Cities: Skylines

Cities: Skylines

Chernobyl Nuclear Power Plant
39 Comments
OmCabul Sep 18 @ 7:46pm 
do we have exploding animation included in this mod?
Bob Sep 15, 2024 @ 4:34am 
and does it explode?
johncrowley5000 Aug 4, 2024 @ 5:30pm 
lmao at the comments
Nuclear Dec 23, 2023 @ 6:40pm 
add exploded
ilcicci1983 Dec 14, 2023 @ 2:08am 
invalid LOD texture size. 1025X512
Bird Mcrandom Aug 23, 2023 @ 5:00pm 
@routman no ♥♥♥♥ this one ♥♥♥♥♥♥♥ exploded
toxicnet Mar 8, 2023 @ 6:24am 
1/5 it exploded while testing
Mévatlavé KRAZPEK Jan 24, 2023 @ 12:09am 
Doel Nuclear Powerplant is better
UnmotivatedZombie Dec 19, 2022 @ 5:47pm 
@Ragefighter
ALL HAIL THE MONOLITH
The Shredded Cheese Man Nov 10, 2022 @ 4:45pm 
im bouta do sum REAL bad
wolfp10 Nov 5, 2022 @ 3:50pm 
could you add three miles island npp
josip broz TITO Aug 19, 2022 @ 1:46am 
3.7
Daveyy :D Jul 17, 2022 @ 2:44am 
can it explode?
Orxata Jun 11, 2022 @ 8:15am 
yeah, this breaks my game... :/
Ragefighter Aug 25, 2021 @ 9:46am 
@Credence
You can't delete it because you have to cover it up :Uranium: :steammocking:
second building; The Sarcophagus.
JK
pieuponieu May 15, 2021 @ 8:50pm 
Dude, too soon. And a glitchy asset to boot? Yikes!
NyxialisticNightmare Feb 26, 2021 @ 12:31pm 
It's kind of glitchy
Daroslaw Dec 6, 2020 @ 12:52am 
still can't be deletted
Credence Aug 17, 2020 @ 4:57am 
Cant delete it :(
TuggzToHard Apr 19, 2020 @ 2:01pm 
I hope it's fixed xD!
dan Apr 19, 2020 @ 7:39am 
I did - it breaks the sub building :(
mr.pixelcat  [author] Apr 19, 2020 @ 6:27am 
dan Apr 19, 2020 @ 4:52am 
Hey @mr.pixelcat, I tried the updated version - sadly, it's about 25% smaller than the original. Whiel creating my map I assumed the 18x18km map size, and the original model was super close to real life size.
kiwinada Apr 17, 2020 @ 10:27am 
I got a bad feeling about this...
Need A Dispenser Here Apr 17, 2020 @ 12:27am 
@Flinck the thermal output power is 3200 MW, wich is brutto power, it actually produced 1000 MW of clean electricity per unit. The projected combined total power was to be 6000MW, including the two units that were being built at the time of the accident.
mr.pixelcat  [author] Apr 16, 2020 @ 3:14pm 
@Flinck

You can assume that the reactors are not working at full power!)
I do not want to update the model, because I'm afraid to break something.

The fact that the model disappears is associated with its large size.

Thanks for the comment!;3


Flinck Apr 16, 2020 @ 12:00pm 
This asset is great improvement over the previous version. New textures and pre-accident model really make it worth downloading.

But as you requested, I have some notes about possible glitches: building still disappears occasionally while moving camera around. As I've understood, the power production of the ChNPP was 3800 MW, while in this asset it is 3200 MW.
By changing the elec. production value to 237500 with asset editor, the power output becomes 3800 MW in-game.

Besides these few things, this asset is still absolutely one of my favorites. Keep up the good work!
Need A Dispenser Here Apr 15, 2020 @ 6:41pm 
Thankyou very much for this asset!!!
mr.pixelcat  [author] Apr 15, 2020 @ 7:35am 
@Daniel
Hi, Daniel!
I saw your project on the Chernobyl zone, I really liked it!

The scale is the same, but the proportions are different. The turbine hall building is shorter + the station is a little higher. I tried to make it realistic.
dan Apr 15, 2020 @ 7:13am 
Hi! Is it the same scale as your previous CNPP model? The old one was perferct size in my Chernobyl map, so this would be a great improvement!
mr.pixelcat  [author] Apr 15, 2020 @ 6:48am 
@reecefollows9
Reactors 1 and 2, like the pipe, are sub-buildings and they should to be in the game
RF0506 Apr 15, 2020 @ 4:43am 
Are reactor 1 and 2 a separate building? I'm asking this because when i load it into the game they are not there. Only reactor 3 and 4 along with a short section of the turbine hall are in my game.
No name Apr 15, 2020 @ 12:58am 
:steamsad:
No name Apr 15, 2020 @ 12:58am 
I don't feel so good
Distanced Apr 14, 2020 @ 2:48pm 
Looks amazing, great work
grace Apr 14, 2020 @ 1:44pm 
nice
EnSnellHest Apr 14, 2020 @ 11:13am 
Really like it. Thanks!
mr.pixelcat  [author] Apr 14, 2020 @ 10:20am 
I really hope that I managed to fix it .
mr.pixelcat  [author] Apr 14, 2020 @ 10:17am 
This is a reload version!

I completely redid Specular & Illumination Maps textures, checked the full cycle of day and night on 3 different maps, I did not notice any bugs. If they are, then please write to me, I will try to correct!