RimWorld

RimWorld

Vanilla Furniture Expanded - Spacer Module
747 kommenttia
Raid: Shadow Legends 11 tuntia sitten 
Any chance for to allow us the ability to change the color of the lights on the illuminated dresser, end table, and wardrobe?
Maggna 4Life 17.11. klo 18.53 
Crib?
zoroththeawesome 10.11. klo 12.28 
I would really like to see oxygen producing/vacuum eliminating plant enclosure that produces oxygen like an oxygen pump without electricity. (maybe using mushroom or algae plants for lore purposes to explain away the need for light and electricity)
Winter 31.10. klo 7.31 
Confirming what 932685341 said, the wall-mounted television's viewing area seems to be located behind the television, instead of in front.
Zero Tachikoma 31.10. klo 5.40 
@The Devout: imgur's blocked off the UK 'cause the UK decided to implement ridiculous laws regarding the internet. It's easier to simply geoblock the UK than to comply with their demands.
932685341 23.10. klo 6.45 
The effective range of the wall-mounted TV is reversed.
basedleua 15.10. klo 12.47 
POLSKA GUROM!!!!!!!!!!!!
ThermalAtlas 3.10. klo 10.17 
Why did you remove jade types from the spacer furniture though? Like it makes no sense.
Gerewoatle 3.10. klo 3.44 
@The Devout: The children must be protected from the vile sin of infographics. Please present your identification, bank numbers and perineum to your webcam for age confirmation, citizen.
The Devout 3.10. klo 3.18 
why is the images in the desc not viewable in the UK?
it says content not availiable in your region?
Operator 28.9. klo 14.56 
what happened to the spacer table the one that has the temperature adjustment
Troglodyte 14.9. klo 9.01 
@DØZER if you know a little xml modding you can turn it back on. Message me if you need the instructions
EfeTheCaptain 9.9. klo 4.40 
This is an advanced component scam, don't fall for this guys.
DØZER 29.8. klo 13.46 
Is there a chance to get the colorable light on the illuminated furniture back, or at least set to bright white instead of the warm white?
Redstylt 26.8. klo 9.40 
Hello, how can we get the research in the same tab as the vanilla one ?
Omega13 20.8. klo 1.53 
Wall Mounted Television hates being on a gravship. That thing jumps all around randomly whenever the ship changes orientation.
Aquifel 19.8. klo 20.59 
I got a Mechanite Repair Shelf as a quest reward and it seems like it does not like being in uninstalled form:

Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C86C63A1]
at MFSpacer.CompRepairStored.<PostExposeData>b__10_0 () [0x00000] in <da0fe622298b4e9d859321728a52daf9>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00089] in <5ad0188af7874f079052550c95a7a031>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method)
--- Trimmed due to character limit ---
Gniwu 11.8. klo 14.35 
I have to add my voice to the complaint on the previous page about the wall-mounted television moving one step sideways after every gravship launch. It will even move through walls entirely if you launch enough times. Don't let your TV get away from you, folks!
The God 11.8. klo 5.47 
A small problem I found is that the outdoor solar lamps do not turn off while a solar flare happens, due to them not using power like other lamps. It's a small bug but it should be simple to fix
NeinDao 10.8. klo 7.12 
does this mod need the other furniture mod as a dependency?
Celgaming 4.8. klo 10.00 
I would like to suggest a passageway that is 1x wide that allows pawns to move in space without a vacsuit, like a tube that encases air. Would look like what you see in any Mars related game or movie. Pawns would be covered when moving in there. Could connect buildings on an asteroid without having to build massive 3x1 corridoors everywhere.
Kyle 3.8. klo 16.53 
@Pasaway Rimpy is abandonware, it doesn't matter what rimpy says, switch to rimsort. Sure rimsort isn't perfect but at least it's being maintained unlike rimpy.
Kyle 3.8. klo 16.52 
@spaceprogram444 Then stop being whiney and just don't use it. If you don't like something either edit it out or just don't research it. Stop pretending your preferences matter when you contribute nothing.
spaceprogram444 3.8. klo 7.43 
Mechanite Repair Shelf makes this mod overpowered. I don't understand why this had to be included... There is a reason why stuff like this isnt in the game. With this there is no longer any need to farm plasteel in the late game, making this game less challenging and thus boring at that stage.
Pasaway 27.7. klo 22.37 
Heads up. Rimpy is still calling for Vanilla Furniture Expanded as a requirement.
lloki 27.7. klo 15.13 
Why I can't change light colour of the illuminated furniture? I can only change to darklight, otherwise it glows with yellow light. I remember it was possible to change it like every light before.
Taikei no Yuurei 21.7. klo 7.13 
Wondering if it might be possible to get a repair outfit stand. I really like the outfit stands, but it is kind of a pain to try and manage pulling stuff off of there and getting it repaired on the shelf. Would be great if I could just have people switch out their armor with the freshly repaired stuff on an outfit stand. I know it would be stronger than the basic shelf since you could add more than one item, so unsure of balancing. I suppose dividing the repair among all items that need it would be ideal, but I'm not sure if that is possible with how the repairing is coded or not.

