Garry's Mod

Garry's Mod

rp_enforcer_cruiser
88 kommentarer
[TSF] Mason 1290  [skapare] 3 jan, 2024 @ 15:21 
Im planning on releasing a final version of the cruiser series with rp_vernal_cruiser. But currently im head first into working on rp_widows_nest. a Halo version of rp_batuu_v2

https://trello.com/b/1O7n3yBL/map-projects

Im going to release all cruisers to public after i finish these up
Gio 3 jan, 2024 @ 1:45 
Hello Mason I'm curious if I can have the file and edit the map for my servers use?
[TSF] Mason 1290  [skapare] 16 okt, 2023 @ 15:23 
go to control room, smallest pannel next to spectating TPs, hit, i think the left. when red light comes on. thatll indicate that they open/unlock
Andromeda 16 okt, 2023 @ 15:13 
how to open sim doors to get to next sim?
[TSF] Mason 1290  [skapare] 4 sep, 2023 @ 18:22 
awesome
Cosmos 4 sep, 2023 @ 7:04 
im useing an animated unsc entity pack to add life to the ship for single players
Moron-o-tron Model R-34 20 dec, 2022 @ 4:46 
ok
[TSF] Mason 1290  [skapare] 20 dec, 2022 @ 1:30 
theres ODST drop pods. can use those as escape pods. but Bumblebee Class-3 EHLC are not really set up as usable dynamic entities. id have no idea where to put them or how they would actually work. there might be some entity flying vehicle pack with it inside, you just spawn them in the SHBs and launch them that way.
Moron-o-tron Model R-34 19 dec, 2022 @ 8:44 
can you add escape pod or a map?
[TSF] Mason 1290  [skapare] 19 dec, 2022 @ 1:18 
between first and second floor
Moron-o-tron Model R-34 18 dec, 2022 @ 13:19 
where is the core?
[TSF] Mason 1290  [skapare] 3 aug, 2021 @ 17:39 
yep. just click my profile and go to 'workshop items' on the right hand side.

Im trying to get more RP servers to use my map 'rp_2300_vfinal' its a fallout map, but as the fallout community is dead, im trying to push it as a large event/campaign map.
Lᵁz ⋆★ 3 aug, 2021 @ 15:22 
ok this is straightup the best mapive played on so far, congrats my dude, love you

also do u have more maps?? i like your style :3
[TSF] Mason 1290  [skapare] 25 jul, 2021 @ 0:42 
ship is nav meshed. ship and ground are noded
Lemon 24 jul, 2021 @ 12:59 
does it have navs and nodes?
Naomi. K. 26 mar, 2021 @ 0:46 
aight found it
[TSF] Mason 1290  [skapare] 25 mar, 2021 @ 19:35 
just keep looking, its there. just hidden.
Naomi. K. 25 mar, 2021 @ 10:44 
cant find the admin room i even looked in the back of the hangar
-⁧⁧flipz 24 mar, 2021 @ 21:35 
yeah just saw that, cheers man :steamthumbsup:
[TSF] Mason 1290  [skapare] 24 mar, 2021 @ 15:38 
servers like to use the BIG white open area just next to that spawn area.
-⁧⁧flipz 24 mar, 2021 @ 15:22 
Righto, i'll just find a way around it :steamthumbsup:
[TSF] Mason 1290  [skapare] 24 mar, 2021 @ 15:19 
nope. thats a 3d2dTextscreen zone only. itd for servers that dont know how to restrict props... as they still do exist.
-⁧⁧flipz 24 mar, 2021 @ 14:42 
Not sure if anyone else has already asked (and can't be bothered checking), but are you able to remove the anti-prop zone in the spawnroom?
Naomi. K. 21 mar, 2021 @ 15:03 
this map is like the best map!
[TSF] Mason 1290  [skapare] 11 feb, 2021 @ 17:28 
admin room behind the big wall in the back of the hangar
Umbrella The Real One 11 feb, 2021 @ 17:14 
how do you the melt the reactor ?
God Box 9 feb, 2021 @ 5:47 
also good if you have the flood mod
God Box 9 feb, 2021 @ 5:46 
Perfection
The1Wolfcast 7 feb, 2021 @ 23:30 
I have been trying to find this map for so long
[TSF] Mason 1290  [skapare] 11 jan, 2021 @ 18:25 
Yes, the ship is designed to have a navy.
after replugging the reactor, the alarm reset is in the bridge.
Just_Jaws 11 jan, 2021 @ 12:28 
Hello, is there something to do to fix the reactor core to 100 percent like with no alarm and that kind of things ?
[TSF] Mason 1290  [skapare] 29 dec, 2020 @ 13:02 
what?
Muscadine 29 dec, 2020 @ 1:08 
map gma file name?
Apollyon 17 dec, 2020 @ 0:47 
okay thank you
[TSF] Mason 1290  [skapare] 16 dec, 2020 @ 19:28 
if its on the workshop it can be used. just dont try to edit its files without informing me first.
Apollyon 16 dec, 2020 @ 2:13 
Hello mason, i would like to use your map in my roleplay server
[TSF] Mason 1290  [skapare] 8 dec, 2020 @ 16:42 
remove all other addons
Apollyon 8 dec, 2020 @ 8:54 
My game is crashing when i try to load map in single player, please help
[TSF] Mason 1290  [skapare] 14 nov, 2020 @ 15:38 
its to hit when the core starts to meltdown to prevent radiation leaking into the 1st and 2nd floor of the ship. but idk if this still works as some uopdates to Gmod might have broke shit
iPhone Threlve 13 nov, 2020 @ 20:02 
also. is there a point to the coolant pump button?
iPhone Threlve 13 nov, 2020 @ 20:01 
So the only entrance into the core itself is through the vents right?
Alex 12 sep, 2020 @ 8:26 
this would be more an idea for an non-roleplay server...
[TSF] Mason 1290  [skapare] 12 sep, 2020 @ 6:48 
ill cast a vote for it in the next version
Alex 12 sep, 2020 @ 2:06 
is there a way to turn off the item remover in the prision?
[TSF] Mason 1290  [skapare] 1 sep, 2020 @ 4:05 
Such a thing would be great. but the english speaking community isnt the only one that uses my maps. the dev stuff that pops up in single player is english though.
mbkm22 31 aug, 2020 @ 18:32 
this is a great mod... i love how you have a training area... all i would say is to add signs so you can find were your going in the ship but other then that its great. 9/10 would play again
Canoespotzewulfe 3 aug, 2020 @ 20:31 
k
[TSF] Mason 1290  [skapare] 3 aug, 2020 @ 18:46 
yea. it was someone else's mod. the Drop Pods. and i cant seam to get them to work without the addon in general.
Canoespotzewulfe 3 aug, 2020 @ 12:36 
only one thing required hmmmmmmmmmmmmm ima click on it because its a large halo map
[TSF] Mason 1290  [skapare] 18 apr, 2020 @ 14:28 
the reason the closing system is out of the way is so minges cant get to it easy. same with the reactor meltdown