RimWorld

RimWorld

Biomes! Islands
1.361 kommentarer
Draegon1993  [ophavsmand] 26. sep. kl. 17:52 
@Balthazad No, but I do have good news that we have an aquatic pathfinding system again :D
Balthazad 26. sep. kl. 14:13 
any guesses how long...?
Draegon1993  [ophavsmand] 25. sep. kl. 16:15 
@Senpaii No
Senpaii 25. sep. kl. 15:35 
wait this mod works for 1.6 now?
DuckGoosebear PrairieDogLover 22. sep. kl. 18:38 
Omg and they're on the logo ♥:slimetabby:
Draegon1993  [ophavsmand] 22. sep. kl. 11:48 
@DuckGoosebear PrairieDogLover Probably the hermit crab imo. The shells especially turned out really nice
DuckGoosebear PrairieDogLover 21. sep. kl. 22:44 
Btw whats the cutest critter added by this mod?
ProfZelonka 21. sep. kl. 15:48 
yay can't wait for this updated ^_^ thanks!
ElysianEcho 10. sep. kl. 7:36 
no worries, it takes the time is takes, making things this awesome isn't easy or quick, i'm just excited to hear it'll be back!
YutaniWakazashi 5. aug. kl. 14:51 
@Draegon1993

No worries, I for one am beyond thrilled that this whole series of mods is still being updated. Take your time, you all do fantastic work!
Draegon1993  [ophavsmand] 4. aug. kl. 8:09 
To be clear, we do intend to update the mod for 1.6, but we're working on updating Caverns at the moment and it's neither quick nor easy! Islands will likely be next though :D
Cinna 4. aug. kl. 7:22 
i miss this, could u update this to 1.6??
Aschevacuum 27. juli kl. 19:50 
I miss my megalodon!
Cultist ⁧⁧ ඞ 26. juli kl. 11:03 
Ah man, Islands was my favorite!
Lemml 24. juli kl. 15:56 
+1 for this amazing mod
Harry_Robinson1 24. juli kl. 9:39 
Thank you for all the great work, Biomes! team. I think you get it a lot but I just want to say that I love your work and your mods are amazing. This mod in particular is one of my favourite mods ever and I love it a ton, I can't wait to see the new 1.6 incarnation of the mod when it's finished. I look forward to the caverns update as I still need to do a run of that mod.
Dawn's Art Stash 22. juli kl. 6:07 
Gosh I love seeing this mod around. I hope the odyssey landmark function nestles well in with the Biomes! mods. I should give it a shot on a new save
DuckGoosebear PrairieDogLover 21. juli kl. 9:55 
Draegon you literally a hero, thanks so much :YuukaStare::love13:
Darth Rinvey 21. juli kl. 9:17 
+1, you did a great job, thx for keeping update your mod
Captain Ahab 20. juli kl. 22:19 
I love this mod. Take your time. I'll be here for it when its released
lorsieab2 20. juli kl. 22:12 
<3 take your time!
Draegon1993  [ophavsmand] 20. juli kl. 17:59 
Hi everyone, so there's been a lot of comments while I was at work! In essence we are indeed working on updating all our mods. As SalSalvador13 said we're working on moving away from Pathfinding Framework. This is due to the author no longer modding. We're going to get our own pathing systems if the PF author doesn't want us incorporating the systems directly.

Biomes! Islands is not going anywhere any time soon. Odyssey has islands yes, but they're a different (and not as fun imo) take on them! We intend to improve the mod eventually too, especially the textures.

Due to having to get an aquatic animal pathing system done, it may indeed be a while before we get Islands updated for 1.6, but we'll see!

The birds are easy to switch over to the new system, just tedious. The fish however.... not so much haha.