Either way, keep up the good work, love the stuff you guys do and how it always feels like such a natural part of the base game.
LZIM 20.7. klo 19.53 
after 1.6, odyssey, and the adding spacer module, exotic trader and research page for Spacer furniture are blank. Tried removing the mod and re-ordering its position to no effect. Also when the research is active I tried reverse engineering an item from Spacer section only to get a message that the item needs to be researchable. any thoughts how to resolve this ?
지크라지오 19.7. klo 10.02 
Every time the wall-mounted TV moves through the spacecraft, it moves one space away from where it was originally installed.
Troa Barton 18.7. klo 5.41 
Any chance to add a work light that gives a brightly lit 100% light value? One that doesn't turn off at night?
2013Dog 18.7. klo 1.06 
When jumping on the gravship sometimes the mounted tv moves around
Izmonster 15.7. klo 11.27 
the wall tv shifts by one whenever you move your gravship
BrenTenkage 14.7. klo 16.46 
ah thats fair...just really liked the original Spacer lamps for being both temp control and a cool looking light.
Hykal 13.7. klo 22.07 
@BrenTenkage

Flood Lights from vanilla replaced it. Be sure to research Advanced Lighting.
BrenTenkage 13.7. klo 19.35 
so why did you remove the spacer lamp by the by?
SquigglyV 12.7. klo 18.26 
Liking all the new stuff in this and the core furniture mod. Any chance we can get light colour support for illuminated furniture though? It bothers me that they're pure white and I can't match them to the lighting in the rest of my base.
Illchymus 11.7. klo 20.21 
Oskar I'm glad you changed your profile pic. You are an absolute GigaChad. Thanks for having it for 1.6 King.
Anon 11.7. klo 15.37 
These mods have such bizarre arguments going on, a testament to the weirdos that rely on them instead of enjoying the game the way it was designed to be played.
Kubility 10.7. klo 9.09 
Any chance the purifier also regulates temperature like dyson hot+cool? I'd like to set it to 21 and have it heat up if below the target and cool if above.
Jarvy 9.7. klo 21.14 
cant wait to use this for the new dlc
Dr. Nornin 7.7. klo 2.41 
Why the feck was the spacer lamp removed?
Potato Gaming 5.7. klo 22.30 
I wonder how a team like vanilla expanded exists, its like the gods of mods for rimworld
Oskar Potocki  [tekijä] 2.7. klo 10.54 
Modding is a huge umbrella of possible things you can do. Changing values of something, so it costs more resources etc, is easy, and I explained below how to do it. Anything more complex however requires knowledge of coding.
PaPa' SamBuBu 1.7. klo 17.02 
@Gerewoatle

Genuine question, is modding this game actually that easy? Where would i have to look to start learning?
VoidEngineer 29.6. klo 11.10 
Anyone else seeing this exception pop up when they start the game?

Could not resolve cross-reference to Verse.HediffDef named Bed_RefreshingSleep (wanter=neverTreatableHediffs)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Sir Cumcise 26.6. klo 21.27 
im glad i was able to read this mental breakdown
Oskar Potocki  [tekijä] 25.6. klo 3.58 
@Pauma del Sol
Illuminated furniture requires Advanced components because it provides bonus to rest effectiveness, not just comfort. It's the only furniture in the game that actually improves the speed of resting.

We have recently released a great Vanilla Temperature Expanded mod which allows you to build spacer-tier AC systems, that maintain steady temperature throughout the base. It wouldn't be wise of us to then just add a lamp that does the same thing.

As Gerewoatle said, you don't need modding tools. Notepad++ is a free piece of software you just download. Then you navigate to ...\Steam\steamapps\workshop\content\294100/, in here you find the mod you want to edit, and then you go into Defs folder, find the file name related to what you're looking for (for example Furniture) and edit it with xml. Then, it's very simple - everything is clearly labeled and all stats are exposed there.
Gerewoatle 24.6. klo 21.50 
@Pauma - Four posts just to post a manifesto wailing about how people don't make things catered to you, personally.

You don't even need "modding tools" for this, but you'd rather be on a soapbox than take the trivial steps necessary to make things the way you'd apparently prefer them.
Pauma del Sol 24.6. klo 21.35 
Maybe I'll look up modding tools, but dear gods if I do, I'm making the lamp, and also for the love of critical thought before joy is concerned, clay and mud structures.
Pauma del Sol 24.6. klo 21.35 
Modders made this game what it is. Especially with the upcoming DLC, it is evident that the creator is recycling mods into the DLC and updates. Beyond that, we're playing for our own experience, and clearly the modding community has built much more than what is available to start. There's no difficulty to beat, I know with mods there's multiplayer, but this is a sandbox. there is nothing to balance against, just what items and concepts we can allow to exist in a world. It's foul and wild that there's so much effort put into slavery mechanics and conversely that nature loving people somehow abhor woodwork, a contradiction that doesn't exist on Earth, a flanderization of environmental concerns when folks decide to destroy entire forests for a quick buck, versus taking the wood we need.