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Rapportera problem med översättningen






I'm working on a complete overhaul to the new cargo system in 1.54. Please give me a moment.
There are a few bugs due to outdated trailers and cargos, but it doesn't affect the functionality.
I hope that there will be more time over the winter and I will add content from the new DLC :)
Hi, if you mean TrafficManiac's Tuned Truck mod then yes.
Not sure it can be done better!
Thank you!
Oh.... thanks.
this file is from TrafficManiac's "Tuned Truck" mod.
<WARNING> [model] Model geometry '/vehicle/ai/tm/freicasevtun/trc.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
Please fix that.
Awesome! Thank you!
00:00:06.830 : <ERROR> [fs] Failed to open file '/def/vehicle/trailer/acid/chassis.sii' in the read_only mode.
00:00:06.830 : <ERROR> load_unit() - Failed to open file (/def/vehicle/trailer/acid/chassis.sii)
00:00:06.830 : <ERROR> [fs] Failed to open file '/def/vehicle/trailer/acid/company_paint_job/default.sii' in the read_only mode.
00:00:06.830 : <ERROR> load_unit() - Failed to open file (/def/vehicle/trailer/acid/company_paint_job/default.sii)
00:00:06.830 : <ERROR> [fs] Failed to open file '/def/vehicle/trailer/acid_long/chassis.sii' in the read_only mode.
00:00:06.830 : <ERROR> load_unit() - Failed to open file (/def/vehicle/trailer/acid_long/chassis.sii)
00:00:06.830 : <ERROR> [fs] Failed to open file '/def/vehicle/trailer/acid_long/company_paint_job/default.sii' in the read_only mode.
00:00:06.830 : <ERROR> load_unit() - Failed to open file (/def/vehicle/trailer/acid_long/company_paint_job/default.sii)
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And you will have less work adding trailers to the new states.
Уважаемый автор мода - ThommyP10! дабы избежать ошибок в логе, настоятельно рекомендую удалить папку: country
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A very useful and productive mod.
Dear mod author - ThommyP10! in order to avoid errors in the log, I strongly recommend deleting the folder: country
Please give me some time before it's ok
Thanks
Also @单细胞 It works just fine in 1.40 Just used it just now and it works fine... No crashes, bugs or glitches not even a crash...
Plus that I am using mods that I know that worked fine with me in the past so I have no conflicts or issues such as mod soup... It is sometimes common to have a mod that doesn't like each other in some cases your just stupid enough to not have certain mods enabled that didn't like each other...
Therefore don't use a mod that caused your game to crash or try to figure out what caused the crash too...