Stellaris

Stellaris

Star Wars Weapons
230 kommentarer
lord.mortu 2 jul, 2024 @ 21:46 
Is COnqueror superlaser supposed to be a blank / invisible model?
brutus_61 26 jun, 2024 @ 17:44 
this mod will probably never get a update guys he's not coming back
1-800-ThroatClog 14 maj, 2024 @ 15:14 
update please
MachoMan 12 jan, 2024 @ 13:50 
omg that one guy called Quellix really should update this:steamsad:
Melkorian 22 sep, 2023 @ 21:18 
hi does this mod still work with stellaris/are there any plans to update? thank you :)
brutus_61 1 dec, 2022 @ 10:01 
Will there be a update for the next coming update?
For Chaos! 31 jul, 2022 @ 14:21 
most of the weapons do not appear within the ship designer
Nikolai-TH 20 jul, 2022 @ 22:14 
UPDATED pls
zikawolf 3 jul, 2022 @ 20:36 
NEEDS TO BE UPDATED :c
RandomEdits 24 jun, 2022 @ 18:35 
This seriously needs to be updated for the new version.
Doc Ultra 28 maj, 2022 @ 23:00 
Man I really wish this would get a proper update, this mod was my go-to
TheGaminODST 2 apr, 2022 @ 4:37 
Planetary Tibbana Mines are unable to be staffed, No Octobble Turret models, and Star wars XL weapons have missing texture box
Jones 5 feb, 2022 @ 9:17 
Update pls
othtim 12 jan, 2022 @ 8:44 
@Jatskan if you can do it wow i will love you forever
BarbarianJoe21 18 dec, 2021 @ 9:24 
@Jatskan I wish you luck, I hope one day to be able to use this great mod again, and if you plan on updating the empire ship mod yourself, you think you could make the ships bigger, lol
Epyk 17 dec, 2021 @ 15:56 
riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiipppppppp
𝕵𝖆𝖙𝖘𝖐𝖆𝖓 16 dec, 2021 @ 3:39 
Very likely, and since i am tired of stupid and belligerent people screwing others out of this beautiful mod along with the empire ship mod i want to see if i can learn to do the work and maintain it myself, no guaranties though. i have quite a long way to go with modding this game.
BarbarianJoe21 9 dec, 2021 @ 18:03 
Since TheSting retired frome modding, has this been abandoned?
Arctic Storm 9 nov, 2021 @ 3:48 
Please update!!
jojobe 30 okt, 2021 @ 23:31 
is there one with out the components
CodeRedAlert 18 okt, 2021 @ 23:25 
Y'all die?
Author: Curtis L. L. Herbold 18 sep, 2021 @ 6:37 
PLEASE update to the current version
Jones 15 sep, 2021 @ 8:18 
Update please
j.d.chappell 29 aug, 2021 @ 12:59 
it doesnt let me use weapons why???? is a update required
Mando Mangos 26 jul, 2021 @ 3:42 
Any news on an update?
Bosh'tet 12 jun, 2021 @ 14:53 
sure did get that 3.0 update
Rettling 25 maj, 2021 @ 8:41 
sadly isnt working with the current version of the game :(
Saber 20 maj, 2021 @ 2:33 
update pls!!!!
Fried Glyphid 10 maj, 2021 @ 21:19 
Thank you Bee.
Larabee  [skapare] 9 maj, 2021 @ 11:18 
I will be pushing an 3.0 update this week to this mod.
king George III 9 maj, 2021 @ 4:24 
i still use it missing some images but thats all im seeing so far
ReaperTheEternal 8 maj, 2021 @ 20:37 
this mod can be removed without breaking the game right
Cyman 29 apr, 2021 @ 9:07 
It works
BarbarianJoe21 27 apr, 2021 @ 18:10 
Well if this mod is dead, than I suggest everyone use the Vanilla-style Star Wars Weapons mod, it's not the same, but it's fully updated, and honestly, I like it's simplicity.
GingerBrit 27 apr, 2021 @ 15:47 
that suck i like using this weapon mod
Boo 26 apr, 2021 @ 12:19 
Mod is dead, as is his other ones, says on the creators profile stopped working on them in January.
Akenno 24 apr, 2021 @ 4:52 
Update for 3.0 please? :)
Darcress 21 apr, 2021 @ 16:27 
Update Please
spaghetti 16 apr, 2021 @ 22:37 
update?
xXPredzioXx 8 apr, 2021 @ 10:12 
Octuple turbolaser and The Conqueror Superlaser are missing models and in design screen make in thier place multi colored cubes apear with x,y,z on the sides.
Arkplayer2711 8 apr, 2021 @ 7:14 
i have noticed i dont have any tibanna gas does someone know a cheat too unlock them?
Arkplayer2711 8 apr, 2021 @ 6:57 
@cochraine sorry i didnt look this up anymore until now but thanks it finally works
majthegreat 26 mar, 2021 @ 21:25 
Thanks for the solution, as I've had a similar problem as well as of today. Wonder if it's a bug or something. Hope the author fixes it soon.
ZapWing 17 mar, 2021 @ 17:12 
@TheSting I found the solution to Arkplayer2711's problem. I had the same issue. The onaction doesn't trigger the turbolaser color event. The names are wrong. I had to force the event for myself and the AI.

@Arkplayer2711 open the console and type "event turbolaser_color.1" (without quotations, of course.) Be sure to use the console to play as the AI while paused** so you can trigger the event for them so they can use the weapons too. (Use the "play XX" with XX being 0-max AI number. Mine is usually 12. Type "play player" or "play 0" to return to your empire.

**It's important to keep the game paused so the AI doesn't screw up your empire while you're playing as another empire.
Arkplayer2711 16 mar, 2021 @ 9:46 
i researched the light turbolasers but they dont show up in the ship builder
Sewayn 11 mar, 2021 @ 8:55 
Work with the last version of Stellaris ??
the 15th dalai lama kreanosaurus 8 mar, 2021 @ 2:26 
this gonna get fighters put in anytime?
Zest 27 feb, 2021 @ 19:23 
@John the Gamer Thanks man, Ill suck your dick as thanks? No homo tho
1-800-ThroatClog 6 feb, 2021 @ 22:34 
Edit st_Turret_XL.gfx

Make sure the file directs to:
file = "gfx/models/ships/st_empire_00/st_Turret_XL.mesh""

@John the Gamer

Confused with the editing what to edit within the st_Turret_XL.gfx and making sure it fits with the bottom one. Since the Bottom one is different from the top with a different file. so im confused. lol XD
spaghetti 5 feb, 2021 @ 16:00 
is this updated yet