XCOM 2
Jedi Class Revised
845 kommentarer
Пиво 16. sep. kl. 3:49 
I have a soldier with the perk Force User, I built a Master Saberstaff in Proving Ground, but when I want to equip it on my Jedi, it says Unavailable on the Saberstaff, and I can' equip it. Anyone knows why this happens?
Kneezy 10. sep. kl. 10:41 
You have to possess another lightsaber or equipable weapon for the Jedi in order to unequip that saberstaff unfortunately. Loot drops you should see emitters and such. I dunno if i've seen a crystal drop yet
jonjrhr 7. sep. kl. 7:48 
I have the sabers in game but no upgrade crystals in the loot drops, has anyone else had this issue?
Bedlam 3. sep. kl. 13:26 
I have an issue with unequipping the training staff, it tells me that the other sabers or even the swords can't be used with a saber staff even when i try to change the weapon out. any ideas on how i could fix it?
Kneezy 1. sep. kl. 15:51 
Said soldier will use a sword on her back instead of a single lightsaber/saberstaff instead of the lightsaber she is equipped with
Kneezy 31. aug. kl. 22:33 
Anybody having issues running dual lightsabers? One of my jedi has 80+25 aim but consistently misses still and only does like 5 damage when one lightsaber is 13-15 damage with the other being 6-7 damage
Revin 29. aug. kl. 9:05 
@WuaGyu Lover yes
WuaGyu Lover 22. aug. kl. 7:39 
Does this work with LWOTC?
Lyserus 19. aug. kl. 13:44 
I'm using both RPGO and Covert Infiltration / Prototype Armoury, and the build check tells me that I am unable to craft the advanced versions of holocron. Anyone having the same issue?
Teemo Teemosson 8. juni kl. 9:05 
I liked this mod, but it causes so many crashes it's unreal. I doubt it will be fixed considering the last update was back in 2020 so I'll be unsubbing from this mod.
Revin 5. juni kl. 6:02 
I don't have modded weapons for enemies and normal grunts also used to cause crashes.
RambelZambel 4. juni kl. 10:45 
reflect crash is a modconflict, i think with certain enemies(either their weapons or abilities)
«Wyvern» 4. juni kl. 10:39 
I think its this one yeah, the skill in the middle of the last rank
Revin 4. juni kl. 9:03 
Saberstaff should be good to go as well, I haven't noticed any issues with the mod except this poor reflect ability.
Also this skill you mention is Battle Meditation? Our Bastila goes retard it seems.
«Wyvern» 4. juni kl. 7:48 
Well, so if i want to be crash free, better not using this last skill. I think i will stick my Jedies with only Single or Dual lightsabers without any reflection/deflection, just to be sure. Thanks for tips.
I suppose that bug won't be fixed since the owner seems to be MIA
Revin 4. juni kl. 7:26 
Yes, sadly it also means this last skill will cause issues because it reflects shots back at enemies. Crash reports were deeply unclear to me as to real cause of crashes, I figured it out by trial and error.
Certain maps could have something to do with this crash, I noticed not all battlefields are affected. I'm sure for certain that Deflect ability works everywhere though. Stick with it.
«Wyvern» 4. juni kl. 4:52 
@1142 Thanks for the information. Am i able to use also the last skill which make shot reflected when meditating ?
Revin 4. juni kl. 3:56 
@Wyvern this issue only applies to Reflect ability (reflecting blaster shots back at enemy). Basic Deflection works fine, just don't upgrade it to Reflection.
«Wyvern» 4. juni kl. 2:49 
If enemy shots get deflected by jedies light sabers, theres very high chances of crashes after several actions. Im not recommanding to use the saberstaff or any skill which allow deflection
RambelZambel 3. juni kl. 22:46 
could be buggy, for me i have to change for a sword first. Then lightsabers show up and you can choose it.
Abyssionknight 3. juni kl. 14:52 
I have a jedi, it defaults to saberstaff then won't let me switch to a lightsaber, since it tells me that weapon can't be used with with a saberstaff. Is there a way to disable this restriction? I just want to be able to switch from saberstaff to lightsaber directly.
EvilNecroid 29. maj kl. 10:19 
is there any way to make it so jedi get free kills from the lost?
Dio Brando 28. maj kl. 4:28 
I have question about jedi class and character pool. Let say I created Darth Vader and Luke Skywalker in character pool and set their class as Jedi and I want them to appear during my campaing. Do I need do to anything in config ini files of the mod so that soldiers with jedi class would appear as for example prisoners of advent or for example as rewards after finishing mission? Or do I simpy need to use mod as it is?
