Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin






You've got me thinking now about how much more useful a fully constructed Sentry Array would be with something like this, or even a very advanced civilization tech vs. early space civilizations.
-Consumer goods information should no longer show that you require intrigue level 5 while showing you information when you're correctly at intrigue levels 2-4.
-Check Intrigue menu now shows a list of empires you want to check instead of showing every empire you have intrigue on.
-Check Intrigue should no longer show information on empires you don't have communications with.
-Updated to 2.6! All the stuff that would have came soon is now here!
-You will now know if somone researches the tech for Juggernauts and Mega-Shipyards.
CHANGELOG:
-You will now know in the intrigue window whether an empire has any of the vanilla jump drive techs. (Level 2 Intrigue)
-You will now get notifications of when an empire has started colonizing a planet. (Level 2 Intrigue)
-You will now get notifications of when an empire has started/finished terraforming a planet. (Level 3 Intrigue)
-You will now get notifications of when an empire has finished researching certain technologies. (Level 4 Intrigue)
-Changed energy income information intrigue requirement from 3 to 1 to make Level 1 Intrigue actually useful.
-Changed consumer goods income AND deficit information intrigue requirement from 5/4 to 2 to accommodate for the above change.
-Changed food income information intrigue requirement from 4 to 1 because food doesn't feel THAT important.
-Changed strategic resource deficit information intrigue requirement from 4 to 3.