Portal 2

Portal 2

-Chamber-74-Advanced-Excursion-Funnel-
7 kommentarer
lapicidas 18. apr. 2021 kl. 16:58 
Hmmm ...... okay. I can't change it anyway.
Naxreus  [ophavsmand] 18. apr. 2021 kl. 16:42 
@lapicidas as far as I know the last Portal 2 Update messed up some older maps so the double portal gun visual glitch may be because of that, not sure if it also have something to do with BeeMod maps but new maps seem to be fine.
lapicidas 18. apr. 2021 kl. 7:37 
@| \_/ ()....These turrets are annoying, I know. But they also have peculiarities:
After they lost their target, they turn back to their starting position. You have to wait for the right moment (look at the laser), then you can walk towards them or past them because they are unable to act for a second.
But I have another problem, my gun suddenly doubles !!! However, one after the other, so I can continue to shoot normally. But it's strange and annoying. @Naxreus .... do you have an idea or can you change that because it must be in the settings for this map. I have this problem nowhere else :steambored::steamsad: ....Here the vid (includes also the hint with the turrets): https://youtu.be/BLT6UwwJUE8
Naxreus  [ophavsmand] 19. apr. 2020 kl. 11:43 
@| \_/ () The first turret section have 3 solutions, one of them the easier one is solving Portal 1 style, there is some advanced chambers in Portal 1 where use that mechanic.
| \_/ () 19. apr. 2020 kl. 7:24 
I can't pass the turrets, I need a hint.
So far the map seems really unfocused and there are some layout problems like antline placement, which I don't like. :/
Naxreus  [ophavsmand] 5. apr. 2020 kl. 4:25 
Un placer Hugo, me encanta que le hayas querido dar otro vistazo despues de los cambios :) esta es la version final asique no creo que hayan mas cambios en el mapa. :p2aperture:
HACHE 4. apr. 2020 kl. 19:36 
muy buen nivel me gusto mas... pero este si me rompio la cabeza... pulgar arriba... denuebo espero q no te moleste q lo suba a YT