工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

Combined Cargo Storage V2
51 条留言
nevryn 10 月 3 日 下午 1:29 
Thankyou.. I will check them out when I build the new helo demilition office once I've actually built the new town..
Twiggy  [作者] 10 月 3 日 上午 9:28 
@eriksen, I'll check but make sure none of your storage's are full if they are make sure the tick box is checked to limit amount after you empty any full storage's. You will get 6% across the board for limits. If any of these get full you have to empty some out.
eriksen 10 月 3 日 上午 4:04 
There is a problem with the black color storage. It is impossible to limit the quantity of different products in it.
Twiggy  [作者] 9 月 29 日 下午 5:52 
@nevryn Hi just letting you know both Heliport cargo storage's have been updated.
nevryn 9 月 29 日 上午 3:36 
Yes I saw your mods, hence why I asked. The smaller one with a couple of Aggregate conveyor outputs would be really useful. Basically demolition offices need to handle Mixed Waste, Hazzardous waste, Construction Scrap(aggregate) and Metal Scrap(aggregate). The mixed and hazzarous wastes are handled by a factory connection (although I assume you combined storage would handle it) to a waste transfer.
The only option currently is dedicated waste transfers for the aggregates and then use a distribution office and waste trucks to dump them in an aggregate store where you can then use dumpers to collect them.
Being able to directly output the aggregates to aggregate stores avoids the complicated transfer mechanism.
Twiggy  [作者] 9 月 28 日 下午 9:35 
Twiggy  [作者] 9 月 28 日 下午 9:34 
Twiggy  [作者] 9 月 28 日 下午 9:33 
@nevryn. I do have two combined Heliport storage mods and if it means adding a Aggregate output I could do that. Let me know if this suits you. You can find my other mods in the workshop.
nevryn 9 月 28 日 下午 1:33 
Do you have a modified version of the Cargo Heliport with output aggregate connections. It the one thing that is missing from all the mods which enables Helicopter Demolitions Offices to function without the phaff of having to use waste transfer facilities with a distro office to move construction waste and scrap to aggregate storages.
hetsvakeshet 2023 年 11 月 9 日 下午 2:47 
I have noticed a problem with at least the smaller of the two warehouses. Of the four parking/loading slots, the one on the far LEFT is used primarily (only?). I have played two separate games now where MANY trucks get 'stuck' in this far left slot. You won't notice it unless you watch this slot very closely. The last time this happened I watched over happiness drop by 3 points and i couldn't find the reason until i searched more closely. There was a ghost-like truck with several other silhouettes on top of it. These trucks cannot be individually released or sent back to their depots - they are stuck there. The only way to release them is to sell them. That being said, it seems to happen with W50 and KAMAZ trucks the worst. Could it be just a truck problem when using this building? Anyway, selling over 100 trucks to clear the traffic jam was horrible...
Twiggy  [作者] 2023 年 5 月 24 日 下午 4:54 
@一颗赛艇!Your'e welcome and thanks for the comment
一颗赛艇! 2023 年 5 月 24 日 上午 2:29 
Good mod,it helps me arranged several kinds of material for vehicles production line by one storage,THX.
Twiggy  [作者] 2021 年 9 月 17 日 上午 6:02 
You are welcome , I hope you still enjoy the mod.
webbie33 2021 年 9 月 17 日 上午 12:48 
@Twiggy - Okay, thank you for the feedback.
Twiggy  [作者] 2021 年 9 月 16 日 下午 9:03 
Hello I lowered the loading on this a while ago which lowers the power consumption but if i lower it much more loading will be really slow. When i was testing these i found the Meat capacity to be the thing which consumes the power so maybe if you have a bit in there ? You could empty it a bit which will lower power consumption. Apart from that you could change the file for yourself and lower the loading speed if you know how to although it is only 2.2 now. I hope this helps you in some way ?
webbie33 2021 年 9 月 16 日 下午 7:36 
@Twiggy - Enjoy your mods and your combined storage units are wonderful. But, one thing I've noticed is a power problem around these large combined storage buildings. Perhaps I'm doing something wrong. By my way of thinking, if the building is directly connected to a power source, then it shouldn't draw from power substations in the area. But, this doesn't appear to be the case. And this building seems to draw a lot of power. So I end up with a fair number of substations in order to power anything near or connected to this. Do you have any suggestions?
dennis 2021 年 6 月 6 日 下午 11:34 
Great! You have so many variants and no obligatrion to do any work, so i am very happy! BTW would it b possible to make a modded Cargo helipad (1&3 bay) with a refuel pipe input? :)

