more or less "hyup!" things when someone exerts a little too much force in their jump. these bits were taken from unused rollermine dodge sounds,so they might sound a bit off for just jumping
Redley 29. dub. 2020 v 18.49 
Shout when jumping...
Is there a nail in the shoe?
Investor Sarif  [autor] 26. dub. 2020 v 18.07 
a common reaction when some poor schmuck is falling to their doom....
or a minor ankle injury,since sometimes gmod's fall damage is just 10 hp
ChickenChucker96 26. dub. 2020 v 17.55 
combine grunt: falls
combine grunt: *heavy breathing*
tobyuzi 26. dub. 2020 v 15.50 
noice