RambelZambel 25. apr. kl. 6:49 
im looking for good/better looking force lightning(like it, i dont need focus, shouldnt look psi like) ability as replacement from other classes or perk mods, maybe someone knows one
RambelZambel 25. apr. kl. 6:46 
jedi saber upgrades(crystals) do bonus damage to all melee abilities, including reflect!, so reflection does far more damage then the shot which targeted you, it is making the reflect ability too strong, besides the additional rupture(which you cant remove). So if you dont want the addtional damage from upgrades, or have a custom jedi class like me(i combined and reworked it with the stromrider to a sith class, but cant hand handle the modeditor, so i cant upload it on the workshop), use " WoTC lightsabers (expanded)", or removingthe damage from the upgrades, and buff the normal weapons should work aswell(some crystal have op damge anyway, like a beam saber has 18 damage with a 9 damage crystal)
Nero 21. mar. kl. 12:58 
@AllMighyBox the class's numinforceddeck/numindeck is set to 0, you have to set it to above 0 if you want them to be choosable
Zireaelist 16. mar. kl. 10:45 
Anyone know how to get better colors on the lightsabers? There's a couple colors that work - purple and green - but I can't put blue on anything because it either ends up washed out or just looking white.
AllMighyBox 17. feb. kl. 14:09 
i need help its not allowing me to train jedi im using commanders choice and even refreshed my config and verifyed my files and its still not working can anyone else train jedi? or nah cause i cant
Revin 15. feb. kl. 6:08 
It will flag it if you don't have required mods. By required I mean listed by uploader on mod page. If you use True Primary Secondaries, you will be fine, despite not having Primary Secondaries - AML will flag such mod as if it's missing dependancy anyway. Ignore it.
Se7eN 13. feb. kl. 23:17 
quick queston the alternate mod launcher keeps flagging this and a couple other mods i have as missing dependacys but there arnt any listed wheni claick on the mod here, is it just a false positive?
Bofrab 11. feb. kl. 13:18 
@1142 Alright. Thank you for letting me know!
Revin 11. feb. kl. 3:19 
It's random like any other class. Better to use Commander's Choice mod tho.
Bofrab 10. feb. kl. 23:34 
Question. How do I know if a unit I have is Force Sensitive and able to become a Jedi? Or is it just like normal promotions and it's completely random if someone becomes a Jedi?
Revin 6. feb. kl. 21:44 
You have to research alien corpses to progress. I think Archon corpse gives Master Lightsaber for example. Then look it up in Proving Grounds projects.
simon 18. jan. kl. 15:12 
this mod would be amazing, but its absolutely ruined by one thing, can't build any new lightsaber after researching modular weapons so i'm stuck with the next to useless "training lightsaber" with just 2 damage.... on my lv4 Jedi.
Ferus Olin 18. jan. kl. 0:16 
I can't train jedi, despite following the instructions on changing the code. Any advice?
Wazuuf 17. jan. kl. 16:52 
Does Jedi strength scale with Psi Power?
Songbird 14. dec. 2024 kl. 10:59 
I'm having issues seeing the Lightsabers in my inventory. When I accidentally unequipped my Jedi's Lightsaber, it completely disappeared. Could the issue be that I don't have the Proving Ground yet?
bashkimo 7. dec. 2024 kl. 16:51 
Hi guys. I need some help. I lnow its offtopic but i didnt find any info in web . My question is - sometimes my melee atack shinobi or nonja goes off map running like mad. Is there any solution for that . Tx in advance
元気魔 27. nov. 2024 kl. 10:02 
Guys how can i see this class? I can only make lightsaber
Haless 27. nov. 2024 kl. 7:21 
I like the class... but I dont like the first and second rank. The soldier jedi is far weaker that any other class, modded or not. The class should had the momentum by default with lightsaber, or at least a 50% chance to block an incoming shoot.
Ardyn Lucis Caelum 19. okt. 2024 kl. 4:48 
I've played multiple campains with this mod and not even once did I get a single jedi... :steamsad::steamsalty::steamthumbsdown:
Lyserus 24. sep. 2024 kl. 9:34 
And btw is there any reason to use lightsaber over saberstaff? Saberstaff just seems to be better..
Lyserus 24. sep. 2024 kl. 9:33 
Anyone know how to properly make other mod classes able to use lightsaber?
Just adding this for primary doesn't seem to be enough
+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="lightsaber")
SamPlayer 17. sep. 2024 kl. 13:37 
I actualy have the same problem as the user LunarSlayer below. I cannot equip the usual lightsaber as the primary weapon, saberstaffs only are present. And the problem is not happening only to the lightsabers - some of the other modded weapons of meele, oistol and grenade launcher categories are not avaliable... So I suppose the problem is not with this mod, but with Primary Secondaries.
Though there is a moment - I have already played[u/] with those same mods back in 2022, and it all was working right. Maybe some sort of an update broke it all?
Glover75 5. sep. 2024 kl. 17:54 
I'm currently having issues on getting Jedi characters to come into the roster, let alone wanting to promote the normal way.
Also I don't have an option to train jedi's in the training academy
Any ideas on to fix this?
Leytra 4. aug. 2024 kl. 1:19 
Anyone know how to forcibly set a character's alignment?
LunarSlayer 19. juni 2024 kl. 11:25 
Can't figure out how to equip the lightsaber as a primary, just locked into using a saberstaff
Lucian Lunara 7. juni 2024 kl. 1:11 
Seems it reads the off hand as it's promt