THX again, dennis.
Twiggy  [作者] 2021 年 6 月 6 日 下午 10:22 
Hi spam this, sorry really lazy lately but I have updated this and the original combined vehicle storage as well with parking bays for vehicle transfer. Hope you enjoy
dennis 2021 年 6 月 6 日 上午 8:37 
Hit Twiggy, as always thx for the great additions. Vehices stored in the big variant are not able to leave the Warehouse by themselfs.
Genya98 2021 年 4 月 24 日 上午 1:07 
Очень полезное здание, прямо таки центр городского товарооборота :steamthumbsup:
Twiggy  [作者] 2021 年 2 月 19 日 下午 3:05 
Hi, It is possible to load cars to trucks. Maybe the sort of vehicle is not compatible with the Truck you are using ?
henne077 2021 年 2 月 19 日 上午 11:14 
As far as i can see, it is not possible to load cars on trucks. For trains, it works. Could you have a look on that issue and maybe fix it?
Twiggy  [作者] 2020 年 11 月 19 日 上午 3:35 
Thank you that's very generous, i'm glad you like it.
Peak oil 2020 年 11 月 17 日 下午 9:24 
Combined Cargo Storage V2 is the best, all awards to you i give
Twiggy  [作者] 2020 年 11 月 16 日 上午 1:02 
Hello sorry to see you are still having trouble. I have just updated this with a different layout of the vehicle stations. I hope this helps.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2289007515
mhnas.sp 2020 年 11 月 15 日 下午 10:07 
I have done this allready
Twiggy  [作者] 2020 年 11 月 14 日 下午 3:42 
It is due to the station not block feature which allows the vehicles to move freely and not wait for a truck to leave the structure before entering. I find it best with the 2 road connections to have a one way in and a one way out most of the time will fix and congestion inside the structure.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2287484423
mhnas.sp 2020 年 11 月 14 日 上午 6:54 
I have a problem... Vehicles stucks on parking of the Storage. I had more than 30 vehicles in the parking the one inside the other... The parking has only 4 places for vehicles but why thaey are going too many and then they stuck! I deleted those vehicles and now the same thing again
Monkeypad 2020 年 5 月 7 日 下午 6:55 
I found it was only with the car version and didn't really need to use that one anyway. Version was current and now it is 8.1.21 64bit and have not tested it. Overall, it is a fantastic mod that should be in the original game.
Diablo 2020 年 5 月 5 日 上午 11:07 
I checked today and everything works fine thx.
Twiggy  [作者] 2020 年 5 月 5 日 上午 3:09 
Yes it kind of seems that most people are on the new version , but what good is it to those that don't. Thank you for your'e information about the different versions Vimes I did not know. I hope it is working okay for everyone now.
Vimes 2020 年 5 月 5 日 上午 2:43 
Apart from Diablo posting some useful screens showing the stable branch of the game Monkeypad hasn't provided any information of their version.

You have had over 1800 subs to this mod and with that number you would have expected more complaints of the road issues, if it was a common problem.

This mod / asset works perfectly fine for me with the STABLE and the BETA branch on testing.

Something else must be going on for a few people....?

Twiggy  [作者] 2020 年 5 月 5 日 上午 1:42 
@Vimes > Thank you do you have access to both versions? I really hope it has fixed any issues with people having different updated or not versions of the game. Thanks for the feedback.:steamhappy:
Monkeypad 2020 年 5 月 4 日 上午 1:24 
FYI I have the same problem as Diablo
Vimes 2020 年 5 月 4 日 上午 1:17 
Twiggy  [作者] 2020 年 5 月 4 日 上午 1:08 
@Diablo > Due to people having different versions i have adjusted the roads a little bit. You will need to test it and please let me know if it is enough of a change or if it needs more. Hope it works.
Vimes 2020 年 5 月 4 日 上午 12:47 
@Diablo Not sure what is going on for you and this buildings road placements but for me it is fine....

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2084250858

I have no issues connecting a road. I am using the latest beta build and I
guess that you are using the stable branch of the game.
AFAIK , which is very little, that shouldn't matter tho.

Good luck.
Twiggy  [作者] 2020 年 5 月 3 日 下午 11:05 
@Diablo I can't fix something that i am not having a problem with. I have double checked all connections with all road types and everything connected with no problem. Please make sure it is not another problem causing it.
Twiggy  [作者] 2020 年 5 月 3 日 下午 1:51 
Really strange, I will look at it asap.
Twente 2020 年 5 月 3 日 上午 5:59 
can not store meat
Twiggy  [作者] 2020 年 4 月 30 日 下午 1:11 
@Diablo > I just tested this and had no problem
Diablo 2020 年 4 月 30 日 上午 9:44 
It`s very nice but I have one problem!?! I can't connect road ,I receive a message, building in the way. What can I do???
hetsvakeshet 2020 年 4 月 26 日 上午 8:20 
All of these are very impressive and very welcome.
Peak oil 2020 年 4 月 21 日 下午 4:58 
thank you
Vimes 2020 年 4 月 21 日 上午 12:58 
Very impressive yet again. Thanks for both creating and sharing your work :)
Marcvsiulius 2020 年 4 月 21 日 上午 12:18 
I love it
Duke Flapjack 2020 年 4 月 20 日 下午 3:42 
Madness!

Madness?? This is Soviet!
Олег Монолит 2020 年 4 月 20 日 上午 10:14 
Good job, thanks !!!
Lexus87 2020 年 4 月 20 日 上午 7:57 
о прикольно очередное мега здание Круто