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If you use other custom zombie mods you will have to add them in PvZmoD config file
Note that you can set the « Debug_Mod » value to 2 in PvZmoD_CustomisableZombies_Globals.xml to see a red message ingame (and print in server logs) that show you the damages you deal to zombies.
Just don’t forget to set back this value to 0 after your tests because this value is a little bit resource consuming.
Do you have a way to reproduce it? Because I can't fix it if I can't reproduce it my side.
You can look at this post to see if zombies you use will bug or not : https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2051775667/3880365909907863489/
If someone have basic modding skill in your team you can try to fix it following this tuto : https://discord.com/channels/821314068865351681/821690991345795133/1233262528348291212
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1772776141
Thank you for the great mod. I appreciate your hard work and efforts to provide the days community with these quality of life and enhanced immersion mods. Very kind of you.
For Omega read the installation instruction here https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2051775667/2145343824304517070/
psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2979905280