Our main focus at the moment is getting Caverns updated for 1.6, which is going well, but isn't easy. After that we'll be focusing on getting our other ones updated ^-^
WarKittyKat 20. juli kl. 17:00 
Yeah the issue with this one is probably you've got so many birds and fishies and they all need to be updated to use the new native movement framework instead of pathfinding framework. It'll be updated when the devs manage to get all those handled.
MercuryDoll 20. juli kl. 12:49 
I trust that the team is already working fervently making Islands and Caverns work nicely in the new version, with and without Oddyssey. And this time, i will use it to its full extend.
SalSalvador13 20. juli kl. 11:53 
@ghostmare

The mods author is focusing on moving away from pathfinding framework, that’s why Prehistoric and Polluted lands have been updated, despite r both also relying on pathfinder framework in the past, work on the mod is still happening, but it might take a while before it launches to 1.6
Ghostmare 20. juli kl. 11:50 
@Latex Santa Mile has too many mods to update, he has no time to pick up new mods.You can message Zaljerem if you want.
Latex Santa 20. juli kl. 6:45 
@Ghostmare
Someone message Mlie or Zaljerem.
Then it will be saved.
Ghostmare 20. juli kl. 5:50 
Sad thing is you can't go forward with this mod due to not updated Pathfinding Framework mod :(
DuckGoosebear PrairieDogLover 20. juli kl. 1:44 
I agree with Draegon1993 btw
DuckGoosebear PrairieDogLover 20. juli kl. 1:42 
Furthermore the sea critters and their special biomes are so based and cute-pilled, many of which are not replicated in Odyssey besides maybe the turtles and that's a maybe.
DuckGoosebear PrairieDogLover 20. juli kl. 1:40 
@RAD EMERALD yea rimworld always had islands, but they aren't the same as this mod's. Nor had cute and interesting animals and fishies like this one!
RAD EMERALD 20. juli kl. 1:31 
@Draegon that Rimworld DLC new with have island :(
Draegon1993  [ophavsmand] 19. juli kl. 12:25 
@RAD EMERALD The mod's not dead, dude
RAD EMERALD 19. juli kl. 3:33 
rip... *slatue honor*
Karkino 17. juli kl. 21:13 
Thanks! the merrier the crabs the better the mod:captainsmooth::summercrab2023:
Draegon1993  [ophavsmand] 17. juli kl. 21:08 
Oh and as for more crabs, most likely yes. At least one :D
Karkino 17. juli kl. 20:49 
@Draegon1993 haha im just messing with you, nice to hear that it will get updated! :coolthulhu:
Draegon1993  [ophavsmand] 17. juli kl. 12:18 
@Karkino Haha, sadly Islands TLC is a fair ways off still, but it'll happen eventually! First we update it in general XD
Naptime but spooky 17. juli kl. 10:49 
Cant wait to see this mod updated its a must have for my saves!
Karkino 17. juli kl. 9:05 
im so eager to see the new update!! are the crabs gonna be updated? are we gonna get more crabs? :KrilLove::dredge_classy:
Dmformom 15. juli kl. 12:58 
Thank you for your work, I don't think I'd be able to play without your mods
Draegon1993  [ophavsmand] 12. juli kl. 9:58 
@DrBossWatson Most likely yes! We're going through the mods one by one though. Caverns is the biggest hurdle atm :D
DrBossWatson 12. juli kl. 8:27 
@Draegon1993 isn't most of what the pathfinding framework in the base game now, would that make it easier?
gunns22 3. juli kl. 3:51 
That’s good to hear. Hope the workload gets better!
Draegon1993  [ophavsmand] 2. juli kl. 19:15 
@gunns22 I've been busy and we're working on updating the mods
gunns22 2. juli kl. 14:22 
@Draegon1993 Is this mod dead? I sent a mod bug report a week and a half ago and haven't gotten a response. Come to think of it, the official Bug Reporting discussion hasn't been touched by you for a while now.
gunns22 23. juni kl. 13:01 
And I already submitted this to the Alpha Bees main comment thread.
gunns22 23. juni kl. 13:00 
LOG! https://gist.github.com/HugsLibRecordKeeper/6886f224ed9e4b42780c739c27131233

So, while rooting around looking for a much bigger problem with my supermassive modpack, I discovered this red error. For this log specifically, I ran ONLY Alpha Bees, Biomes! Islands, and all of both mods' dependencies and still got this error.

Sorry about moving this to the main Comment thread, but it seems the official bug reporting thread has been dead for some time now.
Myphicbowser 12. juni kl. 14:27 
Oh thats a shame to hear, hopefully there is enough tools in 1.6 to make coding aquatic only creatures easier, good luck guys!
Draegon1993  [ophavsmand] 12. juni kl. 14:26 
@Myphicbowser Yeah, we're most likely going to need to. The mod author quit modding, unfortunately